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Feedback comments for LD27
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| Timestamp | Since previous | Game | Kohijin's comment |
|---|---|---|---|
| Aug 27 15:18:00 | Cyanocide | Love the very sleek designs and the controls feel smooth. But I really don't feel the theme here... Still a great bit of fun! | |
| Aug 27 21:37:00 | 6h 19m | Bob Won't Be Late | Supberb visual design! But pixelhunting with the mouse while sliding around the house doesn't really suit the fast paced gameplay... could easily image this to be very fun with more streamlined controls. |
| Aug 27 21:50:00 | 13m 00s | Get well soon | Nice effort! Especially on the audio department. The visuals could use more shadows and darkness though. When I first encountered an enemy, I wasn't even sure, what to do. I just saw him with his back turned towards me so I investigate only to see him flip instantly and now I will never get well soon ;) |
| Aug 27 22:07:00 | 17m 00s | 10013 milliseconds | Great idea, atmosphere and presentation! I also liked the whole Interaction with your hand and the intentionally clunky interfaces, but I think the idea with a limited mainframe power and chained commands is strong enough to support itself and would have been better without the traditional click&point adventure mechanics. |
| Aug 27 22:30:00 | 23m 00s | ARGENTUM FORM | Very high production values and atmosphere, great job! I like the direct controls the way they are, as its interesting to explore rooms that way instead of pixel hunting. It's just not hinted to you right away and sometimes obscures your character, but still: Respect! |
| Aug 28 06:43:00 | 8h 13m | Dinosaur Jr. vs the 1960's | Hillarious setting and fell as you stomp through the crowd! When I found out how to finish the game, i was a bit confused though. Felt a bit random to me, but it suits the humorous tone i guess. |
| Aug 28 08:24:00 | 1h 41m | I Need The Cheese or I Will Die | Nice and simple oldschol game that reminds me of the dos era apogee platformers. Good job! |
| Aug 28 08:43:00 | 19m 00s | 90 Degrees | Interesting approach, but I would incorporate at least some js libaries for dom manipulation, animation and sound... that's just a recommendation, if you're eager to code everything yourself, i'll respect that :) |
| Aug 28 09:00:00 | 17m 00s | Tokyo Station | Has a nice trippy feel to it. But for an arcade like game, it's a bit hard to estimate collisions though. |
| Aug 28 15:31:00 | 6h 31m | Lodestar | Really like the visual designs and the music. The gameplay is already solid base aswell, maybe a bit too much PvsZ inspired, but its very own upbeat atmosphere. |
| Aug 28 15:37:00 | 6m 00s | Clocked In | Nice, clean and simple. |
| Aug 28 16:03:00 | 26m 00s | In the Seed | It's a very soothing sandbox. The tiny pixel art works very well and it's trying new things. Loved the flying mutant sheep :) <br/> <br/>The theme is not adressed that well though in my opinion and it could use some basic rules, but I still like it very much for it's presentation and feel. <br/> <br/>You might want to rename your platform since it's actually a Flash browser game that is not limited to Windows. |
| Aug 28 16:31:00 | 28m 00s | 10 Seconds Before the World Ends | Great idea and setting! The collisions with the stopped explosions felt a bit weird though. |
| Aug 28 16:44:00 | 13m 00s | MOONTRIP | It feels clunky and weird, but I am still very involved because it just adds to the game's charm. Also pulling this of with HTML/JS with the multiplayer bit (which I have yet to try) is quite an achievement! |
| Aug 28 16:58:00 | 14m 00s | John Q. Adamant | It could really use some sound and while theme interpretation is very funny, the game mechanic does not not really reflect the setting... still, a fun shmup that feels super smooth with awesome music. |
| Aug 29 02:01:00 | 9h 03m | Signal Delay | Great to see someone else also doing something with delayed signals! Still a very different and interestingly fresh approach. |
| Aug 29 02:14:00 | 13m 00s | The Pitch | Very funny, because it's true ;) |
| Aug 29 02:19:00 | 5m 00s | The Relativity (of 10 seconds) | I liked the simple but fresh take on the theme. |
| Aug 29 02:26:00 | 7m 00s | AGK 3000 | Very nice und funny presentation. The 90s-ness is really strong with this one ;) But I do think the three minigames itself are bit too minimalistic and repetetive. |
| Aug 29 11:24:00 | 8h 58m | 10 Seconds To Live | Very funny. It's also a pretty realistic awkward situation simulator. |
| Aug 29 21:20:00 | 9h 56m | Death Star | Very nice character design and mood, but the controls were a bit too infuriating for this kind of precision platforming. |
| Aug 29 21:32:00 | 12m 00s | Test Chambers | Nice presentation, really liked the music! But it needs more variation. |
| Aug 29 21:40:00 | 8m 00s | removed | Very original and funny setting, but the text is too fast and I loose a lot of time just waiting for my assistant. |
| Aug 29 21:49:00 | 9m 00s | Pinokio and Juliet 2113 | This was delightfully bizarre, but also very confusing to play. I managed to win, but did not really know what I was doing, what the attacks were etc. |
| Aug 29 21:53:00 | 4m 00s | Sequor | I fail to see the theme here but I really like the general idea. |
| Aug 29 22:03:00 | 10m 00s | Time Flies Straight | Very original, loved the oldschool raycast 3d and the philosophy behind it. |
| Aug 29 22:07:00 | 4m 00s | Boyfriend Simulator: Feed My Boyfriend | Very funny and creative + nice execution! |
| Aug 29 22:12:00 | 5m 00s | Cyber Viking | Nice oldschool FPS presentation, but I think it could do without the Doom music and hitting and getting hit didn't feel right to me. |
| Aug 29 22:40:00 | 28m 00s | Hair Cop | Very nicely executed! The plaforming has a very good feel to it and I like the twist with the avoidable coin flip. |
| Aug 30 00:06:00 | 1h 26m | Adventures of Schrodinger's cat | Very polished presentation! The controls feel a little too 'floaty' though. |
| Aug 30 00:21:00 | 15m 00s | Gauntlet: A Series of Ten Second Strategies | Nice idea and I really like the clean and plain look of the maps. It's a shame that I can't see my character sometimes.. in the beginning I was very confused what I am supposed to do. |
| Aug 30 00:36:00 | 15m 00s | ToTheRescue | Nice one, the gloomy visuals tempted me to try this and it hooked me for quite a while. Really liked the smoke clouds too. |
| Aug 30 00:49:00 | 13m 00s | Sleep Well | Really liked the overall atmosphere and the original setting. |
| Aug 30 01:04:00 | 15m 00s | 10 Seconds of Grey | Excellent presentation. Plays ok too, speed multiple choice dialogues might not be my type of game though. |
| Aug 30 01:11:00 | 7m 00s | Stunt Jumper | Crashes on Vista64 :( |
| Aug 30 01:22:00 | 11m 00s | RE:(M/W)IND | I'm sorry, but premise of the game sounds much more intriguing than the gameplay itself actually is. But the scenery is very nice. |
| Aug 30 10:48:00 | 9h 26m | Extraterrestrial Encounters | It's not HTML5... you might want to change that in the link description. |
| Aug 30 14:58:00 | 4h 10m | Unseen | Hard and simplistic but very clever use of the theme and excelent presentation. |
| Aug 30 15:15:00 | 17m 00s | Don't Shoot the Messenger | I liked the idea and the atmosphere, but it was just too hard to avoid the mines. |