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Feedback comments for LD27
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| Timestamp | Since previous | Game | haloflooder's comment |
|---|---|---|---|
| Aug 31 07:49:00 | The Ten Seconds | I liked the idea but it's lacking a lot of things. But great concept and maybe you can post a finished version if you get around to it | |
| Aug 31 07:58:00 | 9m 00s | Stoppage Time | Took me a while to get used to playing the game. It's like trying to animate the players/ball blindly around the field. Managed to beat all the scenarios but I did have to restart the game a few times because of a random error I can't reproduce (should've added logs) |
| Aug 31 08:37:00 | 39m 00s | 10 Seconds Before the World Ends | Enjoyed playing this. The mechanic was a bit too easy imo but still a great concept for the theme! |
| Aug 31 08:53:00 | 16m 00s | Switch | Don't use PNG's for textures like those. JPG is a better format for those kind of pictures. <br/> <br/>It's not a horrible idea but maybe there could've been a way to skip the few seconds because the pace is a bit too slow. There was also no music playing when there should be music playing? |
| Aug 31 09:00:00 | 7m 00s | The Relativity (of 10 seconds) | That was pretty interesting. Maybe you should've added something like a metronome because it was way too easy |
| Aug 31 09:11:00 | 11m 00s | Cube fighter | To be honest, I would rather play this game without the music. If you don't have good music for your game, don't try to make up for it with random notes. Other than that, sfx was not bad. |
| Aug 31 09:52:00 | 41m 00s | Subject 127 | There was a lot of collision problems. I fell through the floor and wall. It was pretty frustrating to deal with those but otherwise it was a decent 10 second platformer game. |
| Aug 31 10:02:00 | 10m 00s | A Maze Thing | I liked the soundtrack, it fit in nicely for a space related game. The FPS is a bit low for some reason. It could just be the web version. I also noticed the 10 seconds was the refresh rate for the mini-map. it was an interesting concept. |
| Aug 31 11:13:00 | 1h 11m | TenSecWep | It's a nice way to use the theme as the amount of air you have left. |
| Aug 31 11:24:00 | 11m 00s | 10 Seconds to Die | I thought this one was great. but I couldn't figure out how to reload. I also liked how the game was "2D" styled but it was actually 3D. I thought it was hilarious when the player is a box with a body drawn on all the sides. |
| Aug 31 11:30:00 | 6m 00s | QuickDraw - Java | Wow, this is a very good concept. Does using a drawing tablet count as cheating? ;) |
| Aug 31 11:37:00 | 7m 00s | 10 2nds | The "music" got kinda annoying after a while. Funny thing is, my friend also got this idea. |
| Aug 31 12:08:00 | 31m 00s | Fix it up ! | THANK GOODNESS. Finally! Someone who put the game files in a folder in a zip file! Makes it easier for us to drag the file out to the ludum dare 27 game folder :DDD <br/> <br/>Not sure if the game being fast is normal or not. It just doesn't feel right for some reason. imo, it should be 50% slower. The level design was also a nice touch, you sure did fit a lot into those 3 days. |
| Aug 31 12:13:00 | 5m 00s | The Royal Dogs | The game mechanics is pretty good. Took me a minute to figure out the controls though (and I also found the debug button :D) |
| Aug 31 12:37:00 | 24m 00s | 10 Up | It's a nice idea but the controls were confusing at first. I didn't know what's going on either. <br/> <br/>Other than those, the art was pretty good. |
| Aug 31 12:45:00 | 8m 00s | A Timely Dimension of Space | I couldn't play a level for some reason. I just push load and nothing. The .xml files are in the same folder and I'm using flash player 10 to play the game. The web version won't load, I think 000webhost is having issues with your page. |
| Aug 31 12:53:00 | 8m 00s | Breathe | At one point, the capsule wouldn't spawn so I lost my 1 minute streak. <br/> <br/>Good simple concept. |
| Aug 31 18:30:00 | 5h 37m | Detective Shadow | The room with 2 doors were confusing because they both said it was wrong. I had to click on one door a few times and it let me in. I didn't get the puzzle there. lol. |
| Aug 31 18:40:00 | 10m 00s | The Parameters Have Been Altered | haha, the fun facts for the seconds survived and amount killed is a very nice touch. |
| Aug 31 20:47:00 | 2h 07m | Scribble Scramble | That was very fun. I'm just a huge fan of DrawSomething and stuff like that. Very good concept |
| Aug 31 20:51:00 | 4m 00s | Fastboy | Oh boy, this is just very cool. This inspires me to make a game for a TI calculator for some reason. |
| Aug 31 20:56:00 | 5m 00s | Contaminated | It just felt like the player need more velocity because it's just sailing around way too smoothly. And the game just jumps straight into the game without a title sequence or anything which just kinda surprised me because it made me panic "Huh whut already what do I do?" |
| Aug 31 21:01:00 | 5m 00s | Nyan's Invaders | That was an interesting concept. <br/> <br/>I just dragged the files onto MY dropbox and I went to the public link and it works fine. Did you put the files in the PUBLIC folder? Did you put the files together in dropbox? I don't see what you can do to make it not work. |
| Aug 31 21:05:00 | 4m 00s | Weapon Cooldown | I've seen some other games where they add more enemies after 10 seconds but it wasn't a bad shoot 'em up game. |
| Aug 31 21:10:00 | 5m 00s | MultiPaint | Saw another concept of this. The other one was web based though. |
| Aug 31 21:18:00 | 8m 00s | Bragmor the Barbarian | The music was fine but the voice acting could've been better but overall, the game was pretty good. After a while there is just too many of them and they just kill themself with fireballs. thought that was pretty funny. |
| Aug 31 21:27:00 | 9m 00s | No Time to Stop | This was actually pretty fun. Even though the puzzle idea is very basic but it makes it challenging that there is a timer. unlike other common puzzle games. I can see this game taking off on the iOS/Android market. |
| Aug 31 21:36:00 | 9m 00s | Crazy Genetist | The music was interesting. The concept was also nicely done. It was hard though because I would always end up with the wrong pieces. |
| Aug 31 21:42:00 | 6m 00s | deci-mer | I was confused at the beginning because I didn't know where the character was. And I also didn't know how to jump. It's an interesting concept but it could've been better. |
| Aug 31 21:49:00 | 7m 00s | Ghost Pirate's Ship of Treasures | I thought it was too easy. Maybe adding obstacles would've been nice. But it's just simply nice. |
| Aug 31 22:10:00 | 21m 00s | Grind | Man, that was pretty hard. The concept is very nice and music/sfx is cool. |
| Aug 31 22:15:00 | 5m 00s | Bloodlust: Damsel Destruction | The game window was too big to fit on any of my web browsers. I tried to play 10 times and I couldn't get to eat any. Other than that, great graphics and soundeffects. |
| Aug 31 22:20:00 | 5m 00s | TILE PLACEMENT | You should definitely port this to android because the game would've been better as a touchscreen game! I like the game idea but there could've been much more added to it to make it more fun. |
| Aug 31 22:26:00 | 6m 00s | Duel | This is an extremely nice concept that is also very well polished. It's like an advanced version of Rock Paper Scissor. |
| Sep 1 20:54:00 | 22h 28m | Save the forest! | That was pretty good. Took me a few seconds to get used to the controls but it was still fun. |
| Sep 1 23:38:00 | 2h 44m | The Mighty Runner | Some levels were hard to pass without the glitches in the game helping you boost the speed and fly high up in the air. The collision was pretty weird and the last level was extremely awkward because you can't look in another direction. |
| Sep 2 00:18:00 | 40m 00s | LABYRINTH10 | Spent 10 minutes on it. scored 10,000. Pretty good concept but the maze generation could be better. It wasn't possible to get any bits in some "sessions" |
| Sep 2 00:54:00 | 36m 00s | 10 Seconds to Rio | Yeah, the controls are broken. I can get less than 10 seconds if you just hold left or right. |
| Sep 2 01:23:00 | 29m 00s | 10 Seconds of Grey | That was VERY interesting. I just love the idea of how you have to balance the light or else it'll be too light or too dark. And I just find the questions and answers very humorous |
| Sep 2 01:46:00 | 23m 00s | The Saddest Landscape | I really miss drawing and animating on flash. Flash will always have better animation compared to HTML5. This reminded me of that flash game with the same atmosphere and the style is almost the same. |
| Sep 2 02:09:00 | 23m 00s | Haraka | I like how it says "Time is over" if you hit a spike because it doesn't have another death message for the spikes. It was an ok concept but a nice parkour game. |
| Sep 2 07:42:00 | 5h 33m | Ten 2nds | Took me a minute to see the theme. But I thought it was hilarious way to do 10 seconds. |