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Feedback comments for LD27
keyboardmonkey's games and stats for all events →
| Timestamp | Since previous | Game | keyboardmonkey's comment |
|---|---|---|---|
| Aug 25 05:14:00 | Disminer | I like this idea of the 32x32 style, nice animations and intro. I must admit I fail to discover how to play the game, how do I deduce which blocks are the right ones to hit? I can't see a pattern to indicate a strategy? | |
| Aug 25 19:54:00 | 14h 40m | Anti - Explosive Babies | Finally I can get an answer to the age old question, "how many babies does it take to paint a wall?" - good work! |
| Aug 25 20:45:00 | 51m 00s | Frozen Braid | It took all of 3 minutes to learn how to play, and golly is this fun! I enjoy the auto replay saving. |
| Aug 25 21:26:00 | 41m 00s | Sigma Squadron: Ten Seconds to Love | Not bad at all, the scenic planet-scapes in the background are very pretty. A fun arcade shooter no doubt. :) <br/> <br/>Note: It runs fine under the Linux JVM, after I renamed the files in the "launch" and "death" sfx directories to lower-case first characters only. The file-system is case sensitive. The error they raise is seen here: http://pastebin.com/PMT07wsF |
| Aug 25 21:35:00 | 9m 00s | SUPER ULTRA REALISTIC BOMB DEFUSAL SIMULATOR: SEASON PASS GOTY DLC EDITION | Yet more proof I should not pursue a career in bomb disposal. Those sure are some sexy polygons... I hope version 2 is in the pipes! |
| Aug 25 21:41:00 | 6m 00s | Ten Seconds | I like, a nice hand-to-eye coordination exam. It would be nice if the tiles randomized for each new game. |
| Aug 25 21:53:00 | 12m 00s | Time Robbery | I captured the time back from 41 robbers and died of old age at 307 years! <br/> <br/>Maybe if the robots start from a random y-position it would give more a sense of urgency, as now most of the game is spent near the center of the screen, and you have all that other space that the robots do not use. <br/> <br/>Good work :D |
| Aug 25 22:10:00 | 17m 00s | Time and Shapes | Could you supply a 32-bit version? It looks interesting, all those beautiful polygons. |
| Aug 25 22:35:00 | 25m 00s | squaredare | Before the internets games rarely shared their scores, and some did not even save them either. So it is not necessarily pointless ;) <br/> <br/>Could you include the .love file in the source please? I am not a Windows and would still love to try this! |
| Aug 25 22:45:00 | 10m 00s | 10 seconds of hell! | nice concept! It runs smooth like butter, and the shapes have a nice mystic, I dare say, Hellish, look to them. <br/> <br/>I was wondering if it is a java related thing why the .jar files seem a bit excessively large - but that's off topic. <br/> <br/>I like. |
| Aug 26 20:34:00 | 21h 49m | Navigator | Nice idea you got here. Feels a bit repetitive to re-adjust the correct turning points each time. Good work! |
| Aug 26 20:45:00 | 11m 00s | 10 Seconds Before Flush | This is totally gross - I love it. Gravity feels wrong for the mechanics involved, but the sounds are so charming! |
| Aug 26 20:56:00 | 11m 00s | Lanterna Cyclum | The speed increase is a nice surprise, and like how the tune synchronizes with the day-night rotation. It's strangely captivating. Won it :) |
| Aug 27 05:05:00 | 8h 09m | Viral Attack | Viral Attack captures the mood and is fun to play. I enjoy this dark theme, and nice representation of your health & mana. Being able to use tactics with the stun ability is a plus! Good work :) |
| Aug 27 05:21:00 | 16m 00s | Fragment | Clever! The first big chasm to cross is a bit too tricky for a first level, especially when you fail that last jump and have to redo it again and again - landing on platforms above you seem to fail some times, you lose momentum as you hit them. The background artwork is beautiful, and good move to sync the music beats :) Good work! |
| Aug 27 16:38:00 | 11h 17m | 10 Second Destruction | The programmers art is funny, nice references in those! A few polished bits are missing, like explosions not centering on the cursor, add score, allow playing again without needing to quit. Good effort. |
| Aug 27 18:18:00 | 1h 40m | Factory Hero | I like your idea, I doubt anyone would pay for the devices I assembled, he he. Nice touch on the artwork and sounds, it really feels like I'm mangling hardware. <br/> <br/>Technical note: for anyone running from source if you get the error "IOError: decoder zip not available" you can solve this by installing pillow (http://stackoverflow.com/questions/3544155/about-the-pil-error-ioerror-decoder-zip-not-available) |
| Aug 27 19:58:00 | 1h 40m | Big Sad | This is a fun little game, it could do with a bit more playtime. Good work! |
| Aug 27 20:23:00 | 25m 00s | MumiaSnowdenManning | I enjoy the subjective questions, which I got totally wrong until I thought in double-think. Clever! Extra points for supporting both keyboard and mouse, and having 8-bit sound effects. Good work! |
| Aug 27 20:32:00 | 9m 00s | Next Gen Cat Gameplay | I fun concept but the technology feels over-engineered for what it offers - maybe if the cat moved around so that it feels more interactive, and meows once in a while ^_^ Will version 2 offer cats in boxes? |
| Aug 27 20:48:00 | 16m 00s | Card Smack | Looks interesting! The Linux binary does not run (ld shows me is 64-bit, awe), and compiling from source fails - seems your Tank engine is only linked in and is not included in the github download. Trying to mannualy build Tank fails as my repo libsfml is only version 1.x. A 32-bit version would be nice to have :D |
| Aug 27 20:54:00 | 6m 00s | awoid | FWIW, you can open a second browser window to play against yourself to see the game mechanics :> |
| Aug 27 21:05:00 | 11m 00s | Runner Up | Love the back story involving virgins and volcano's! Can I get the source anywhere? I cannot execute 64-bit. |
| Aug 27 21:43:00 | 38m 00s | 10 Second Defender | I felt like Rambo wielding an automatic poptart cat. I was king of the zombies and it was great! |
| Aug 28 18:46:00 | 21h 03m | Spider Tower Defense | This game is a fun play. The 10-second waves is nothing innovative beyond normal tower defence games, but the game is nicely executed and has a nice pace. Good work! |
| Aug 28 19:46:00 | 1h 00m | Robots Save the Day | I love this. Once you grasp how the timing of it works, the puzzle solutions explode in possibilities. The mood is fantastic and builds well around the robot characters. I feel it unnecessary to show the mission debriefing on each level restart, and the levels gets tough, quickly. But trial and error will prevail! Good work, robot overlord. |
| Aug 28 19:58:00 | 12m 00s | Sixth of a Minute | Fun shooters are always fun! I like the minimal and effective graphics, and the creative title of this game :D The cartesian movement is kinda vexing as one expects to move in the direction you are pointing your vessel, a relative movement system would improve the experience a lot. Good work! |
| Aug 28 20:15:00 | 17m 00s | Charge | Super! Nice attention to detail, good work! :D |
| Aug 28 21:11:00 | 56m 00s | Triad | The game hangs any time any of my players get shot. From what I can play the control is great, the mood is captivating and it looks really fun all round! I am running the .love version, I have love 0.8 installed. There are no debug or error messages in the output console. I could help find the cause if pointed in a direction :) |
| Aug 29 20:09:00 | 22h 58m | One Hundred in One | Great work! The art is very nice, it matches the sounds and the game controls are intuitive - a fun play! |
| Aug 29 20:54:00 | 45m 00s | The Adventures of Lars | A fun play :) a pity that Lars did not have more levels to play through, and good work on the theme and graphics! |
| Aug 29 21:11:00 | 17m 00s | Mutatris | Fantastic clone! I have never seen tetronimos -err- manyronimos like these. Once those mutations get out of hand its tickets. |
| Aug 29 21:33:00 | 22m 00s | Mission: Save Gliese | I saved Gliese from the enemies! I love the programmer art and game play is responsive and smooth. The tileset theme is a bit strange in context of planets and walls - perhaps nebulas would suit it better - watch out for those asteroids! |
| Aug 29 21:48:00 | 15m 00s | Scorpio 10 | Polished graphics and clean. Great game! It is difficult to get even past the first firewall, eager to see what the others look like so will have to keep playing... :D |
| Aug 29 22:00:00 | 12m 00s | Fly: Generations | I like it! |
| Aug 30 20:03:00 | 22h 03m | 10 seconds to save the day | Bravo! That is all :D |
| Aug 30 20:33:00 | 30m 00s | Ludicrous Parking | This game is very, very buggy but it kind of adds to the charm. And it is fun too. Keep developing it :D |
| Aug 30 20:39:00 | 6m 00s | FSCK - A Hard Drive Story | Your source links to a repo that does not exist. Please can we have the source to build on Linux? fsck is the name of the file system check utility on Linux after all :0 |
| Aug 31 10:01:00 | 13h 22m | Fastboy | This looks like fun. I can run your game through vice 2.3 on Linux, the music plays and pressing fire start Loading. Pressing fire the second time does nothing, sadly. There are no error messages in output. Yes I am using xvic with 2583 bytes free :] Anyone has a tip I can follow to get playing? |
| Aug 31 12:53:00 | 2h 52m | Catabolism Runner | Hey this looks great for a beginning game :) <br/> <br/>I can't seem to compile SFML2 which is needed by your game. Any hints or links to suggest? :D |
| Aug 31 13:50:00 | 57m 00s | Hellish Copter | "Nice game, for a five year old!" :D <br/> <br/>Seriously love it, good work! |
| Aug 31 14:17:00 | 27m 00s | To Hell With Love | I found my lover! But the game hung as I entered the room so I guess I am stuck in Hell with my lover. Appropriate. <br/> <br/>Excellent detail you got here: shooting recoil, which you can use to propel you faster, the knockback from the police batons. Thank you for realizing my dreams of running amok, arms flailing, killing innocent bystanders. <br/> <br/>Technically the ai movement of victims can be improved, it is really easy to round them up and have a mass slaughter. The police get stuck on the corners of trees and tombstones, and that crash bug is pretty nasty. I got it the first 5 times of play. I think when you spawn a police guy it gets put outside the map area, or you are checking outside of the level boundaries. I put a trace of the error here: http://pastebin.com/NQdS5Y0F |
| Aug 31 14:26:00 | 9m 00s | Everybody Loves the Fluffy Mania | I unleashed the bazongas! Twice! But I think you have a bug because stars came and covered the win image :D <br/> <br/>Preloader would be nice, I have < 4 seconds left before it completes loading some of the games :( <br/> <br/>Bazongas! (.)(.) |
| Aug 31 17:11:00 | 2h 45m | Placeholder | Bravo! The 10-second waves give a nice pause between planning, hot dog does it get hard quickly. Can't pas level 17 but I very much enjoy placing this :] |
| Aug 31 17:30:00 | 19m 00s | ChronoCards | A tabletop card game with keyboard play? You sir or madam win the cookie! <br/> <br/>The 10 second limit seems a bit fast to get to know the cards at first. Perhaps another mechanic whereby you get a chance to review what you have in hand before the game starts. <br/> <br/>The pause and add time cards are truly good played at the right time. yay! <br/> <br/>I am duly impressed you got the rules engine down, and dig the programmers art. <br/> <br/>I like to see this evolve with nice card faces and a table image. |
| Aug 31 18:16:00 | 46m 00s | The Parameters Have Been Altered | Good effort for a new technology used! It is too difficult at first though, four charging columns seems a bit much from the get go. Nice touch on the graphics and trivia! |
| Aug 31 19:14:00 | 58m 00s | Flajora's Flask | I enjoyed the story, wrapped in clever humour, bound with good acting. It is a bit slow at first and got a bit frustrated, but got moving once I had those magic sneakers! <br/> <br/>What boggles me is how that train got to the desert so quickly! But I am not one to question temporal anomalies when the end of the world is concerned. <br/> <br/>Good game! :D |
| Aug 31 20:50:00 | 1h 36m | Dan Dynamite | That Boom shake effect is done pretty good! |
| Aug 31 22:16:00 | 1h 26m | Seanan's Brewery | Stunning, and featuring beer! I'll drink to that. |
| Sep 1 15:21:00 | 17h 05m | A_VOID | Thank you for burning my retinas, they love it. Great game, I love it too :] |
| Sep 2 04:47:00 | 13h 26m | Text-Only Counterstrike | Watch out for the Grue, it is omnipresent and omnipotent! I hope version 2.0 features a Troll! |
| Sep 2 05:02:00 | 15m 00s | IMPACT | Hello! <br/>Wow the graphics look cool! <br/> <br/>Unfortunately I only have WINE and see a "cabinet is not valid" message. I re-downloaded multiple times to make sure. <br/> <br/>Perhaps if you supply a non-self-compressed exe zipped up? :) |
| Sep 7 14:39:00 | 129h 37m | Mercury Frog | My gawd this game is difficult to master! The color cycling background is beautiful and the art is enjoyable. Excellent use of the theme! |