kookoon 2013-12-16 20:40
Good job! Really enjoyed the music. The game was a bit short tho.
Only had a bit of trouble with inputs but noticed later it was possible to change from the unity setup window.
Foon → Ludum Dare Explorer → LD28 → Kittens for Science !
By zequack
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Humor | 120 | 3.06 | ||
| Audio | 179 | 3.17 | ||
| Graphics | 210 | 3.42 | ||
| Innovation | 229 | 2.96 | ||
| Mood | 259 | 2.90 | ||
| Fun | 391 | 2.54 | ||
| Overall | 446 | 2.63 | ||
| Theme | 512 | 1.92 | ||
| Coolness | 1041 | 47 |
Good job! Really enjoyed the music. The game was a bit short tho.
Only had a bit of trouble with inputs but noticed later it was possible to change from the unity setup window.
Happy that you enjoyed the music @kookoon !
You cookie game was fun too though
Those poor kittens
Nice entry! Nice idea! May be change the control mapping ;).
Great graphs, great music, great concept ! Science theme is here but maybe the "You only get one" theme deserves a better integration.
I just tried that on a nexus 7, it works fine but the controls mapping is a bit weird. Nice idea though... But that kitten noise really is very annoying, maybe that's on purpose so that you don't spam too much!
It gets very frustrating once you get to the "no cat allowed" area.
Pretty cool game man, but Q and D, not A and D? Come on :P
But anyway, after I changed that it was all cool. I would advise against making a section that is completely random at the end, but I really enjoyed the concept of trial and error to figure out what's ahead (and using kittens as your test subject amused me in light of the internet's ridiculous love of cats).
Great GUI at the start too. Nice one.
Yep, sorry about the key mapping, the game was developped with AZERTY keyboards ^^'
After making the game about using kittens to test your surroundings I don't understand why you suddenly make kittens unusabl in the end. Gameplay was pretty nice but a bit heavy on the traps.
good job, i like it
Not a bad idea, but you seem to be able to try as many times as you want without the level mechanics changing.
Great concept!
Trying to jumping while running was a bit cumbersome sometimes, I lost my patience trying to jump over a wide crevice.
"A" did not work for walking left (as stated in title screen), nor could I find any way to quit the fullscreen mode, other than ALT+F4.
Never mind the controls, I love the graphics, sound, the concept overall!
Very fun, controls needed some work though. I rather like the graphical style.