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Feedback comments for LD27
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| Timestamp | Since previous | Game | internetpaulicy's comment |
|---|---|---|---|
| Aug 26 03:10:00 | 7Tulips | This is a fun idea. I find it compelling to imagine elaborating this further to make it tell a story using the relationships between seemingly disconnected worlds. | |
| Aug 26 03:25:00 | 15m 00s | Changer | This explains itself well. I like the voice acting and the smooth flow. If you haven't already you should check out Unity's coroutines. I took a look at your main scripts and noticed that you could use them in there to make things a little easier.Unity! |
| Aug 26 03:36:00 | 11m 00s | Time and Shapes | This is really fun. Doing badly is just as fun as doing well. Thanks Obama indeed. |
| Aug 26 03:56:00 | 20m 00s | On Borrowed Time | This is awesome. The control is really precise and responsive. This is impressively far along and really fun to play. I had no trouble playing the cross platform build on windows 7 ultimate. |
| Aug 26 04:03:00 | 7m 00s | A AAA Aardvark Construction Co. | I was unable to get it to run. I don't have a lot of experience with xna so it could be me? |
| Aug 26 14:03:00 | 10h 00m | Ten second(s) hand-swords | The blue guys are super hard to kill! |
| Aug 26 14:09:00 | 6m 00s | Fast delivery | Takes me back to my many hours of playing spyhunter. Great level design. |
| Aug 26 14:22:00 | 13m 00s | Orbital Brothers | I like the little green aliens. Its funny to see them drifting along seemingly unaware of the hazards. Its quite fast paced maybe try and slow it down a bit. |
| Aug 26 14:42:00 | 20m 00s | 300000km At The Speed Of Light | I can play reds turn but I was unable to play blues turn. I think its because the select button is not on my laptop key board. You should explain the controls in your entry(you can edit your entry ongoing fyi). |
| Aug 26 15:15:00 | 33m 00s | Tale of a Lost Soul | I wish I had thought of this. The sound and music is really well done. I got to the spiral and I almost won then I had to give up for now. |
| Aug 26 15:22:00 | 7m 00s | Lost in the Dark | I like how the purple doods ask for help and then they don't help you. At first I didn't realize I could shoot them. I had a lot of fun trying to get away from them only to be herded into my untimely demise. |
| Aug 26 15:46:00 | 24m 00s | Forest Edge | This is the funniest entry I have seen so far. The music is perfect and the game play is very fun. My only complaint is not being able to attack while moving. |
| Aug 26 16:02:00 | 16m 00s | Caves of Caladria | The control is really interesting -- your weapon stays fixed until you change it. I really like the game camera. I had no issues starting it up. |
| Aug 26 16:23:00 | 21m 00s | Ochre | The art style emphasizes tranquillity. The open air sound scape is very welcoming. I have a hard time playing though on my small laptop screen(the resources are not always on screen so I have to scroll the window). |
| Aug 26 16:33:00 | 10m 00s | 10 seconds RUSH | The music is awesome. Cool level design. Can I skip end the memorization phase before it times out? |
| Aug 26 16:58:00 | 25m 00s | Fireman Ten | There are not enough games that include water guns as weapons. This is the perfect game mechanic for procedural levels. |
| Aug 26 19:50:00 | 2h 52m | Phase Warrior | This game is hard but its fun. I tried a number of different movement strategies. THe one that gave me the most success was to move in a tight circle, the missiles tended to gather in the centre. |
| Aug 26 20:21:00 | 31m 00s | Super Puzzle Run | This is fun although the puzzles leave little room for error although I guess thats the point. If you added a reset current puzzle button it would makes things easier i found myself planning but then having to wait for the timer to restart so i could try my plan. |
| Aug 26 20:32:00 | 11m 00s | 10 second ZOMBIE | I was able to play. I didn't run into any issues except being tricked by colors :D |
| Aug 26 21:38:00 | 1h 06m | Knight's Temper | This is cool. It reminds me of geometry war. The lighting is cool and the bad guys have a neat smoke effect. Nice work guy. |
| Aug 27 00:22:00 | 2h 44m | Wormholes | I didn't know unity could take microphone input. I'm definitely going to play around with it now that I know. |
| Aug 27 00:32:00 | 10m 00s | Rush | The music and art are awesome. I feel like Brock Sampson. I noticed that I was able to double and even triple jump at times :D. Yeah a restart button would be good. |
| Aug 27 00:49:00 | 17m 00s | Adventure Company | I find this game to be very easy to understand. I guess its because I have played a lot of tactical games. It really fun and I'd love to see a polished version of this. |
| Aug 27 02:18:00 | 1h 29m | Coin Rush | Well done sir. A perfect game jam game. It reminds me of a video that I saw when Mr. Perfect throws himself a football: http://www.youtube.com/watch?v=8iK7vRYeY3U |
| Aug 27 02:22:00 | 4m 00s | PROBE TEAM | You're a magician. |
| Aug 27 14:29:00 | 12h 07m | 10 seconds to PLAY | This is a fun game. Next time you should use all the time you have! I really like your time perception mechanic. I think you could expand on it. If you had an idle animation on your guy you could make it play faster when seconds become shorter. |
| Aug 27 14:43:00 | 14m 00s | Project: "Explosion" | This is great. Very resourceful. One of the best entries in terms of innovation/theme imo. I really like the 3d interface but I was baffled by it at first. |
| Aug 27 15:42:00 | 59m 00s | FSCK - A Hard Drive Story | This is a good entry! |
| Aug 27 15:57:00 | 15m 00s | Nerv | Cool but inconsistant art style. I really like your color pallette. The game has a neat atmosphere and I think you should definitely put more time into it. |
| Aug 27 18:14:00 | 2h 17m | SoulReaver | Super Fun! The jar worked fine on os x |
| Aug 27 18:50:00 | 36m 00s | Smoggy Seconds | I got this to run just fine. It might be less confusing if you started with some buildings. I really like the pixel perfect graphics. Makes me want to do some 2d art for a change. |
| Aug 27 19:21:00 | 31m 00s | LABYRINTH10 | This is hard. I am no good at this game. All that starcraft 2 has not paid off. Its pretty unforgiving. It reminds me of that surgery board game "Operation". But I feel like it could be mastered. Nice Idea using the mouse pointer as the avatar :D |
| Aug 28 14:07:00 | 18h 46m | Dungeon Deadline | This is a beautiful looking game. I find the mouse aiming a little awkward but taking out would mean you would have to fire the direction you face(so you wouldn't be able to strife as easily). Also, I would take out the acceleration so that your character doesn't coast. Your team did a fantastic job! If you guys ever decide to work in Unity feel free to ask me anything. |