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internetpaulicy

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TimestampSince previousGameinternetpaulicy's comment
Aug 26 03:10:00 7Tulips This is a fun idea. I find it compelling to imagine elaborating this further to make it tell a story using the relationships between seemingly disconnected worlds.
Aug 26 03:25:00 15m 00s Changer This explains itself well. I like the voice acting and the smooth flow. If you haven't already you should check out Unity's coroutines. I took a look at your main scripts and noticed that you could use them in there to make things a little easier.Unity!
Aug 26 03:36:00 11m 00s Time and Shapes This is really fun. Doing badly is just as fun as doing well. Thanks Obama indeed.
Aug 26 03:56:00 20m 00s On Borrowed Time This is awesome. The control is really precise and responsive. This is impressively far along and really fun to play. I had no trouble playing the cross platform build on windows 7 ultimate.
Aug 26 04:03:00 7m 00s A AAA Aardvark Construction Co. I was unable to get it to run. I don't have a lot of experience with xna so it could be me?
Aug 26 14:03:00 10h 00m Ten second(s) hand-swords The blue guys are super hard to kill!
Aug 26 14:09:00 6m 00s Fast delivery Takes me back to my many hours of playing spyhunter. Great level design.
Aug 26 14:22:00 13m 00s Orbital Brothers I like the little green aliens. Its funny to see them drifting along seemingly unaware of the hazards. Its quite fast paced maybe try and slow it down a bit.
Aug 26 14:42:00 20m 00s 300000km At The Speed Of Light I can play reds turn but I was unable to play blues turn. I think its because the select button is not on my laptop key board. You should explain the controls in your entry(you can edit your entry ongoing fyi).
Aug 26 15:15:00 33m 00s Tale of a Lost Soul I wish I had thought of this. The sound and music is really well done. I got to the spiral and I almost won then I had to give up for now.
Aug 26 15:22:00 7m 00s Lost in the Dark I like how the purple doods ask for help and then they don't help you. At first I didn't realize I could shoot them. I had a lot of fun trying to get away from them only to be herded into my untimely demise.
Aug 26 15:46:00 24m 00s Forest Edge This is the funniest entry I have seen so far. The music is perfect and the game play is very fun. My only complaint is not being able to attack while moving.
Aug 26 16:02:00 16m 00s Caves of Caladria The control is really interesting -- your weapon stays fixed until you change it. I really like the game camera. I had no issues starting it up.
Aug 26 16:23:00 21m 00s Ochre The art style emphasizes tranquillity. The open air sound scape is very welcoming. I have a hard time playing though on my small laptop screen(the resources are not always on screen so I have to scroll the window).
Aug 26 16:33:00 10m 00s 10 seconds RUSH The music is awesome. Cool level design. Can I skip end the memorization phase before it times out?
Aug 26 16:58:00 25m 00s Fireman Ten There are not enough games that include water guns as weapons. This is the perfect game mechanic for procedural levels.
Aug 26 19:50:00 2h 52m Phase Warrior This game is hard but its fun. I tried a number of different movement strategies. THe one that gave me the most success was to move in a tight circle, the missiles tended to gather in the centre.
Aug 26 20:21:00 31m 00s Super Puzzle Run This is fun although the puzzles leave little room for error although I guess thats the point. If you added a reset current puzzle button it would makes things easier i found myself planning but then having to wait for the timer to restart so i could try my plan.
Aug 26 20:32:00 11m 00s 10 second ZOMBIE I was able to play. I didn't run into any issues except being tricked by colors :D
Aug 26 21:38:00 1h 06m Knight's Temper This is cool. It reminds me of geometry war. The lighting is cool and the bad guys have a neat smoke effect. Nice work guy.
Aug 27 00:22:00 2h 44m Wormholes I didn't know unity could take microphone input. I'm definitely going to play around with it now that I know.
Aug 27 00:32:00 10m 00s Rush The music and art are awesome. I feel like Brock Sampson. I noticed that I was able to double and even triple jump at times :D. Yeah a restart button would be good.
Aug 27 00:49:00 17m 00s Adventure Company I find this game to be very easy to understand. I guess its because I have played a lot of tactical games. It really fun and I'd love to see a polished version of this.
Aug 27 02:18:00 1h 29m Coin Rush Well done sir. A perfect game jam game. It reminds me of a video that I saw when Mr. Perfect throws himself a football: http://www.youtube.com/watch?v=8iK7vRYeY3U
Aug 27 02:22:00 4m 00s PROBE TEAM You're a magician.
Aug 27 14:29:00 12h 07m 10 seconds to PLAY This is a fun game. Next time you should use all the time you have! I really like your time perception mechanic. I think you could expand on it. If you had an idle animation on your guy you could make it play faster when seconds become shorter.
Aug 27 14:43:00 14m 00s Project: "Explosion" This is great. Very resourceful. One of the best entries in terms of innovation/theme imo. I really like the 3d interface but I was baffled by it at first.
Aug 27 15:42:00 59m 00s FSCK - A Hard Drive Story This is a good entry!
Aug 27 15:57:00 15m 00s Nerv Cool but inconsistant art style. I really like your color pallette. The game has a neat atmosphere and I think you should definitely put more time into it.
Aug 27 18:14:00 2h 17m SoulReaver Super Fun! The jar worked fine on os x
Aug 27 18:50:00 36m 00s Smoggy Seconds I got this to run just fine. It might be less confusing if you started with some buildings. I really like the pixel perfect graphics. Makes me want to do some 2d art for a change.
Aug 27 19:21:00 31m 00s LABYRINTH10 This is hard. I am no good at this game. All that starcraft 2 has not paid off. Its pretty unforgiving. It reminds me of that surgery board game "Operation". But I feel like it could be mastered. Nice Idea using the mouse pointer as the avatar :D
Aug 28 14:07:00 18h 46m Dungeon Deadline This is a beautiful looking game. I find the mouse aiming a little awkward but taking out would mean you would have to fire the direction you face(so you wouldn't be able to strife as easily). Also, I would take out the acceleration so that your character doesn't coast. Your team did a fantastic job! If you guys ever decide to work in Unity feel free to ask me anything.