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johnfn

Feedback comments for LD27

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TimestampSince previousGamejohnfn's comment
Aug 27 19:25:00 Life'Short Nice game! Good looking visuals (except the sky...) and a nice take on the theme. I also liked the 100 day timelimit. However the clunky choice of control keys (j and k?) and 1 hit death made the game less enjoyable. It seemed pretty unfair when I would die from a zombie I couldn't even see until half a second ago. Still, cool concept and nice work!
Aug 27 21:04:00 1h 39m Beth & Maggie The graphics are amazing - some of the best LD graphics I've ever seen. The game is pretty fun too. I understand the thing about the theme and all, but I kinda felt like the 10 second limit worked against you because I wanted to spend more time in the cool and immersive world. <br/> <br/>Still, awesome work!
Aug 27 21:21:00 17m 00s Meat Game Judging this game as just a single player is pretty hard to do. The concept is pretty great and the graphics look tasty. The ease of death and really long respawn times detracted a little from it, but I imagine that those problems would go away when you played with more people. <br/> <br/>Good stuff!
Aug 27 21:57:00 36m 00s ToTheRescue Ahaha. I wasn't expecting much from the pictures, but you wildly exceeded my expectations! Funny and tense and very enjoyable! My only suggestion is that the air pockets kinda took away some of the tension, and you really want a lot of tension out of the game, so maybe airpockets should just slow down the rate at which you run out of time instead of giving you all your time back? Just a suggestion. Anyways, it was really good, and a lot of fun! Nice job!
Aug 27 22:16:00 19m 00s Lepton Epoch The audio is kind of abrasive, and I didn't enjoy how you could be almost off the screen but the game kept going, but for some reason I found this one to be quite enjoyable. Like, it was very easy to just almost-mindlessly keep retrying a level when you died, and it had just the right amount of tension. So you nailed the fun aspect, which is the most important part!
Aug 27 22:20:00 4m 00s Duel Clever idea, nice graphics and nice music! Though if you fire straight while jumping, aren't you actually firing up? :D
Aug 27 22:35:00 15m 00s ARGENTUM FORM Suuuuper moody and tasty. Graphics were wonderful too. I really loved the glitching audio and how it synced up with the glitching visuals. My only problem was that it was sometimes difficult to see which door I was selecting to go through (and which one I eventually did go through). Maybe highlighting the door would help? <br/> <br/>Good stuff!
Aug 27 23:11:00 36m 00s Switch Mediafire is asking me to watch videos and solve captchas. You should upload the file somewhere else, like a public Dropbox link.
Aug 27 23:26:00 15m 00s Mr Moore's Last Seconds Lovely art and storytelling. I really liked the concept of platforming with doves, even if the execution was not 100% perfect. Great entry!
Aug 27 23:32:00 6m 00s TimeFlex There was a LOT of text up there - and in game - and that was kinda scary, but once I started playing it was very easy to understand! This was definitely the sort of game I expected to be coming out of the 10 seconds theme, and I feel like you executed it pretty well. The game was quite fun!
Aug 27 23:38:00 6m 00s Top down zombie Runner Congrats on your first game! May you have many more ahead of you! :) You could think about how to fix the fact that you can run off the screen.
Aug 27 23:58:00 20m 00s Explosive Space Shuffleboard, A Cautionary Tale of Militant Bueracracy I have no idea what's going on (is there anything going on?). I dropped a ton of missiles (I think) and nothing really changed. However the music is great and the art is beautiful! It's too bad to hear that you had programming issues, because the assets are really promising and the concept seems hilarious.
Aug 28 00:12:00 14m 00s Quartz Wow, beautiful visuals and audio. Great mood, and fun platforming with a clever twist. Great scores across the board! My main complaint is actually not your fault at all: my Macbook can't handle more than 2 keyboard-keys being pressed at the same time, which makes this game really hard and awkward to play. I would suggest changing the special key to shift, which doesn't count towards the limit (and I can't imagine anyone complaining about doing so). <br/> <br/>Still, tried to score you as if that wasn't the case.
Aug 28 06:17:00 6h 05m Lucid Journey This is a pretty neat game, though I felt like the theme was working against you - I wish I had more time to figure things out. I liked the abstract nature of the game, but felt like it was a double edged sword because it could become frustrating at times. Still, not bad work!
Aug 28 17:28:00 11h 11m 10 Sec And Slash Awesome. That art style is so tasty... I'm jealous. The game plays wonderfully and is a lot of fun. :)
Aug 28 17:34:00 6m 00s Exploratite Mitae Verrry nice. Nice concept, beautiful execution. Though once I figured out what to do, I won rather quickly...
Aug 28 17:43:00 9m 00s Robot Suicide Alright, so there were a few collision glitches here and there, and it would have been great if there were more features, but it plays very nicely already and I played all the way through with no problems. Plus the concept is pretty funny. Nice stuff - and doing this with 100% pure java is impressive ;-)
Aug 28 22:05:00 4h 22m Clockwork Cat Oh my goodness. It's so cute. The concept behind it is brilliant, it nails the theme, it is somehow soothing (even though your imminent death is coming in 10 seconds or less), and the artistic style is wonderful. This is basically all you can ask for from LD48 - great job. Well done across the board.
Aug 29 21:48:00 23h 43m Rascal Ninja Nice work, though it would be better with some other features to mix up the gameplay. You improved on some of the crucial problems in the post compo version, so nice job with that. Keep at it!
Aug 29 21:56:00 8m 00s Fuse Duuude. The concept behind this game with the cumulative timer is genius. But the controls are so bad D: D: I spent all my time bouncing off walls like an idiot while the time ticked down. With simple, non accelerating controls, this game would be REALLY GOOD. I tried to score you fairly generously, because even still I enjoyed the concept a lot, but yeah. Well, keep at it!
Aug 29 22:02:00 6m 00s 10 seconds to run Still seeing the error hours later. You should just upload it on Dropbox or something.
Aug 29 22:10:00 8m 00s Fly: Generations Heheh, nice application of the theme and cool idea. However it felt profoundly unfair when I was chasing down some food, only to have a fly spawn out of nowhere and steal it from me!! &gt;:P Still though, very cool, and fun to play.
Aug 29 22:30:00 20m 00s Hyper Furball Hahaha... Lots of fun, super cute graphics, great music. Though I kind of wanted some more variation out of the gameplay later on, this didn't really detract too much from how much fun it was. Hyper furball mode was appropriately insane. :D
Aug 29 23:46:00 1h 16m Flajora's Flask Wow... I admit, this is one of the theme approaches I considered strongly, so I'm really glad that someone else decided to do it! And yeah, 10 seconds is way too fast to pull off this sort of thing (something like 30 would have been better I think), but I played the easy version and (with some help from the walkthrough) won! The amount of content and cleverness that you jammed into this game is really impressive. Very very well done.
Aug 29 23:54:00 8m 00s GURU GURU Beautiful art, good music, neat idea but SUPER hard, though it felt kinda fair for the ghost to get justice because he kills so much at night :P. My high score is 50 pompoms!
Sep 4 02:51:00 122h 57m Time Lord Dang... it's pretty enjoyable and I really like the up/down powerup, but I can't get past level 8 for the life of me. I'm usually about a second too slow. There must be some trick I'm missing!