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Feedback comments for LD28
background_nose's games and stats for all events →
| Timestamp | Since previous | Game | background_nose's comment |
|---|---|---|---|
| Dec 16 12:32:00 | GoatLove | Looks very pretty. I love the particles. <br/> <br/>Game is a bit short mechanics wise and very easy once you spot that they only spawn in one place on the screen. <br/> <br/>Solid effort in my view. | |
| Dec 16 12:41:00 | 9m 00s | Hrytz's Sunday | Not sure I really get it. I found an ending by talking to a man, other than that I was a bit directionless. The sound was kinda abrasive to my ears, I had to mute it with the bike sounds. <br/> <br/>You have a strong graphical theme and stuck to it well. But it's not for me. <br/> <br/>Love the size of the map though. |
| Dec 16 12:52:00 | 11m 00s | My Last Pocket | I like it. I'd like a way to hurt the bats, but I'm just violent. <br/> <br/>Music is nice, but the bat sounds are quite abrasive. |
| Dec 16 13:01:00 | 9m 00s | Sugar Rush | Nice. <br/> <br/>My eyes are bleeding, in a good way. And the random motion was infuriating, in a good way. <br/> <br/>The low frequency sfx was a little harsh but sounds were nice. |
| Dec 16 13:14:00 | 13m 00s | Love, Bullet, Minute | Sounds were quite harsh on my ears but the graphics are great. Not sure quite what I was doing at all times, but I got through to my triangle lady being shot a few times. |
| Dec 16 13:37:00 | 23m 00s | Fly Treegator | One of the most fun I have played so far. Graphics are spartan but fit nicely together. Sounds are good too. |
| Dec 16 13:39:00 | 2m 00s | Fucking Run | Yeah I'm missing a .dll too. <br/> <br/>Tough luck for not finishing. |
| Dec 16 13:50:00 | 11m 00s | Dusty Remains | It became unplayable near the right hand side of the map in the flash version. Nice mood though and the character handled well when the frame rate was high enough. |
| Dec 16 13:56:00 | 6m 00s | Apocalypse One | Controls were pretty buggy which lead to some infuriating deaths and I'm not so sure how this relates to 'you only get one'. But other than them a solid contribution. |
| Dec 16 14:03:00 | 7m 00s | Dolphin Rescue | Nice, Good solid game. Sometimes the people dying offscreen was frustrating. Like the screen effects a lot. |
| Dec 16 14:26:00 | 23m 00s | Lost in Universe | There is a hell of a lot here. Upgrades?! Money!? different fuels. This feels really fleshed out and accomplished. Clearly you weren't messing around. |
| Dec 16 14:58:00 | 32m 00s | You Only Get One Gift (for christmas) | I'm not one for puzzle games, but this seemed very competent and I played it through to the end. Mechanics wise I felt like I was winning through brute force and ignorance, losing to gotchas, but if that's your thing then this is great. You do a good job of building up the mechanics and difficulty step wise though. <br/> <br/>Graphics and audio are nicely done and solid. Controls are nice enough for the job. Played it through to the end and was left feeling complete. Good job! |
| Dec 16 20:01:00 | 5h 03m | Humanity's Last Hope | The mechanics were a bit sparse. But the sound was awesome, well done on that. |
| Dec 16 20:09:00 | 8m 00s | Parkour Void | Liked it. Punishingly hard, especially with a track pad. The sound and music fit well with the dark aesthetic. |
| Dec 16 20:14:00 | 5m 00s | BlocknBalls | Super super hard. I struggled a bit to want to get further. Maybe drip feeding some content, music, art or something as an incentive? |
| Dec 16 20:29:00 | 15m 00s | You only get one COLOUR | Great entry. Good take on the "change colours to change the level" mechanic. Love the sfx though the music could do with being a little longer as a loop. Graphics are spartan but they fit together nicely as a theme and the game controls very smoothly and responsively. <br/> <br/>Gets difficult, or that could be my rubbish memory holding me back. |
| Dec 16 23:42:00 | 3h 13m | One Douchebag | I enjoyed this. Possibly more than I should have done. Good effort. |
| Dec 16 23:48:00 | 6m 00s | One Life Only | Plays well, the recoil on the fire is a nice touch. |
| Dec 16 23:53:00 | 5m 00s | Below Zero | I found it hard to tell if my controls were having any effect. Love the feel of it though. |
| Dec 18 09:44:00 | 33h 51m | One to Move them all | Fantastic music and sounds. Mic and piano? Love the string scrapes. |
| Dec 18 09:51:00 | 7m 00s | Yogo's Adventure | Frustratingly requires prior knowledge of the level to complete it. But a solid execution of that concept. |
| Dec 18 09:57:00 | 6m 00s | S A T U | It's nice. A solid effort that has stuck well to the theme. The music is lovely as well. A shame that it ends up clipping and distorting towards the end. Try running it through a compressor with a lower input gain when recording? <br/> <br/>Brilliant effort |
| Dec 18 21:26:00 | 11h 29m | HellBow | The game lost a little something when I found out I could recall the arrow from anywhere and I became a rapid fire god of death. Much more challenging when I was running over to pick it up all the time. <br/> <br/>But needless to say, great effort. Cracking. |
| Dec 18 21:35:00 | 9m 00s | Servassacre | REally hard and a little bit too much of the hard stuff, moving thought the narrow coridoors was fun, but then they went on too long. The spiral level comes to mind. <br/> <br/>Nice music. |
| Dec 18 21:42:00 | 7m 00s | There's Only One St. Nick | Took me a little while to work out how to play. But was fun enough once I got there. |
| Dec 20 00:31:00 | 26h 49m | Science Ship Cleomedes | Difficulty was absolutely nails, but was fair with it. I didn't really use neither shield nor weapon. But I'm the kinda guy who finishes a Final Fantasy game with 10 megalixers in the tank because "I might need them later". <br/> <br/>Sound was lovely and retro too. |
| Dec 20 00:39:00 | 8m 00s | One Card Hero | Nice innovative take on the theme. The mechanic didn't do it for me, but the audio was lovely. |
| Dec 20 00:42:00 | 3m 00s | Kolejka | Sorry bud, couldn't play. Didn't load. |
| Dec 20 00:52:00 | 10m 00s | APOKEALYPSE | Not sure I really 'get it'. I mean I destroyed 47%, or something, but I was mashing space and arrows. A bit confused. Did what it did well though. Did singing help?!? |
| Dec 20 00:58:00 | 6m 00s | One Path | I'm not really sure... what. The jumping handled weird. Nice sound, but The wife thing was a bit... sickly sweet... |
| Dec 20 01:04:00 | 6m 00s | Singularity | It works well as a shmup. But I'm not sure about the core mechanic, it isn't greatly intuitive without more score feedback. |
| Dec 20 01:11:00 | 7m 00s | Rocket Fuel | You managed to make something that shouldn't be intuitive pretty intuitive. Good job. Hard if you don't get the astronaut on the first try though it seems. |
| Dec 23 15:47:00 | 86h 36m | One Minute. One Chance. | Got to L 11 but that 1 square gap didn't even look possible. |
| Dec 23 15:51:00 | 4m 00s | One Fuel Tank/Rocket Awesomeness | Nice graphics but it was painfully easy until I died because no stars spawned. |