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klianc09

Feedback comments for LD29

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TimestampSince previousGameklianc09's comment
Apr 29 12:43:00 Moai Pretty nice idea, but it's nearly impossible with a touchpad. I never get more than one to the surface.
Apr 29 20:09:00 7h 26m Hot Diggity Well, I'm amazed. I guess I'll join the others in saying, this is great... this is FUN. :D
Apr 29 22:05:00 1h 56m Feelin N Dealin This concept seemed so promising, but I just can't enjoy it. The character moves really slow compared to the size of the world, and running back and forth the same way again and again gets kinda tiresome. AND THEN you die and have to walk the whole way again... <br/>The resource management aspect of this game is great, and I would have loved to finish the game or 'pimp my crib' but I simply can't put up the motivation to do this after dying several times.
Apr 30 08:48:00 10h 43m Deep Sea It really looks nice and the audio really captures the feeling of being underwater. The gameplay is unfortunately lacking a bit of depth, but I guess it could get really better when you get around to implement your planned features. <br/>The dying animation was funny to watch though.
Apr 30 09:39:00 51m 00s Dig Hard Really great that it has gamepad support, I can't play it without though. (try also allowing Y instead of only Z) <br/> <br/>This game is really awesome and action packed. But I think you should start with a weapon so that you don't have to smash buttons like crazy to get down to the first weapon.
Apr 30 09:57:00 18m 00s Questionable Submarine Ouch my finger hurts from clicking that much and I managed to get to 1098m. At first I tried the arrowkeys and keyboard to operate the submarine (because I didn't read your description), there should be an ingame text saying that it is played with the mouse. But I was able to understand the rest of the game without reading the instructions, so good job on that.
May 1 10:05:00 24h 08m Under a Martial Artist's Skin At first I was confused, because the white "left" on the yellow background is unreadable on my screen, so I just furiously pressed buttons and seemingly killed myself? But once I read the instructions it was actually pretty enjoyable.
May 1 12:01:00 1h 56m Whodunnit?! Really atmospheric and great music. Although I would have liked to know who did it. I just have a vague guess, but they all could be the murderer...
May 1 17:04:00 5h 03m Infection The aiming seemed to be a bit off, and I was never quite sure if I really hit the enemies and if they were already dead or not. The world is at first sight pretty confusing, there should be arrows pointing to where the enemies will come from and where the "exit" door is. Other than that really impressive artwork and music for a LD entry.
May 1 17:25:00 21m 00s The Crypts of Fire Yes, I really wish the controls wouldn't be so floaty and annoying. Especially climbing ladders feels really wierd. <br/> <br/>Also at first I didn't realise that the heart was a healing spell, I thought it was just a health pickup, the game got much easier after that. But still one time I got stuck on a rat, and had no way to flee. <br/> <br/>But it's a fun idea and the music is not bad.
May 1 20:06:00 2h 41m DigQuick I also think that it only lacks some challenge and audio.
May 1 20:24:00 18m 00s UnderTheLibrary This game laggs terribly in firefox for me, and in chrome I don't have audio :( But what I heard was well done. Although the dialogs (monologs?) are funny, I wish they were skippable or faster. And I'm not sure if it's supposed to be like this, but I found some books and they didn't seem to be hidden, but rather have been on the way to the end.
May 2 12:51:00 16h 27m Reggid The sound effects get kinda repetitive, but maybe only because there are so few. Except the death sound, which is of course really great. Otherwise nice little game, although maybe a bit easy.
May 2 13:17:00 26m 00s Flesh Hunter There is a bug in the second level, when you go down, sometimes enemies spawn inside the roof and get stuck. <br/> <br/>Overall it's very fun and looks nice. I even managed to get the laser gun, but some things have been annoying. <br/> <br/>I wish I could zoom out more, as the flying enemies appear really fast. Also you have to stay under a platform so no enemy falls directly on top of you. And I would have loved to be able to heal myself.
May 2 13:27:00 10m 00s Box Simulator This was the best Box Simulator I ever played. There is nothing more to say.
May 3 09:04:00 19h 37m ECHO THE DOGEFIN RESCUES FLIGHT MH371 The first time when it said "press Z to shoot bubbles" caught me by surprise and I subsequently let someone drown. It would be nice to tell beforehand that the Z key is needed in some way. <br/> <br/>Other than that: wow, such swimming, much fun, so music.
May 3 14:18:00 5h 14m Winter Is Coming . . . This really needs a speedup button and some balancing, but when you polish this up, it could make for a really cool resource management game.
May 3 17:46:00 3h 28m Anterraria As others said: ambitious but lacks the polish needed to play properly because of the 48h timeframe. <br/>The controls being the biggest problem, especially the scrolling. Selecting and deselecting ants was very confusing at first, I sometimes wished there was a "deselect all" option. And the digging and building not always affected the block I was hovering over. <br/> <br/>I also don't quite understand why I would need to breed more ants, since I can only focus on one anyway. Either make it possible to give ants commands, or focus more on the "little ant goes on adventure to salvage resources for its nest" part, because that was also really fun.
May 3 18:04:00 18m 00s Kill or Kill Because carrying a body over the middle of the street is of course not noticed by anybody... <br/> <br/>Great job, funniest game I have seen so far.
May 3 18:23:00 19m 00s Escape the Caves Whoever told you, there is no such thing as too much screenshake, lied to you. <br/>The shaking makes the spikes even harder to see. <br/> <br/>Still, the platforming is really spot on and well done. It's also amazing how it only has a filsize of 56 KB.
May 3 18:33:00 10m 00s A Peas-ful Night's Rest Really unique game. It just gets very tedious to slowly move forward and keeping everything in balance. Dropping the princess safely at the goal in the third level, was impossible for me.
May 3 19:11:00 38m 00s Magnum For someone who doesn't get the reference, it was still pretty funny... I guess? :D <br/> <br/>Nice but short.
May 5 16:57:00 45h 46m Radix Fun game. On my second try I managed to scavenge all resource in half the time and then I didn't know what I should do anymore. Still my tree only grew to 418m. <br/>The mice are really hard to spot, and the slow scrolling makes it nearly impossible to stop a mouse that is at the top when you are currently at the bottom. Gnawing through the bigger roots should take more time, to make it more balanced. <br/>But the concept is simple and fun.
May 5 17:17:00 20m 00s Deeper Beneath the Surface Nice little game for your first try. <br/>I wasn't particularly a fan of the graphics or music, but I chuckled when I saw two zombies getting stuck with each other. (Thanks to IAmSpencer for making the gif).
May 5 17:25:00 8m 00s The Cube I'm sorry, but I had no idea what I was doing, because it was completely dark inside the cube and then I mysteriously won. I'm not sure if it's a bug or intended. <br/>I didn't know you could make games with blender though.
May 5 17:39:00 14m 00s Speed Driller Nice game, but a little too slow. The first levels should be much shorter. Stopped at level 5 because the challenge was missing.
May 5 17:46:00 7m 00s Beneath the Sky Reminded me of Zelda, in a good way. <br/>Really liked the music, but the graphical glitch was kinda distracting though. Also the skeletons were a bit too easy and the bosses were a bit too difficult to avoid taking damage.
May 5 18:04:00 18m 00s Yay, more squares! Really great game. The music was excellent and I think the squares give it a nice touch. <br/> <br/>I was just about to complain that my keyboard can't process up, left and spacebar at the same time, when I saw you could also use the mouse. Playing with the mouse makes it a ton easier, because you can acutally aim somewhere else than where you are moving. <br/> <br/>The boss was well done, except that you could stand outside of his range and just kill him offscreen without any trouble.
May 5 18:40:00 36m 00s From Benath Simple but fun game. It really shows the difficulties of being a zombie leader as my minions always push me around and trap me between walls, but what can you expect from brainless monsters... <br/> <br/>As others already said gets repetitive towards the end. The zombie noises are nice at first, but get annoying after a while, maybe it would need some music?
May 6 19:41:00 25h 01m Magma Dropper I finished it with 215 seconds left (I think this are not actually seconds but frame ticks). It wasn't really nice that you lose all lifes when falling down :( <br/> <br/>Nice and fun idea, but it was lacking in graphics. You should try reducing the saturation and contrast of the colors a bit (the shop window is painful to look at). <br/>But if you polish up the visuals and audio it can be a great game.
May 6 20:14:00 33m 00s Greys This game was really confusing for me. I still have no idea what half of the secrets meant. Reading your postmortem only helped a tiny bit. Graphics were a bit too grey (just kidding :D)
May 11 16:02:00 115h 48m Tube Weird controls, but I got used to them after a while. The idea is nice, but it's quite slow and missing some challenge besides the dead pixels, which aren't much of a hindrance.
May 11 16:17:00 15m 00s Switcher Great pixelart. The game is pretty hard, would have liked to be able to move left and right for easier punching the enemies.
May 11 16:54:00 37m 00s From under the snow Thank you for making that insructions sheet, as I would be utterly lost without it. It was really interesting and fun discovering the world, but there is some room for improvement: <br/> <br/>-Working with the drill and the radx is quite cumbersome, I feel like it should just use up a battery from the inventory, rather than having to refill it after every use. <br/>-The radiated snow is hardly distinguishable from the normal snow, which got me killed a lot of times until I realized that there are those two snow types. <br/>-I feel like the old man shouldn't give you a key to a door you can dig around, but rather give you the drill, so that you can't reach the end without helping the old man. <br/>-Why do bugs always damage you when you kill them? Seems a bit unintuitive and restricts you to only killing two bugs. (Except if there is a way to heal yourself, which I didn't find) <br/> <br/>Overall I really liked it, and would definitely play a more polished version. Good job! <br/> <br/>@ActionRemix: the game doesn't seem to work in firefox, try using chrome
May 11 17:50:00 56m 00s SubmaRuins It appears to be really great game, but I just couldn't get into it because of the already mentioned control and usability problems. <br/> <br/>It even took me a while until I understood how to use a switch. (Move a worker nearby, and THEN click on the switch). And the way switches work, makes it sometimes hard to open and close the doors you want when building something more complex. <br/>Names + Descriptions in the shop would have really helped. As one can't memorize everything from one front-loaded tutorial. Tooltips would help with this. <br/>Sadly I couldn't build a large ship, because gathering resources was quite tedious, for example having to micro-manage my crew to disassemble one of that large ships. I wish there was a simple "harvest all" button, which would make all the workers automatically disassemble the whole ship. <br/>I quit after my ship got stuck inside another ship. <br/>And yes, using WASD to move can sometimes be confusing. <br/> <br/>All in all it's not a bad game, but all those small things add up, to hinder me from enjoying it.
May 11 18:47:00 57m 00s the two of you Really fun but unbelievable hard. I'm not even sure if more checkpoints would help much. It would be great if there were more walls where you can re-align your characters, not always floors directly ending in spikes. <br/> <br/>Great job, got me hooked for more than I care to admit, but still wasn't able to beat it...
May 12 17:39:00 22h 52m House of Clouds Nice little game. The music loop gets really annoying though. It felt like it was only scratching the surface of what is possible with this.
May 12 17:56:00 17m 00s Enester, an unexpected Journey The platforming was pretty standard, but the controls felt pretty tight, which is good. I wish the texts would stay a little longer, as I wasn't always able to read everything. The music was... strange... maybe a bit variaton could help.
May 13 13:59:00 20h 03m Tsunami Cruiser Absolutely awesome game, it's mechanics are simple but allow for great depth. The graphics and sounds all play together to create that awesome retro vibe. Really like it.
May 13 14:21:00 22m 00s Underline Sounds are good and create a dreamy mood. <br/>I managed to complete it, although the movement controls had a bit of a delay. Either make the player accelerate smoothly, or move as soon as the button is pressed, the way it's currently done just makes it feel unresponsive.
May 13 14:44:00 23m 00s Game of Roots Pretty fun game. I liked the root splitting although for me there was no reason to split to more than two roots, as having too many roots made it nearly impossible to avoid all the radiactive trash (Who disposes all this trash anyway?). At the end, when you get so deep that nearly everything is rocks, there aren't enough rock breaker pickups so that you could avoid getting stuck.
May 13 15:06:00 22m 00s They Beep The idea is cool but it really lost it's charm after they respond the same way to the same questions for the fifth time. The graphics were nice and the music was great as long as it lasted.
May 15 17:53:00 50h 47m Gravity Really awesome game. Looks and sounds really good. Had fun trying and dying. The only thing I would have to complain, is that the collision detection with the stalactites seems to be a bit off sometimes. <br/>Also you can still throw bombs when you are dead which is pretty funny.
May 15 18:11:00 18m 00s In the Mines Liked the graphics, but finding out how to properly mine takes a while, as you have to press Z (not hold, as some think) and don't move until he has finished mining. That's why I often accidently interrupted my mining by moving right before it finished. Would be great if holding Z would prevent that. <br/>Also it was missing some sort of challenge, besides the time limit.
May 15 19:16:00 1h 05m Vertico Really well done game. I especially liked the music, it created a nice mood. I even got scared when suddenly that big fish appeared. But once I was afraid that the music was broken because of the silence between the change of tracks. Maybe play some static deep sea noise in-between instead of silence. <br/>It wasn't obvious at first, that the air tanks gave more air capacity (I didn't even identify them as air tanks at first). <br/>You did a good job at helping the player to see where everything is, although navigating was still confusing sometimes, but that's typical for isometric 3D games.
May 16 18:45:00 23h 29m Wriggle Worm Nice and simple game. It's simplicity makes it great, but maybe going faster should also give score faster, to spice it up a bit. <br/>It has input delay in firefox, but runs smooth in chrome.
May 16 18:58:00 13m 00s Oh My Oilrig! Really liked the music and was a lot of fun, just missing some depth.
May 16 19:21:00 23m 00s Suck My Dig! Does not work for me (Windows 7, 64bit). It just says it stopped working.
May 17 12:33:00 17h 12m Declivity Really fun, but also traumatizing. <br/> <br/>NO KITTY, WHY DO YOU HAVE TO DIE?! :(
May 17 12:51:00 18m 00s SnakeFormer - Half Snake, Half Platformer Wow, really love this game. It feels very unique and looks really stylish. <br/>For me level 2 was much harder than level 3 or 4. <br/> <br/>There is so much you could do with this, I would be happy to play a post-compo version of this.^^
May 17 13:07:00 16m 00s Planet Corp. Really like this. Good sounds and graphics. Just wish I could fast-forward the news anchor. <br/>And I don't think Venus is possible ;)
May 17 13:58:00 51m 00s The Valley Rule The best graphics, sounds and general atmosphere I have seen seen so far. Gameplay is nothing new, but the leveldesign is good and controls feel tight. <br/>That being said, there are things that I don't like. <br/>e.g. Pushing the blocks is just SOOOO slow, it really breaks up the flow of the game, especially punishing when you realize you pushed in the wrong direction. <br/> <br/>CLIMBING THAT CLIFF... the controls aren't a problem, until that cliff... you have to exactly press left a split-second after jump, so that double-jumping works correctly and you can still make it. And THEN I pushed the block down the wrong direction... And after finally getting the chest up there in the strange room, I jumped down the cliff and landed exactly in that small white pond right beside the save point... and I had to climb up again... Please, also save when opening chests. <br/> <br/>But overall, very impressive work.
May 17 14:25:00 27m 00s NOPE Really great game, this is the type of games I always look forward to in LD. <br/>Humor is it's strength oviously, one of the few LD games that actually made me laugh. <br/>The first part should be easier, so that the later content isn't locked away from people not being good at flappy bird. <br/>But who am I to complain about difficulty in LD entries. :D <br/> <br/>Good job!
May 17 14:54:00 29m 00s Behind Mirror Awesome game. It's fun and looks good. I liked the different phases of gameplay you play through. <br/>Although the ending was a bit unsatisfying.
May 17 15:06:00 12m 00s Inside Look Activity Book Really great, but scratching multiple surfaces at once can get quite laggy.
May 18 09:17:00 18h 11m The Loudest Ballerina Really fun and well executed. The most interesting part was jumping from far away into a red spotlight. <br/> <br/>I'm gonna claim your 1000 imaginary internet points, because I got a highscore of 201694. <br/> <br/>I noticed that the crowd gets angrier faster, the longer you play. So at that point I was, the crowd was actually getting only slower angrier when doing a pirouette instead of making it happy. The only thing that could really effectively please the crowd were jumps, but sometimes I had 3 red spotlights right after another, and than I had like 20 times only yellow and green spotlights. <br/>And the waiting times between spotlights should get shorter too (or at least some indication for the next spotlight), when the crowd is getting faster angrier. Because else you can't do anything while no spotlight is present (because you have no idea where you should walk and everything makes noise). <br/> <br/>But that are just my rants on the difficulty. Overall it's really well done and feels like a complete game. <br/> <br/>PS:As SonnyBone pointed out: If you made the music yourself, good job. If you used preexisting music, then it should be a jam entry. <br/> <br/>PPS:Also, I think selling those noise reducing spotlights instead of making games would be far more profitable.
May 19 16:50:00 31h 33m Kalahari Babysitter Really awesome game, plays and feels simply great. I tried several times, but I can't get over 9900 points. <br/>I would be really interested into how such a graphics effect is achieved. I wanted to look at the source but it's apparently a gamemaker file, and I don't feel like downloading gamemaker.
May 19 18:09:00 1h 19m Damned Scouts! Really beautiful and funny game. I especially liked how the singing got quieter and quieter the more scouts I finished off.
May 19 18:24:00 15m 00s Iceberg - Beneath the Surface Really like the gameplay. The last level was the most interesting as the constant threat of the flooding creates a tension between collecting the walls and leaving them. While the levels where the water is sealed off and you can get the walls without any danger are rather boring. <br/> <br/>Zooming out is absolutely mandatory, as I wouldn't have had any idea where to go in the last level otherwise.