Foon → Ludum Dare Explorer → LD28 → Feedback comment stats → vinull
Feedback comments for LD28
vinull's games and stats for all events →
| Timestamp | Since previous | Game | vinull's comment |
|---|---|---|---|
| Dec 16 05:06:00 | One Card Hero | Good use of the theme, the graphics are great as well. A bit dense to grasp the concept at first, but otherwise great. | |
| Dec 16 05:11:00 | 5m 00s | Weird Kingdom | Great work on making the game! i think you could make a sequel around the flying sword. |
| Dec 16 05:15:00 | 4m 00s | One Gunman | Love the 3D graphics (especially "one") and the light changing while playing. I also though find it tough to aim. |
| Dec 16 05:19:00 | 4m 00s | Cat Gentlemans Play: Insult Spinner 10 Cents | At first I feared this was a QWOP clone, but I like that you cannot fall over. That said, I did shoot myself in the foot the first time. |
| Dec 16 05:26:00 | 7m 00s | Gnome Hedge | Took a moment to get the hang of it, but once I did I really enjoyed it. |
| Dec 16 05:42:00 | 16m 00s | Game Of Life | Really nice graphics and I love the use of Conway's Game of Life. |
| Dec 17 03:12:00 | 21h 30m | The Seed | The cat peed on the plant, I got sent to jail, the neighbor is poisoned - next time I'll just use some roundup and kill this weed! Very good use of the theme, and I love the intro music (should have it play during the game too!) |
| Dec 17 03:18:00 | 6m 00s | Shadow Night | Not sure what I should be doing, but love the audio in the game. Looks like you have a good start, don't stop just because the compo is over! |
| Dec 17 03:41:00 | 23m 00s | The Day the Laughter Stopped | Very well done, you really hit home the loss of control someone would feel. The "no choice" mechanic at the end really worked well, as did the subtle audio. This might also work well as a visual novel, and uploaded to a portal like Kongregate where is may get some attention and spark a conversation. I'd be willing to help even! |
| Dec 17 03:53:00 | 12m 00s | Shovel Master | I like the art style and music - the game play is a little rough, it's very hard to get those coins in time! |
| Dec 17 04:01:00 | 8m 00s | Card Encounter! | I took a few hands before I got what was going on - perhaps if my hand was always visible at the bottom and there were animations for the playing of cards it would be quicker to pick up. Very good idea and use of the theme! |
| Dec 17 04:12:00 | 11m 00s | Mother | The graphics and sound were nice, but I don't think you can use sounds you did make during the competition (for the jam it's okay) / same with using images. <br/> <br/>There is a good feel here, but the time is too long and I never really figured out if I could press the keys in sequence or all at once (I feel like i failed a few times going in sequence). |
| Dec 17 04:21:00 | 9m 00s | You Are The One | Not sure I would say a good use of the theme, but in all other respects this is outstanding. The music and controls are great and I enjoyed how the level direction changed and the final twists in the last level. |
| Dec 17 04:36:00 | 15m 00s | Aquila | This had a old school Diablo feel, exploring a generated level. The music is also well done. I managed to find 17 relics the first play through before ever finding the exit - the joys of rng! |
| Dec 19 01:23:00 | 44h 47m | One Job One Shot | I found it a bit hard to control - never quite sure after a bouce which way was which. I also never got why some walls I went through while other walls that looked identical I bounced off of. All in all though, very neat little game and I got to round three before I had to give up! |
| Dec 19 01:26:00 | 3m 00s | Blight | Reminded me of Gauntlet - neat little game. The music is very well done! |
| Dec 19 01:29:00 | 3m 00s | Corn Quest | Nice little game, I love the music and the "chat" with the adventurer =) |
| Dec 19 01:33:00 | 4m 00s | Robocide | Not having space as jump kept getting me killed =p Nice art style and love the "splatter" from killing the other cubes. |
| Dec 19 01:35:00 | 2m 00s | Elves' Eve | Really depressing music lol! Neat idea, though I found it tough to judge where I was aiming. |
| Dec 22 04:07:00 | 74h 32m | You only have each other. | Nice look to the game, not quite sure it has a strong tie to the theme. It got a bit repetitive by the end and I could use the pathing AI to just line up and kill all the enemies. I do like the mechanic of moving the "companion cube" with you through the level! |
| Dec 22 04:19:00 | 12m 00s | Experimental Exodus | Start of a neat little "twin stick" shooted, but movement seems delayed. Also, I played with "Allergy" but never noticed what it did (I read the notes after - guess I moved the the rooms quickly). The song was need, but got repetitive - needs a few more bars and variation. |