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Feedback comments for LD27
neekobus's games and stats for all events →
| Timestamp | Since previous | Game | neekobus's comment |
|---|---|---|---|
| Aug 26 08:32:00 | Nonzero | Interesting, but you need to explain the "ten" cards. | |
| Aug 26 08:41:00 | 9m 00s | Doomed for Eternity | Good : Smooth animation and UI. <br/>Bad : difficult and repetitive. |
| Aug 26 08:43:00 | 2m 00s | Gas and Air! | Really nice and efficient graphic identity. <br/>Took me some time to understand control. |
| Aug 26 08:53:00 | 10m 00s | Time [Alpha] | Good : instructions on the floor. Ambiance. <br/>Bad : Sloooooow moves, empty level. |
| Aug 26 09:08:00 | 15m 00s | Last Second Hero | Good : Nice little puzzle game. Nice graphics and transitions. <br/>Bad : Levels are a bit simple. The "R" button doesn't work on Opera/Mac |
| Aug 26 11:38:00 | 2h 30m | Viral | Good idea but I think full mouse control may be better. <br/>I'd like to see the virus evolve (bigger size, change color) when level up. |
| Aug 26 12:02:00 | 24m 00s | 10s Paparazzi | Interesting, no creature to kill. <br/>The ventolins are too easy to find : it will be better to have a foreground (to hide behind). <br/>And I want to see the photos taken at the end :) |
| Aug 26 12:17:00 | 15m 00s | Timed Strategy | Really good Advance Wars clone, with quick rounds. <br/> <br/>Don't know easily if I can play or not : maybe add the information more clearly than only the color of timer. |
| Aug 26 12:31:00 | 14m 00s | 10 Squared | Ouch, my eyes ! This remember me my old games (on cassette) ! <br/>Basic idea, and very fun gameplay ! |
| Aug 26 12:42:00 | 11m 00s | Time Bomb | Me too, on MacOSX 10.8.4. <br/> <br/>$ java -jar timebomb.jar <br/>JavaVM WARNING: JAWT_GetAWT must be called after loading a JVM <br/>_NSJVMLoadLibrary: NSAddLibrary failed for /libjawt.dylib <br/>JavaVM FATAL: lookup of function JAWT_GetAWT failed. Exit <br/>AL lib: ReleaseALC: 1 device not closed <br/> <br/> <br/>For information : <br/>$java -showversion <br/>java version "1.7.0_09" <br/>Java(TM) SE Runtime Environment (build 1.7.0_09-b05) <br/>Java HotSpot(TM) 64-Bit Server VM (build 23.5-b02, mixed mode) |
| Aug 26 12:46:00 | 4m 00s | 10 seconds of Hell | Nice ambiance (cristals and sounds), but I regret the almost empty caves. |
| Aug 26 12:57:00 | 11m 00s | Run n Gun | The UI (menu selection) is not good. I want to pass menu one by one ! <br/>In level 1 and 2, I don't need to shoot reds, so what's the point with them ? <br/> <br/>Smooth animation and like the laser beam, btw. |
| Aug 26 12:59:00 | 2m 00s | 10sShmup | Submit "under the effect of some alcohol" too ? |
| Aug 26 13:02:00 | 3m 00s | Moonlight Running | I love to smash the wizard after taking half of his fireball. |
| Aug 26 13:26:00 | 24m 00s | Little Peeps | Really good idea to put the game in pause by default. <br/>It took me time to figure where were my creatures. <br/>Also, I'd expect a message to congrat me when I take the "artefact". |
| Aug 26 13:29:00 | 3m 00s | 10 seconds to Dehydration | Interesting, but almost unplayable on a laptop ! <br/>Can we see the source ? |
| Aug 26 13:40:00 | 11m 00s | Amulet in Ten | Good puzzle with good and simple mechanics, if we ignore the theme. <br/>I can't pass the Thief level with the 3 beholders ("Don't get surrounded") ! I get kill even if I use the double move. |
| Aug 26 15:01:00 | 1h 21m | 10 Seconds Before the World Ends | Excellent use of the theme and very good intro. <br/>I have some troubles with the limited jump or the collision detection. <br/> <br/>Worth dig for more mechanics (tools, weapons, ...) and better collisions ! <br/>Excellent base, I want to see more ! |
| Aug 26 15:55:00 | 54m 00s | Duke Dashington | Did you make all of this in the WE ? It's impressive. <br/>I've finished the game ! Good gameplay and ambiance. <br/>Definitly need a mobile version. <br/>The only negative point is the dash-in-the-air trigger maybe to precise. |
| Aug 26 16:59:00 | 1h 04m | Time Flies | That is awesome. Speed, move, music. |
| Aug 26 19:31:00 | 2h 32m | 10 Seconds To Live | Perfect for the theme ! |
| Aug 26 19:43:00 | 12m 00s | Time Flies Straight | Just finished it ! Love the idea. Nice ambiance. <br/>Deserve a bit more "cleaner" graphics. |
| Aug 26 19:55:00 | 12m 00s | 10 seconds Are An Eternity | Love the idea of different scale of time. <br/>Some bugs (rotating buildings). <br/>I think you need... more time ... to polish everything up, and add some "dynamics" to the mechanics. <br/> <br/>Curious to see a more finished version ! |
| Aug 26 20:08:00 | 13m 00s | Time Ghost | Nice idea. Match for the "Death is useful" theme too :) <br/>We definitely needs a "fastforward" button to kiil the current ghost now. |
| Aug 26 20:12:00 | 4m 00s | The Duellists | Nice graphics and mechanics. <br/>A bit repetitive after some duels. |
| Aug 28 12:07:00 | 39h 55m | Frantic | That is really simple... but efficient : I just wanted to finish it (and I did) :) <br/>Looks like the enemy can hurt the hero a bit too early. |
| Aug 28 12:12:00 | 5m 00s | Hiding in Plain Sight (#HidingInPlainSight) | Nice idea. You have to make a web version of this ! |
| Aug 28 12:40:00 | 28m 00s | Lost in Dimensions | I found interesting the multiple level-puzzle with dimension switch. <br/>Sometimes the dimension does not change. It is a bug ? <br/> <br/>I don't like the levels with enemies and this is a bit difficult ! |
| Aug 28 13:37:00 | 57m 00s | The only one | As you said, the Daisy part is not perfect (maybe put just a clue of her position somewhere in the village), and the end is a bit desapointing. <br/>But really nice work, and interesting use of the theme. <br/> <br/>No framerate problem for me (Chrome / OSX). |
| Aug 29 11:36:00 | 21h 59m | X-TREEEME Pin the Tail on the Donkey | Nice idea. A bit hard, I quit at the level with the bombs. <br/> <br/>Maybe you have to find a thing to help the player a bit : a sound when you approach a bomb, or some checkpoint in level, to avoid restarting every time at the begining... |
| Aug 29 17:17:00 | 5h 41m | Anti-Grav Drive | Very good idea. <br/>Simple control may be good, but I don't understand how it works. |
| Aug 30 09:51:00 | 16h 34m | 10s drawing | Fun ! <br/>I had "Monster" many times. |
| Aug 31 12:32:00 | 26h 41m | 10 seconds to run | Good start. <br/>You have to work with your collision problems, and add some dangers or chalenges to your levels. |
| Aug 31 12:38:00 | 6m 00s | Flooded Dungeons | Very nice pixel arts ! <br/>Sometimes, controls seems to be less responsive (turn while go up). |
| Aug 31 12:51:00 | 13m 00s | Hallucivian | Good : <br/>Awesome Moebius bird and animation <br/>Nice (but repetitive) music <br/>Intersting gameplay <br/> <br/>Less good : <br/>Hard to understand the game play : I believe the bounce was part of the gameplay <br/>Screen size. |
| Aug 31 13:03:00 | 12m 00s | Ochre | Interesting graphics, miss instructions. <br/>Sometimes you can't scroll (Chrome/OSX), and when you can, it's too fast. |
| Aug 31 13:08:00 | 5m 00s | I Am Time Bomb | I am sad because the walls doesn't explode ! |
| Aug 31 19:22:00 | 6h 14m | Proletarian Ninja X | "Take that, bourgeois" : excellent scenario :) <br/>I love the tumble above the tables. <br/>Nice work. |
| Aug 31 19:34:00 | 12m 00s | Potato Lagoon | Very good graphics and sounds. <br/>Very smooth. <br/>I don't like the "auto fire". |