Foon → Ludum Dare Explorer → LD29 → Feedback comment stats → kibertoad
Feedback comments for LD29
kibertoad's games and stats for all events →
| Timestamp | Since previous | Game | kibertoad's comment |
|---|---|---|---|
| Apr 29 22:26:00 | Whale of a time | Bumping into ships was fun and the whale looks jolly. Cute little entry. | |
| Apr 29 22:35:00 | 9m 00s | SubChase | Fast and brutal gameplay, nice choice of music. I had fun. Could be a commercial game on android with some work. |
| Apr 29 22:55:00 | 20m 00s | Crucitas adventures | Not much challenge since only a couple of simple repeating levels, putting explosives and digging to a same button wasn't such a good idea. |
| Apr 29 23:09:00 | 14m 00s | Fish | Relaxing and great idea behind gameplay, but it desperately needs more detailed art. |
| Apr 29 23:23:00 | 14m 00s | Under a Martial Artist's Skin | It's not that hard to figure out, but both me and my keyboard suck at QTE. Weirdly nice concept and visuals, pity I just can't get through the first fight. |
| Apr 29 23:35:00 | 12m 00s | Barry the Avalanche Dog | Excellent artwork. Makes me miss my recently dead dog. Music is way too jolly for a game about broken bodies slowly suffocating under the ice, but that's not much of a complaint. |
| Apr 29 23:49:00 | 14m 00s | NYC | Been a while since a jam entry freaked me out so much. Is it possible to get past the pale thing? Feeding him rat corpse doesn't seem to work, same with bullets. <br/>Wait, was that the point? |
| May 4 20:20:00 | 116h 31m | Ambassador to the Deep | Loved the music and both the ice monsters and ice itself. Otherwise this needs more game. |
| May 4 20:34:00 | 14m 00s | Scyphozoa | Cool thing with the tails, pretty artwork. Takes a while to figure out who to eat and how to move, but then it's easy. Feels like it could be much cooler if pc wasn't the only moving thing in the ocean. |
| May 4 20:42:00 | 8m 00s | Beneath The Town: LD 29 Roguelike | Good idea, decent work on the dungeon. One question: how do I attack things? |
| May 4 21:07:00 | 25m 00s | Gasping for Light | I like how you draw the corpses. |
| May 4 21:29:00 | 22m 00s | FFFFFF... The Game of Corporate Misanthropy | Yep, that's exactly how most of the people make me feel when I get out of my room. Wish there was a gun in the room. |
| May 4 22:13:00 | 44m 00s | this is kevin | Some of the best puzzles I ever saw in a ludum game. Great job with the plot. Graphics are a bit bland, but everything else is pretty much superb. |
| May 4 22:39:00 | 26m 00s | There's Something Beneath the Surface at Coral Cave | Nice graphics, interesting to explore level. Cool game. |
| May 5 12:44:00 | 14h 05m | Cases | Great polish, cute characters. Fun stuff all around. |
| May 5 12:50:00 | 6m 00s | The Woods | No, it doesn't. It freezes your ass and bites at your heart with poisonous teeth. Screw nature. <br/>Great artwork though. |
| May 5 19:08:00 | 6h 18m | Operation: Adhesive Surface | Can't guess the valve combination. Other then that, it's nicely written and imaginative, not to mention quite well polished for a ludum quest. Great job. |
| May 5 20:48:00 | 1h 40m | SimWarren | Watership Down: The Game would be awesome. Please do a post-ld. |
| May 5 20:55:00 | 7m 00s | Asteroid Munchers | Kinda hard to get which asteroid is mine. Also gameplay relies too much on waiting. But it's pretty and an interesting concept. |
| May 6 18:47:00 | 21h 52m | Middle Management Hell | Doesn't download from dropbox for me. |
| May 6 18:55:00 | 8m 00s | Lake Monster | Great presentation. Simple but fun mechanics. Had a problem with submarine turnings, but otherwise it's good. |
| May 6 19:04:00 | 9m 00s | Fishing On The Ice | Add nukes, megalodons, sexy mermaids, killer dolphins and cthulhu. I'd buy that for a dollar. <br/>Seriously, I totally would. |
| May 6 19:50:00 | 46m 00s | Baconizers: Into The Abyss | If buying upgrades was actually implemented, wouldn't hurt to describe how it's done somewhere :). Overall it was a nice little entry. |
| May 6 19:53:00 | 3m 00s | Any ship can be a MINESWEEPER... Once. | Ahahaha, those sound effects and bonus song were hilarious. |
| May 6 19:58:00 | 5m 00s | It Came from Beneath the Surface of the Sea! | Intro was the coolest part of the game :). |
| May 6 20:02:00 | 4m 00s | Rojan | Game was surprisingly lots of fun. Skipping text in tutorial due to moving in the end of previous level was pretty annoying, hopefully it'll be fixed in post-LD. |
| May 6 20:06:00 | 4m 00s | Aeronautical | Amazing visuals. Underwater combat was a nice twist, but overall combat could be more satisfying. |
| May 6 20:25:00 | 19m 00s | Masquerade | Reminds me of Postmortem: One Must Die. It was okay :). |
| May 6 20:28:00 | 3m 00s | Beneath the Surface, Drillsnake | Nice twist on snake mechanics, I enjoyed it. |
| May 6 20:34:00 | 6m 00s | Tell Me About Your Childhood As A Nervous Goldfish | Mind - blown. |
| May 6 20:36:00 | 2m 00s | NanoDog | An okay variation on Binding of Isaac. |
| May 8 18:13:00 | 45h 37m | Souvenirs | Great writing and presentation, but somehow it feels like it would work better as a straight-up visual novel, without the bowls thing. |
| May 8 18:24:00 | 11m 00s | Cave Mage: The Deep Quest For The Legendary Yellow Cheese | Lighting looks good and dungeon/enemy design is neat, good job bringing back oldschool first-person crawler controls. Really wish there was more stuff in it. |
| May 8 18:35:00 | 11m 00s | 7 Days | Nicely done ambient game. Pretty and relaxing. |
| May 10 18:42:00 | 48h 07m | Tank Game | it desperately needs more polish and better level design, but for a ludum twinstick it's kinda impressive. |
| May 10 20:37:00 | 1h 55m | Candorem | Too much flying stuff, controls are not very responsive and it wasn't such a good idea to hide that beautiful background under the filter. Also using enter to shoot is unintuitive. Aside from that I had some fun with it. |
| May 13 10:55:00 | 62h 18m | Wrecked Submarine. | How do I exit the periscope view? <br/>It's sorta more of a game then some wanderers on unity that people put on ld as games. And in a way it's prettier. I'd love to play a minimalistic Das Boot-style experience done in a similar style. |
| May 13 11:02:00 | 7m 00s | Skyboy | Jumping seems broken, it seems to work sometimes at random, but not when I need it. Artwork is good and fits well with the music. |
| May 13 11:16:00 | 14m 00s | RoboCopter Bomb Squad | This sure brings back memories of toy helicopter mission in San Andreas) <br/>Seriously though, you have some of the best 3d graphics at this jam. And the idea has a lot of potential, but the controls feel unresponsive and I can't seem to figure out where to go or what to shoot with all the cool explosions. |
| May 13 13:59:00 | 2h 43m | Hole | Hit detection and movement are weird, and choke point where I have to melee through a barricade while enemies get to fill me up with bullets is a dick move, but surprising complexity for a compo fps. Cool stuff. |
| May 13 14:12:00 | 13m 00s | Planet Improver | I have no idea what I am doing, but it's fun and moody as hell. Probably the first truly original game at this ludum as far as I have voted. |
| May 14 20:05:00 | 29h 53m | Crushing Depth | Kinda freaking fantastic. All it lacks is sound and gamepad support. This could be seriously fun to play online with friends. |
| May 15 12:53:00 | 16h 48m | Her Touch | Great storytelling through gameplay, great mood, cool graphics in the vein of ice-pick lodge kind of weird. Nice choice of music. Not sure how I feel about randomness of attack patterns, but otherwise it's a totally awesome job. <br/>The red guy was sexy. |
| May 15 13:00:00 | 7m 00s | Deepsea - Delirious | Great little sub game. Impressive polish. I'd totally play it on mobile for a few bucks. |
| May 17 16:01:00 | 51h 01m | Thought Police | Please make a full game out of it. Like, drop all of your life stuff and start making it. |
| May 17 18:35:00 | 2h 34m | Blundergaffe | Great idea, but controls are overcomplicated. Lots of variety and fun gameplay. Cool stuff. |
| May 17 20:25:00 | 1h 50m | RAW | Actually, your boss was better then anything Hotline Miami had to offer in that regard. And our use of slo-mo is sexy as hell. <br/>Took me a while to figure out how the gun works. Since it's like three cool features in one, would be nice to write about it in the description. <br/>Also I'd put a few naked girls in, but that's just me, the old perv. |
| May 19 12:30:00 | 40h 05m | Depths | Controls would work better with gamepad support, but it does have a very nice hungry fish feel to it. Simple, but moody open world is always awesome to play. And achievements are a great idea. |