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Feedback comments for LD26
johnfn's games and stats for all events →
| Timestamp | Since previous | Game | johnfn's comment |
|---|---|---|---|
| Apr 29 06:42:00 | Home | I liked this! It's very relaxing, very minimal, and just hard enough to provide a challenge without being impossible. I had a lot of near misses before I finally got it! | |
| Apr 29 16:41:00 | 9h 59m | Distradiction | That was fun! That last level was stressful haha. The first time I was like 1 second too slow. Circle circle collisions are messy! I liked it though. |
| Apr 29 16:50:00 | 9m 00s | Castle Defense | Fun! Seemed like I couldn't buy the first upgrade though. Eventually I just spammed the 2nd upgrade and pretty much decimated everything. haha. Wish there were more types of monsters though. |
| Apr 29 16:55:00 | 5m 00s | ...---... (sos) | Haha that was a really weird experience, in a good way. The haskell line was delightful. Graphics were minimalistic and nice. |
| Apr 29 17:04:00 | 9m 00s | The Minimalist Fisherman | Pretty fun! You fish by swimming down to the bottom of the ocean and beating up fishes, which is pretty awesome. My one problem was that I felt like it took a little too long to get upgrades. And sometimes it seemed like there weren't any air bubbles after the initial few. But still it was fun! |
| Apr 29 17:21:00 | 17m 00s | Minimalist MAYHEM | I really like this. Bonus humor points for MS Paint. Loved how the music would gradually turn off as you destroyed the jukeboxes. It was really fun too! |
| Apr 30 15:51:00 | 22h 30m | "" | Graphics are pro. 1 hit death is a little much. Didn't realize you had to jump onto the top of the lamps and mash space to get it to turn off. I died like 10 times before I figured that out. However once I did that I thought it was cool. And stressful, which is good. <br/> <br/>I'm going to go ahead and agree with the last commenter. Music would have made this game so much better. Like omg. |
| May 2 00:13:00 | 32h 22m | 0 | This game is way too hard for my puny mind, but it's pretty fun nonetheless and it nails the theme so well. |
| May 2 00:37:00 | 24m 00s | MIN(Ball) | What would make this game really good is if you mapped 1, 2 and 3 to turn on an individual color and turn of all others. I don't really like space because I'm never sure which color is about to turn on. Still it's good, a nice idea. |
| May 2 01:24:00 | 47m 00s | Perfection Achieved | OHC REPRESENT! :D <br/> <br/>Thanks to Arcana for porting to OSX. Pro music. I really liked the arps. It has that blurry Misael.K style we all know. <br/> <br/>I really like this take on the theme. Also it's so mean that you can click on things that SHOULD be there. It took me a long time to realize that. <br/> <br/>Also your feedback on my game was so good and insightful! Next time I am seeking you out to test my game ahead of time. <br/> <br/>Congrats on finishing! |
| May 2 05:18:00 | 3h 54m | The Painter's Cat | OHC REPRESENT! <br/> <br/>Ha, I really like it! Love the way the music and the art go together, it makes for a very calming and coherent experience. The controls were pretty cool but a little hard to keep track of. I have two suggestions. First, you get ganked by the squares pretty easily, so a warning system would really help. Also I feel like you should have a limited amount of black lines, because eventually you can just fill the whole screen with lines and then any squares that come into existence get insta-ganked. <br/> <br/>Anyway it was cool :D |
| May 3 23:01:00 | 41h 43m | (Follow the) Line | Surprisingly addictive. Clean graphics. Nice work! |
| May 8 05:31:00 | 102h 30m | One Blocky Room | Fun but of course too short. The controls were a little wacky as well, but I enjoyed it anyways. |
| May 15 23:20:00 | 185h 49m | Dragon Drop | What a cute game. I beat all the games before realizing that didn't really help me achieve my end goal, heh. <br/> <br/>The ending was very minimalistic ;-) |