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Kohijin

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TimestampSince previousGameKohijin's comment
Dec 18 00:55:00 The hunter Brilliant idea and also very well executed! Was a bit confused about the perspective for a moment but got the hang of it pretty quickly. A pitty that the screenshots don't convey the deep atmosphere of the game.
Dec 18 18:25:00 17h 30m Tiny Thor Nice one, the jumping controls felt a bit too sensitive for me but it's very playable in html5 with firefox (with the Flash version running very slow for some reason)
Dec 18 18:49:00 24m 00s Shield or Sword - Jam Entry - Gian Interesting idea and nice graphics, but I'm not sure if the game is working right for me... nothing attacks me and I got randomly kicked back to the main menu.
Dec 18 18:58:00 9m 00s Jim's Night At Work Was interesting enough to make me experience the whole thing, so good job ;) one thing: when i walk away while reading a note, i have to be in range to close it with space...
Dec 19 09:28:00 14h 30m One Wall interesting, but i would have made the wall a bit more durable since it's what the whole idea seems to be based on. i also kind of expected the cars to explode and kill the enemies in its blast radius, but that's probably just me ;)
Dec 19 09:41:00 13m 00s You only have each other. The minimalistic style works really great. Took me a moment to realize that the other cube is supposed to be concious but it's progressing very nicely. My only gripe is with the controls not being direct, i.e I press a single direction and he goes diagonally. Anyway, very good job!
Dec 19 09:56:00 15m 00s Batteries Not Included Rather interesting idea and it's very nicely executed! While the tutorial is excellent, I got a bit lost when "floating" was explained.. I got what I have to press but it was a bit difficult with the screen blocking me. Made me feel a bit stupid ;)
Dec 19 10:01:00 5m 00s Distance looks very interesing but the game runs with 1-3 fps for me :( (windows vista 64, nvidia gpu)
Dec 19 10:19:00 18m 00s The Selene Project Great mood.. wish the game would have done more with it's enviroment as I already could do more than pushing buttons and i and would have prefered text over voice acting. But very clever and wellmade anyway.
Dec 19 16:26:00 6h 07m Clicken Great job, got me hooked longer than it should ;)
Dec 19 18:17:00 1h 51m DISTANT WORLD FOR THE BOTH OF US A bit shortlived, but has a nice and polished arcade touch to it.
Dec 19 18:25:00 8m 00s Go Long!! Not sure if it did what it was supposed to do but it was quite a trip ;) Audio and GFX really created an intense immersion
Dec 19 18:38:00 13m 00s Travesty awesome soundtrack!
Dec 19 18:43:00 5m 00s You Only Get To Save One was interesting enough for me to finish it. at first i didn't realize that i was actually attacking by clicking and the controls kept spinning me around, but it was pretty easy once i got the hang of it.
Dec 19 18:48:00 5m 00s Atop A Dark Mountain Really liked it! Even though the voice overs felt a bit out of place ;) Otherwise great design in all areas
Dec 19 18:56:00 8m 00s Desperado Very addicting! Sure get's messy in later stages ;)
Dec 20 09:13:00 14h 17m The Wizardry of Differentiation Very nice spell mechanic. Sure has a Magika vibe to it, but it's streamlined in a good way.
Dec 20 09:39:00 26m 00s A Maze of Amazement Loved the retro 3D look! Reminded me of some lost dos shareware game ;)
Dec 20 09:50:00 11m 00s Pilot's Last Stand Yay, made it on my 2nd try ;) (compo version) <br/> <br/>Great setting, but the controls were a bit infuriating... reminded me on playing all those space combat sims with the arrowkeyes when you were really supposed to use a joystick
Dec 20 10:06:00 16m 00s Wraith Very impressed with the intense atmosphere! The creepiness cought me completely offguard - well done...
Dec 20 10:18:00 12m 00s APOKEALYPSE Very bizrarre, reminds me of many confusing C64 games with huge floating objects and no clear goal... but good job capturing the same kind of intriguing weirdness.
Dec 20 10:26:00 8m 00s Nero Is Falling Really captured the mood. Pixelart and portraits were very well done, but for me mixing them didn't work too well. Also the controls are a bit off for diagonal movements and finding out were I could go... Absolutely stunning soundtrack and great story telling.
Dec 20 10:53:00 27m 00s You Only Get Won great won! XD amazing soundtrack and overall feel
Dec 20 11:06:00 13m 00s El Tigre Il Assassino Very accessible and well presented design. Can easily see myself comming back to it later
Dec 20 11:12:00 6m 00s Son Great stuff, not sure about the theme but I absolutely love the nightmarish atmosphere that the look and the soundscape create.
Dec 20 11:23:00 11m 00s One Minute To War Interesting game, would have tried to steer a bit away from the look and feel of 'papers, please', though. Just to avoid obvious comparisions.
Dec 20 12:06:00 43m 00s KERNEL Nicely done, but very hard due to the floaty controls and the unforgiving collision detection. Loved the clever introduction.
Dec 20 17:17:00 5h 11m Lost Robots I still like the art style a lot. The prettiest isometric block games i've seen this LD ;)
Dec 26 11:51:00 138h 34m 8bit Rebellion Pretty clever setup and design! Sadly I could hardly follow anything happening in the upper half of the screen since it the gameplay gets very intense right from the beginning.
Dec 26 12:18:00 27m 00s (You Only Get One) Friend Very interesting concept... like the narrative and mood, but the characters feel very bit alien at the same time. Also who am I to "choose" a friend? Maybe overthinking it a bit, but that comes with the theme of your game I guess ;)
Dec 26 12:25:00 7m 00s .one. Sorry, would have loved to try this (played a lot of Wumpus back in the day), but I could not figure out what to do except clicking the giant square
Dec 26 12:39:00 14m 00s Agent One Excellent presentation, especially in the graphics department! The gameplay itself has a few problems though: While it controls nice enough for me, there is no real challenge about beating the level in a minute, since you can just run through. I think it would have worked better if the combat was a lot faster and challenging with the enemies activly trying to stop you from progressing. Anyway, very nice jam result and apparently very appealing to a wide audience.
Jan 5 12:17:00 239h 38m Singular Assassin Nicely executed concept. I was pretty much expecting it to be just a "you only have one shot" sniper game with a bullet cam and was happy to see that it isn't. Very addictive for such a simple concept!
Jan 5 12:26:00 9m 00s The YOLO game Pretty simplistic take on the theme but overall pretty nice, although the platform collisions sent me to rage city a few times ;)
Jan 5 13:00:00 34m 00s Fish Go Blub Simple but clever concept very nicely executed. I strongly disagree with your opinion about "minimalist" themes though. I think you're interpreting the themes to literal, because (to me) your examples for "bigger" themes do not imply bigger scope of the actual game design and vice versa.