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Reverend Speed

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TimestampSince previousGameReverend Speed's comment
Aug 27 16:42:00 Factory Hero Interesting game but limited game, a little confusing to learn (had to look up the youtube tutorial). Audio is good, fitting with the grungy industrial graphics. Good fit for the theme!
Aug 27 16:55:00 13m 00s Granny Death - The 10 second buff game Fun, looks good, but you'll quickly tire of it. Background music is nice and the 'acting' is amusing. Could have done with a little more feedback on the interactions - screen shake and blood (or hit particles?). Again, the art is very pretty.
Aug 27 17:02:00 7m 00s Digital Run This I liked! The design is extremely simple, but the level designs support it perfectly. Fun eighties/nineties THE INTERNET theme for graphics and audio. Would love to see this developed further... at the moment it's a very fast run to the endgame...!
Aug 27 17:20:00 18m 00s BulletTime Had a little fun clearing the level of turrets. Could do with some feedback on bullet hits (hit particles, enemies flashing etc) and it's not immediately clear why your turret doesn't seem to follow the mouse (eventually you figure out the turret only points north, south, east or west and you have to move the mouse to that position relative to the tank to make the turret move). Not sure I understand exactly how you intended the 10 seconds of gun time thing to work - repeatedly tapping the fire button seemed to let me kill effectively without worrying about any limits. I dig the camera position, I dig the colorful nature of the game and I'd like to see more.
Aug 27 17:44:00 24m 00s BombUniverse GAHHH. A game of red herrings, despite a fun theme, is not a fun game. Can now reliably defuse the bomb, though I'm unsure how the solution is supposed to be logical ('genius'?) or enjoyable or even interesting. Not even sure how this game fits the theme of ten seconds... BEAUTIFUL setting, however, with very attractive graphics and animation - fast scene setting, very atmospheric. Sound is great too.
Aug 27 17:52:00 8m 00s 10 sec. Fast Beef Holy-- is this really what's happening in fast food kitchens? Hilarious, beautiful, fun, mischievous! Nice progression between levels. An excellent entry!
Aug 27 18:05:00 13m 00s tenSecondsToANotSoCoolExperience That was entertaining - was all psyched up for a Saw-like experience. Thanks for upsetting my expectations! Really liked your animation for getting off the bench - how did you do that? (I have ideas, but exactly...?) Thought the fishing hut was entertaining! Did you use a non-standard fps controller? More! I demand more!
Aug 27 18:08:00 3m 00s Forest Edge Sadly, couldn't get this to run. "Error creating process (Forest Edge.exe location). Reason: Access is denied." Looks interesting, though!
Aug 27 18:20:00 12m 00s GitGirl - Conflict Resolver Loved the art, loved the sound, found the jumping awkward but fine for a 48 hour entry! Level designs look interesting - would like to see this developed further!
Aug 27 18:36:00 16m 00s Bob Won't Be Late Fun idea, crippled by controls and a difficulty curve that's more like a brick wall. Would have preferred something like this but with multiple levels - each day having more and more things to collect from around the house. Could also have done with more generous hotspots...!
Aug 27 18:48:00 12m 00s Black & White & Time Really liked this, but could have done with restart checkpoints and perhaps some way to see a little into the future or read people's intentions (maybe the checkpoints could have covered this!). Looks and sounds fantastic... I giggled lots playing this. =)
Aug 27 19:46:00 58m 00s Hand Drawn Hero Sadly, wasn't able to run this (possibly because I'm running Windows XP?). Looks great though - well done Ritzblues783!
Aug 27 19:47:00 1m 00s FSCK - A Hard Drive Story Interesting idea! Look forward to trying it on Windows!
Aug 27 20:32:00 45m 00s Polarity Countdown Gahh, another game I can't play. I get the error message, "10secs.exe is not a valid Win32 application". Could this be because I'm on Windows XP?
Aug 27 20:40:00 8m 00s SecondsXsecondS Interesting idea, but frustrating execution - fails the Super Meatboy standard of difficulty without frustration. That said, looks and sounds good. If there was a better difficulty curve or a way to preview the map, I'd be very interested in playing this.
Aug 27 20:49:00 9m 00s Ludicrous Parking Congrats on finishing the LD! I think the idea could be really fun if you pushed the ridiculous factor a little more - make this kinda like the automobile equivalent of PAIN (for PS3, I think?) crossed with Neighbours From Hell or something... Nudge cars into roads to block rival parkers, smash through expensive crystal statues, have to park on top of the Statue of Liberty (and in order to do this, you have to parachute from the back of a cargo plane and bash other falling cars out of the way, etc...). <br/> <br/>Which is all to say, liked the idea - now really go places with it!
Aug 27 20:59:00 10m 00s The Super Fair Trial Show Looks beautiful and moody and I love that you've incorporated dodging into this kinda game and... it breaks my heart that my computer crashes every time I try to load the game. Please let me know if you guys are releasing a later version - I'd be delighted to provide you with some details on my machine.
Aug 27 21:19:00 20m 00s MumiaSnowdenManning Moody, tense, amusing, depressing and educational, all at the same time. Looks great, sounds great - though I found the timer jussst a little short, but whatcha gunna do? Nice work!
Aug 27 21:28:00 9m 00s Red Buttons Simple game, but fun! Loved the hand-written notes and cheeky humour! If you could keep up the twists with this, you could probably produce a much longer game...! <br/> <br/>Oh, also - quick question Flod, any chance you could point me towards information on hiding/capturing the cursor in the Unity Webplayer? I can't seem to get that working for my own games... Many thanks!
Aug 27 21:39:00 11m 00s CaptureZ Loved it. Great use of the theme, original gameplay, easy to pick up and play. Looks great, sound great. Yeah, there's problems with the turning circle and the way the UFOs obscure your vision, but these are very minor problems. <br/> <br/>Love Unity Gems, by the way!
Aug 27 21:45:00 6m 00s Black Holy Shit Audio is great - could have done with an indication where the portal was, however, allowing me to chase it down! Jumping was a little imprecise - had no sense of really being in control.
Aug 27 21:59:00 14m 00s Second Base LOVED the look of this, thought the idea was brilliant but... very little feedback, on performance, that I could see. Now, hey, sometime's that's a challenge in real life, but games could do with a more obvious difficulty curve. =) <br/> <br/>Man. That drool. The writhing. It's hilarious and repugnant and strangely arousing. Great work!
Aug 27 22:03:00 4m 00s Hail Of Bombs It's a nicely skinned wack-a-mole, but I would have liked to have seen a few more ideas in there. Audio was nice.
Aug 27 22:15:00 12m 00s TIME SHIFTER Beautiful. Simple. Thoughtful. Engaging. Original. Fantastic work, folks, will be back here soon to finish this game. My only criticism is that it could do with a little more personality - some kind of break or reward for solving puzzles. It's hardly a problem for work made in 48 hours, though! Congrats! <br/> <br/>Quick question - any chance you could point me towards information on locking and hiding the cursor while in Unity Webplayer? <br/> <br/>Again, great work!
Aug 27 22:20:00 5m 00s I'll Give You A Head Start EEK. <br/> <br/>Love the 'lighting', love the fact that Emily gets faster. With sound - music, effects... some safe areas, etc, I could totally get into this. More! MORE! <br/> <br/>Also - the death screen is fun! Oh, so THAT'S what Emily looks like.
Aug 27 22:31:00 11m 00s Maze of Torment Wait, there were light calls? =) Enjoyed this game, something of a trial-and-error experience, but nicely atmospheric graphics add to the experience. With some more work I think you could have something here!
Aug 27 22:46:00 15m 00s ARGENTUM FORM That's a lot of work to make in three days! Great atmosphere, and a lovely sense of exploration. The grunge/noise effects are awesome too! Could do with a better payoff, however...!
Aug 29 02:33:00 27h 47m Short Nightmares Strong atmosphere, great use of simple assets. Would love to see more of this kinda game - photographic elements in three-dimensional space! Though next time, consider giving us a clue or two at the start - trails on the ground? Anything to introduce us to the navigation element... you can always taper off the clues later.
Aug 30 10:48:00 32h 15m Defuse in 10 seconds Fun! I like typing games. While the lack of words or coherent sentences could be seen as a drawback in similar games, here it just adds to the desperation. I would have liked some sense of progression as I got through each security level, but perhaps in a later version...? Thought the music and sound effects were excellent, really added to the mood.
Aug 30 10:54:00 6m 00s QuickHunt Love the art - really think this style is coming into fashion now. Sound effects are effective and I loved the approach of night with the changes in lighting. Gameplay is a little limp, but I could see it becoming a lot of fun with a couple of modifiers (multipliers, etc). Nice work!
Aug 30 11:31:00 37m 00s Project: "Explosion" Ingenious. Such a simple idea, with so much scope and imagination. Love it. A prime example of the kind of thing that videogames thrive on. Needs polish and playtesting, yup, but absolutely want to see more of this.
Aug 30 11:36:00 5m 00s Clocked In Great entry! A simple, original, twist on maze mechanics married to beautiful execution and a very attractive aesthetic! Obviously this could be expanded - but why? It's a perfectly formed little game, built to serve the theme. My only issue with it is that it's a little easy to game the system and strategically identify barriers where it's faster just to bust through than to navigate around. Otherwise, splendid work!
Aug 30 11:43:00 7m 00s Every Ten Seconds A Kitten Drowns Hate kittens. Game is approchable, but quickly lost interest.
Aug 30 12:01:00 18m 00s Royal Defenestrator Lovely! Simple but beautiful graphics, amusing theme, entertaining dialogue. Great work!
Aug 30 13:03:00 1h 02m Get well soon Clever AND scary! Turn-based-horror is a brilliant idea, and this is a lovely way to execute it in a few days! Nicely done!
Aug 30 13:12:00 9m 00s The Lonely Sentry That was fun! Nicely designed levels, liked the music at the end.
Aug 30 13:22:00 10m 00s NXTWPN10 Excitement! A little like Entropy where you're constantly dealing with randomly assigned elements. A lot of fun - with some interesting weapons!
Aug 30 13:28:00 6m 00s Arson Investigator Amusing, thoughtful game. Minesweeper with people. Great theme - with a little more work (polish, settings) this could really be something great!
Aug 30 14:29:00 1h 01m Fireworks Love the visuals and the gameplay is really frantic - though I'll admit I got a shotgun as fast as I could, so suddenly no more dogs or humans. Great work for 48 hours!
Aug 30 14:42:00 13m 00s Entropy Idea is obvious in retrospect! Had a lot of fun reacting to random input, but then suddenly died upon receiving the reflecting weapon. Which,I guess, is fair enough. Good work!
Aug 30 14:44:00 2m 00s 10 Seconds of Grey Pretty! And pretty funny too! Nice work for three days, guys! More!
Aug 30 15:05:00 21m 00s Whodunit This is probably one of my favourites in the jam. My only problem was finding out how to climb and descend the stairs! Great use of the theme, some solid detection mechanics and the fact that it's randomly generated makes it soo replayable! Fantastic work guys!
Aug 30 16:01:00 56m 00s Endless Run Really liked this! It's a simple idea, but there's enough going on to keep me involved. Beautiful art, by the way! A great package!