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| Timestamp | Since previous | Game | N0_Named_Guy's comment |
|---|---|---|---|
| Aug 26 02:25:00 | Captain Timewarp | Can't get past the first level. Captain Timewarp is too slippery. Can't hit a jump well enough. <br/> <br/>Ran on Arch Linux 64 bits. | |
| Aug 26 02:33:00 | 8m 00s | Leveling on borrowed time | Fun game, with catchy music. I liked it. But I failed to find a relevant connection with the 10 second thing. I had A LOT of time to do my business (killing the baddies). Only after killing the big guy, I remembered that I could use the 1,2 and 3 keys. I found the intro level a bit too long... <br/> <br/>Other than that, the game ran smoothly on Firefox (on Arch Linux 64 bits). I liked it. |
| Aug 26 02:49:00 | 16m 00s | Ten Magic Seconds | Your game is a bit hard. On the first time I entered the castle I died right away (my time was up, and I only had one life left). There are NOT coins in abundance, and I shoot every little thing I could... That's false advertising right there :P <br/> <br/>Other than that: controls are fine. Runs smoothly on Arch Linux 64 bits, and I hate those jumping thingies, seriously... Oh, and I had fun playing your game. |
| Aug 26 03:47:00 | 58m 00s | YorkTime | Not my kind of game, to be honest, so'll rate on what I could appreciate and understand: I liked the music and the mood. The graphics were too dark, in second level. I understand the reasoning behind such decision, but it was hard to see the platforms. I couldn't pass the second level, even with protips. <br/> <br/>I had no fun while playing this game, since this is not the kind of game I like to play. <br/> <br/>Game ran smoothly on Arch Linux 64 bits. |
| Aug 26 04:04:00 | 17m 00s | 10 Seconds to Save the World | I liked how this timed game didn't have a timer, like a number timer. The timing is set by the music, bravo! It gives a sense of urgency. <br/> <br/>The controls are tight, and the game ran smoothly. About the scaling issue, well, bad stuff happens to good people... <br/> <br/>I was kinda disappointed to find that there was only one level (after trying many times to beat that one level). <br/> <br/>All in all, good job! I liked it, and you have my SEAL OF APPROVAL. |
| Aug 26 04:08:00 | 4m 00s | Was a Rougelike | Could you upload your game to somewhere else? Like dropbox, or anything like that? It takes ages to download... |
| Aug 26 04:19:00 | 11m 00s | Ten Seconds | The controls are good and I find the "quirky" animation funny. The intro (altought with forgivable typos) was a nice thing. I understood what the objective. <br/> <br/>But there are several bugs. For instance, the runner can get stuck mid-air against a block. <br/> <br/>Graphically, the colors are WAY too saturated... That blue hurts my eyes, and I can't read the onscreen text sometimes. Next time, pick better, contrasting colours. <br/> <br/>Your music doesn't loop correctly. I failed to find any connection to the theme (10 seconds). The third level is unbeatable. <br/> <br/>I ran your game on Arch Linux 64 bits, without any problem. |
| Aug 26 04:27:00 | 8m 00s | 10 seconds for Cactusman | Best death screen ever. I realy like it. I noticed the little touches, like the font of the time left getting bigger and bigger... Nice touch really. <br/> <br/>But, one fatal flaw that your game has: when jumping the guy accelerates SO MUCH on the X axis... After "mastering" that mechanic, the game is actually kinda fun... <br/> <br/>It would be more fun if you had more levels, and if you exploited this acceleration "feature" (not a bug ;)). For instance, a long pit with spikes. <br/> <br/>Ran smoothly, on Arch Linux 64 bits. Good job, keep it up. |
| Aug 26 04:37:00 | 10m 00s | Highway Hero | I like your game. Has really nice colours and drawings. <br/> <br/>I would really like to see what lays in the path for our hero, so I could plan before hand, insted of relying on trial and error. <br/> <br/>I also like the fact that you introduce items in a "safe" environment. Don't know how to explain this with better words, but I saw what you did there. <br/> <br/>7/10 would play again. |
| Aug 26 04:44:00 | 7m 00s | Dungeon Crawling Simulator 2013 | I really liked your game. It compiled and ran successfully on Arch Linux 64 bits. <br/> <br/>9/10 would play again. |
| Aug 26 05:20:00 | 36m 00s | Diesel May Care: Quest For The Ten-Second Car | Liked the story. I like Top Gear. What can go wrong with this game? Removing the brakes from a car. So kids, whatever you do, don't remove the brakes. <br/> <br/>There's plenty of humor in this game, specially for Top Gear fans. The interface seems daunting at first, but you'll figure your way out sooner than you expect. <br/> <br/>Crash testing cars was never so fun. <br/> <br/>Rating: 7/10 would play again. |
| Aug 26 19:11:00 | 13h 51m | Fireman Ten | I liked your game. I love the water physics, and the way the fire spreads. Very realistic indeed :P. <br/> <br/>I also liked to save little dogs (or kittens, or wtv those are). <br/> <br/>But, this game has problems... It is hard to spot where do I have to go. At first, I assumed all I needed to do was put out the fire, and that I was all set. Next time, try to pick different colors so the exit can be spotted more easily. <br/> <br/>Another thing that I would like this game to have is to force the player to put out ALL the fire. That's what firemen do. They put out all the fire... <br/> <br/>7/10, would play again. |
| Aug 26 19:23:00 | 12m 00s | Micro Management Simulator 2013 | I liked your game. I liked the art, I like the clicking. It's fast paced, and I liked it... Will probably come back for more. <br/> <br/>I highly recommend this simple game, to anyone who wants to practice mouse targeting (for FPS) and for those who play HoN, Dota, LoL and similar games where constant clicking is required. <br/> <br/>9/10, would play again. |
| Aug 26 19:53:00 | 30m 00s | G-Block | A very clean looking game, that is really, really smooth. <br/> <br/>I liked everything about this game, except the "BAM YOU DEAD 'CAUSE 10 SECONDS"... Not bad for 15 hours =) <br/> <br/>Managed to get to level 7, once. After that I gave up. <br/> <br/>Nice job on this one. |
| Aug 26 20:36:00 | 43m 00s | Get Out! | This game reminds me of Amnesia: The Dark Descent. If that's what you were after, nice job. <br/> <br/>I like the way the ghost hints you where to go, and the little noises and creaks to hint for doors. Really nice touch. <br/> <br/>One thing that I miss in this game is a RUN FOR YOUR LIFE button. It would my life easier. Not that button is needed, because not being able to run adds some urgency to the task at hand. <br/> <br/>The music is fantastic and fits the game's (and the jam's) theme pretty well. <br/> <br/>On Windows 7 (64 bits) the text graphics (Press space to recharge, and etc) were cropped, therefore making it hard to read. <br/> <br/>This game shouldn't be playing in a windowed mode, because by doing that, the immersion is gone. To add to the experience, I recommend playing this game without lights (the only light in your room should be provided by your monitor) and with headphones on maximum volume. <br/> <br/>Good experience, sets a great mood. 9/10 will play and recommend it when finished. Well worth the 43 MB download... |
| Aug 26 21:03:00 | 27m 00s | Lepton Epoch | Liked the story. And the game was beatable. It took me a while to beat it, but I did it. <br/> <br/>Graphic-wise the game is not pleasant to they eye. It's always the same alternating colors. This game could use more tiles. The enemies' and the player's sprite were kinda fuzzy around their edges (transparency/alpha channel issues?). <br/> <br/>The soundtrack is way too repetitive. So repetitive, I had to turn the sound down. You would have better results you just used sound effects (for instance, when you get stuck to a wall). <br/> <br/>Finally, I find no connection (other than the story that's not in-game) with the 10 seconds theme. <br/> <br/>Not all is bad, mind you. The redeeming qualities of this game are: <br/>* Not so bad level design: I had fun playing this game (the most important thing while playing a game is to have fun) <br/>* Although the jumping control is not "usual" I find that it works really well with your game. <br/>* The death screens and win screens are a nice touch. <br/>* I liked the story. <br/> <br/>All in all, I rate your game 6/10, will play again if you improve it =) <br/> <br/>There's plenty of room for improvement. |
| Aug 26 21:55:00 | 52m 00s | Thade | I liked the story. It was the main thing pushing forward to guess what the hell was I supposed to do on your puzzles. (Is that fixed now? At the time of my play-through there were no hints) <br/> <br/>Couldn't pass the door puzzle because my brain was not made to solve such puzzles. <br/> <br/>The visuals are awesome, the storyline even more awesome, but my brain just can't handle your game properly. Will probably come back for more. <br/> <br/>Also, that beating heart. Well done! <br/> <br/>8/10, will play again to beat the crap out of your little game |
| Aug 26 22:10:00 | 15m 00s | Lawrence Dare Starring In- 10 Second Psychic | I admit, I cheated my way to win the game. All I did was run back, point a suspect, fail, repeat until I get the right one. <br/> <br/>It was difficult for me to hear the voices, since English is not my native language. And if I got stuck between the ladies the voices would repeat themselves. <br/> <br/>Fantastic job on the graphics! A 3D game with a 2D feel (or is it the other way around?). The shoulder view effect is nicely done. <br/> <br/>I liked your game, but I like the concept more. And you conveyed it pretty well. I would like to see this game grow. <br/> <br/>In my opinion the connection to the theme is a bit far fetched. I feel no 10 seconds influence... But that's just me. <br/> <br/>Rated 7/10 would play again if only I could understand what they think (closed captions would help on this, for us international users). |
| Aug 27 02:13:00 | 4h 03m | Platformer Roulette | What a great idea for the game. Nice use of the theme! It always kept me on my toes. <br/> <br/>I shouted many profanities during the playing of this game. Seriously fsck that revolver... I don't like guns pointed at me, PERIOD! I was always hoping that the damned thing failed to shoot me. <br/> <br/>All in all, music is good, tho a bit repetitive. So you've done a great job on the audio department. <br/> <br/>Graphic-wise, nice use of the "CRT filter". It gives the game a retro feel. <br/> <br/>8/10 will play again. |
| Aug 27 02:25:00 | 12m 00s | Astro Nomics | I fail to see any connection to the theme. <br/>I found myself wondering what the hell should I do. <br/> <br/>But while wondering, I could stare at beautiful rendered asteroids and the back of a ship. If I had control of the ship (ie: moving up, down and/or even accelerate and break) this game would much cooler. <br/> <br/>6/10 improve your game so I can play it |
| Aug 27 03:02:00 | 37m 00s | Low Memory | I liked your game's concept. It's a fun, yet frustrating as hell game. I would love to send commands immediately, instead of having to wait forever (8s is too much time) to relay the next set of commands. <br/> <br/>Another thing I would suggest: make it possible to only send the commands one time, instead of allowing multiple transmissions. Or at least make an achievement out of it... <br/> <br/>Graphic-wise, the game was simple, and so were the graphics. No complaints on that section. <br/> <br/>The audio was nicely done, with the jet engine sound and the beeping, but yet very, very simple. It was good enough. <br/> <br/>The one thing that I disliked (ie: hated) the most in this game was the waiting times. I spent more time waiting for something to happen than actually playing. And the lack of a replay, or retry key/option. <br/> <br/>All in all, good game 7/10, would play again. |
| Aug 27 03:24:00 | 22m 00s | Life of a Photon | Your game is refreshing. I would live to play it on a tablet, and control it with my fingers, or to use my mouse to control the photon. That's the major grip I have with this game, the control. But I got used to it quickly enough. =) <br/> <br/>The story is simple and captivating. I tried the best I could to keep going, and move further into the giant space, because I really liked the "death screen" messages. <br/> <br/>The music was simple, and yet fitting to the game, giving that feel of space exploration... <br/> <br/>This would be a great game to play on the go. So if you can do a port of it to mobile platforms (even as it is) you can be in for big money. <br/> <br/>Rated 9/10 will play again when finished (or as it is, for that matter). |
| Aug 27 03:46:00 | 22m 00s | MegaPunch | I like platformers. I like multiplayer. I like online. <br/>And you managed to glue all this in one spectacular game. <br/> <br/>It felt laggy at times, but hey, everything is not perfect. <br/>The controls are spot on. They are smooth and responsive. <br/> <br/>The music was fitting. Had a fun, "let's beat stuff up" theme. I liked it. <br/> <br/>Graphic-wise: I could see everything clearly on-screen, except the players. I would confuse myself with other players who had the same skin as I had. I would suggest that you use outlines or other way to differentiate the player from the enemies. <br/>I would also like to see the enemies flash red before they explode to a messy red blob. <br/> <br/>Lastly, I would like to see how many frags I have, who have the most frags, and how many times I've died. <br/> <br/>Rated 9/10 will play again when done. |
| Aug 27 04:07:00 | 21m 00s | Puzzle Dash! | This is one fast-paced game, and this is the thing I like about it. It's not only about clearing the most square thingies on a clock. It takes some strategy, to maximize score. So this game is not as "dumb" as it looks. It has some strategy built into it. <br/> <br/>You have to pay attention to every little sound, and to that "blrerererhhhghg" noise. If you distract for a second, game over. This game really keeps you on your toes. <br/> <br/>I had no problems no do I have complaints about the graphics. The "gems" were easy to see and distinguish from each other. <br/> <br/>The music is nice. <br/> <br/>The PC controls could be improved. They're good as they are now, but you could let the player pan the view with the right mouse button. <br/> <br/>8/10, good for playing while commuting. |
| Aug 27 04:29:00 | 22m 00s | Unacrystal | You got me hooked. I will not write an in-depth review for this game. I just won't. Your game is hard, but addictive. I will master that bullet deflect thingy. <br/> <br/>Nice job on this one. Rating pending. |
| Aug 27 05:09:00 | 40m 00s | Jet Racing | I failed to find a purpose on this game, and a connection to the 10s theme. <br/> <br/>The controls were fine, I was able to control the car just right. The little touch of recording the player's ghosts did not went unnoticed. <br/> <br/>I failed to find an ending and purpose. This seemed like a tech demo that failed to convey the idea you were after. <br/> <br/>This game seems like a programmer's game. <br/> <br/>Rated 5/7. |
| Aug 27 16:18:00 | 11h 09m | Concave 8 | I'd like to point out the abstract nature of this game. <br/>That caught my eye. <br/> <br/>I failed to find a purpose on this game. There's no control explanation whatsoever. I can't find this game's goal. <br/> <br/>I imagine that I should find a gold, while navigating the cubic rooms? <br/> <br/>All in all, A for effort, 4/10... Improve your game =) |
| Aug 27 16:46:00 | 28m 00s | Stache Of Glory 2: Shavin' Through Dimensions | It's a very fun game, with a nice soundtrack. The music in the background loops nicely and is not annoying. Good music for solving platform puzzles. <br/> <br/>And I also must say that I love the game mechanic you made here. Never seen anything like that. A+ for innovation. <br/> <br/>The downsides: <br/>* It took me a while to figure out that I should've wall jump (mention that in the notes). <br/> <br/>* I also didn't understand why, out of the blue would I die. You should explain that you are SAFE when you are in the "cheese thingy". Also, one suggestion to this: you can give the player a game over screen if under 10s the player fails to reach a "safe zone", instead of praying to not lose. This would reduce player's frustration. <br/> <br/>* Jumping is a little weird at first, and so is the camera. But this is not game breaking stuff. <br/> <br/>* Adding more levels, like intro levels explaining the game mechanics (no need for text) would improve the game substantially. <br/> <br/>Good game, rated 8/10. Would play again. |
| Aug 27 17:05:00 | 19m 00s | Erfingi | Will post video comment when done |
| Aug 27 17:39:00 | 34m 00s | Castle of Doom | Will post live video review later. |
| Aug 27 17:52:00 | 13m 00s | Jump Drive | Will post video review later. |
| Aug 27 18:45:00 | 53m 00s | Ten Thousand Milliseconds to Live! | Will post live video review. |
| Aug 27 18:48:00 | 3m 00s | 10 Seconds to leave | Will post live video review. |
| Aug 27 19:14:00 | 26m 00s | 10 Seconds of life | Will post video review. |
| Aug 27 19:23:00 | 9m 00s | Greed Run | Will post video review. |
| Aug 27 19:39:00 | 16m 00s | Sausage Gobbler | Will video post review soon. |
| Aug 27 19:51:00 | 12m 00s | Hunger Clock, Literally | Will post video review soon enough |
| Aug 27 20:09:00 | 18m 00s | 10 seconds to die | Will post video review when ready. |
| Aug 28 08:58:00 | 12h 49m | Taen Saeck | Live Game review: http://www.twitch.tv/n0_named_guy/c/2831075 |
| Aug 28 09:58:00 | 1h 00m | Chronored | Game review here: http://www.twitch.tv/n0_named_guy/c/2831271 |
| Aug 28 12:01:00 | 2h 03m | BLAM BLAM PLANET | Will post video review when ready. |
| Aug 28 12:25:00 | 24m 00s | Time Flies Straight | Will post video review link when ready. |
| Aug 28 12:40:00 | 15m 00s | 10 seconds of hell! | Will post video review link when ready. |
| Aug 28 13:07:00 | 27m 00s | Umbra Machina | Will post video review later. |
| Aug 28 13:57:00 | 50m 00s | Escape the Underground | Will post video review when ready |
| Aug 28 15:19:00 | 1h 22m | GIMP the Tapedeck-Operated Robot | Will post video review when ready. |
| Aug 28 15:57:00 | 38m 00s | Dirty Rotten Seconds | Will post video review when ready. |
| Aug 28 16:21:00 | 24m 00s | Mission Mars | Will post video review when ready. |
| Aug 28 16:42:00 | 21m 00s | 10corp | Will post video review soon. |
| Aug 28 17:07:00 | 25m 00s | Pugnator | Will post video review link when ready. |
| Aug 28 17:36:00 | 29m 00s | Castle Clocksworth | Will post video review when done. |
| Aug 28 18:06:00 | 30m 00s | 10 Sec Away From the Earth | Will post video review when ready. |
| Aug 28 18:22:00 | 16m 00s | 10 Second Tower Defense | Will post video comment when ready. |
| Aug 28 18:47:00 | 25m 00s | 10s Zombies | Will post video review when ready. |
| Aug 28 20:33:00 | 1h 46m | Worst Gnome at the Factory | Video review: http://www.twitch.tv/n0_named_guy/c/2833788 |
| Aug 28 20:49:00 | 16m 00s | Hello Dr. Steiner! | I won't rate your game, neither post my video review of it until you drop this entry to the Jam. Please abide by the rules. |
| Sep 3 14:53:00 | 138h 04m | Decim Dungeons | Will post video review later. |
| Sep 3 15:24:00 | 31m 00s | Ten Seconds To Live | Will post video review when ready. |