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jarnik

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TimestampSince previousGamejarnik's comment
Dec 22 21:04:00 Where are you, Santa Claus ? At start, I was a bit suspicious about all the content that didn't look like it was made during the jam, but then I guessed you've used some of the JRPG editors and I thought, what the heck, why not, it's perfect tool for the first entry. <br/>It's actually a nice little game, I had fund and managed to find Santa eventually :) <br/>In English version, the yes/no choice actually gave me "oui/non" options, so I guess it might have been the typo from the french version. <br/>Congrats on your first LD entry!
Dec 22 21:16:00 12m 00s BlockDodger Looks like a nice little OpenGL exercise! <br/>The only issue I had was with controls - upon pressing and holding the arrow key, the player moved a bit and then stopped before moving again. It might be because of the framework limitations, but it'd feel much smoother if the player could move without the initial stutter.
Dec 22 21:31:00 15m 00s Save the Keg Damn, I got so close to the end! :D <br/>The A/D turning was pretty handy while dragging the cart, but very clumsy during free running (might be better to switch to A/D sideway running + mouse look). <br/>It felt quite difficult to focus on pressing multiple keys to handling the axes while being shot at by catapults. As the axes were distributed quite far enough from one another, it could be easier to just use SPACE to pickup and throw or drop (if there was another nearby) an axe. <br/>Therefore a skipped the axes and just kept on running like crazy, avoiding the shots, which got me quite close to the drakar. Fun! :D
Dec 22 21:36:00 5m 00s One Color Got to level 18. Nice concept, simple but interesting gameplay!
Dec 22 21:43:00 7m 00s Fighter-01 Hey, nice concept, I like it a lot! <br/>Longer steps could might be more useful for better tactical use of the upcoming maneuvers. Otherwise I just kept on bashing the space, until I got into a position to shoot. Sometimes I just kept circling in one corner with aliens keeping to the other, which was a bit tiresome.
Dec 22 21:57:00 14m 00s Out of Mind I haven't played many turn-based shooters, but I haven't managed to avoid being seen (I prefer sneaking to combat). Some visualisation of enemy view cone would help. <br/>Anyway, bonuses were interesting, I managed to gather a herd of dogs that followed me around for quite a while :) <br/>Liked the setting and the music!
Dec 22 22:06:00 9m 00s EVA : You only get one... I got out! :D <br/>I liked the graphics, but I kinda missed a connection to the theme... Also I was hoping to have to cross the maze without getting a constant hint ;) <br/> <br/>A friendly reminder - you shouldn't use any third-party content (like music, even if you give a credit) for the compo - that's what jam is for ;)
Dec 22 22:13:00 7m 00s Stabby game Interesting concept! <br/>I suck at fast top-down action, so I didn't even get to the red guy. The movement momentum felt a bit strange, also in some more complex rooms the fps dropped to 14 fps (on i7 8core), but the shading looked brilliant, love it!
Dec 22 22:18:00 5m 00s Top Gear Time Travel I got about a half correct! But I've missed the theme :/ <br/>See you on next LD!
Dec 22 22:26:00 8m 00s FreshParkour Aaah, I suck at wall-jumping :/ And the jump always felt too short. But once polished, the controls could be quite interesting!| <br/>I've missed the theme.
Dec 22 22:33:00 7m 00s Startrader Hey, really nice concept! Took me a few rounds to get familiar with the controls, but this is a solid base for interesting gameplay. Liked the music!
Dec 22 22:38:00 5m 00s No double jump :( Great concept! <br/>Even though I got wasted by the cannons quite a lot, I had fun. And thank god for the save-points! :D
Dec 22 22:49:00 11m 00s Rainbbow Man Congratulations on finish your game! <br/>Speed issue: it's always a good practice to not move your character by constant distance, but also multiply it a by a time elapsed since the last update. There's usually some method to read system time, then you just subtract the currect value from previous frame value. This way your movement won't be frame-based (which may differ for various devices) but time-based (time is measured accurately on all devices). But other comments might explain in a more sensible way.
Dec 22 22:55:00 6m 00s Element Fighter Great concept, I like it! Would love to have the color-switching a bit faster. <br/>Though I'm a shooter noobie, so I didn't get very far.
Dec 23 08:58:00 10h 03m Kittens for Science ! Great concept! <br/>Trying to jumping while running was a bit cumbersome sometimes, I lost my patience trying to jump over a wide crevice. <br/>"A" did not work for walking left (as stated in title screen), nor could I find any way to quit the fullscreen mode, other than ALT+F4. <br/>Never mind the controls, I love the graphics, sound, the concept overall!
Dec 23 09:20:00 22m 00s Handy Capped Brilliant! I tried flashlight and half time, couldn't finish with neither of them, but had lots of fun and thrills :) <br/>Loved the "move by swap" mechanic!
Dec 23 09:26:00 6m 00s Wedding Rush Oh noes, I've fallen to the bottom of the world and had to spend the rest of my days there.... :/ <br/>Then I restarted, found the map, got to the car, drove to her house and GOT MARRIED!!! <br/>Loved the walk animation! :D
Dec 23 09:31:00 5m 00s By Your Command! After getting used to strafing to evade the shots, I've managed to survive for more than a few seconds. But I got surrounded after a while eventually :] <br/>Nicely done controls and concept, I had fun!
Dec 23 09:37:00 6m 00s Experience Legion Interesting concept! <br/>Too bad I was the only player connected at the moment, it must be so much more fun to control the robot in more people (could be that the unanimousness boost the execution of commands - speed, attack strength). <br/>Mapping buttons to arrow keys could be handy.
Dec 23 09:47:00 10m 00s Open Forest Great concept, had 10 minutes of solid fun! <br/>Over time, my city got flooded with wild animals, but the initial construction and appearance of new options felt pretty great! Thanks for making the game!
Jan 4 21:40:00 299h 53m Choose Wisely Great game, quite original, I had fun! My doge fell off a few times, so I've rather decided to commit a suicide than face the rest of the levels alone.
Jan 4 21:44:00 4m 00s a Pantless Man with a Clueless Plan Love it! Funny, great graphics, found all the endings.
Jan 4 21:59:00 15m 00s GASP Good idea, well executed! It's nice you're forcing the player to start over from the very beginning - makes a challenge more real (I got frustrated after 4 tries, enjoyed it nevertheless). <br/>It would be nice get rid of the buttons in menu (hitting the SPACE / ESC might be more convenient).