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Feedback comments for LD27

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TimestampSince previousGameGFM's comment
Aug 26 02:58:00 Clockwork Cat Nice game! <br/>The theme was greatly used and I really liked the gfx. :)
Aug 26 03:09:00 11m 00s Night Stalker Nice game! I found the idea interesting. :)
Aug 26 03:23:00 14m 00s SliP Nicely polished and the concept is really interesting! <br/>It would be great if there were more levels and creatures. :)
Aug 26 03:31:00 8m 00s Astronomical Odds I was really surprised when the ammunition factory was destroyed. <br/>From that moment, it was gg for sure. (I was facing 17 enemies... so maybe I wouldn't have any chances anyways xD)
Aug 26 03:58:00 27m 00s Proletarian Ninja X This is simply amazing! So polished and awesome! :D <br/> <br/>The combo-system is a great addition! I'll definitely come back later to play this game again. =D
Aug 26 04:38:00 40m 00s Cloud Gazer It could have used some more working, a proper ending...
Aug 26 04:43:00 5m 00s Tinkle Time Funny little game. :)
Aug 26 04:49:00 6m 00s Provider Wow. Great game! And it's really well thought! :D <br/>It's kinda the point, but it's really hard to make the deer go where you want... Most of the time, it went through the camp because I didn't come exactly from the side... &gt;_&lt;
Aug 26 05:12:00 23m 00s Doomed for Eternity This reminded me of Half Minute Hero. <br/>Great game. :) <br/> <br/>Btw, I was only able to complete the first 3 levels. xD
Aug 26 12:19:00 7h 07m Stay Alive 10 Seconds Funny game! <br/> <br/>Even though it is short, I found the level well designed. :)
Aug 26 12:30:00 11m 00s TOO MANY BULLETS Wow, awesome! <br/>You did well to tune so much the player controls, it's really responsive! And, while simple, The graphics are well polished. <br/> <br/>Great game! :D
Aug 26 12:55:00 25m 00s Total Spaghettification I had a bit of trouble with the controls... Losing momentum when you hit a wall, but not when you jump-hit it and keeping grabbed to a wall even when running (if 'z' is pressed) took me some time to get used. But those are mostly caused by me not having fully learned the controls. <br/> <br/>The level tileset is really detailed, and particles are always welcomed! xD <br/> <br/>Great game! :)
Aug 26 18:23:00 5h 28m My Tenth Adventure This game's graphics and sounds are amazing! Really! All those transitions, animations and scenery... just amazing! :O <br/> <br/>But nothing happened after refreshing the browser... (I actually won accidentally on my first run, failing once to complete the second location) :/
Aug 26 18:35:00 12m 00s GitGirl - Conflict Resolver Really short, but I liked the level design. Those rotations were really nice! :)
Aug 26 18:59:00 24m 00s Potato Lagoon Is there no way to make those lil veggies eternally happy? &gt;__&lt; <br/> <br/>Great game! Both the graphics and the sounds are awesome! :D
Aug 26 19:14:00 15m 00s Every Ten Seconds A Kitten Drowns Nice game! :)
Aug 26 19:49:00 35m 00s Ludum Dare I wasn't expecting this. I also was kinda confused because of the screen shoot. <br/> <br/>Turns out this is, albeit simple, quite nice. :)
Aug 26 20:06:00 17m 00s 10 Seconds Before the World Ends This is really nice! Good job. :)
Aug 26 20:22:00 16m 00s Chez Angelo Almost Home Your take on the theme was really interesting. :)
Aug 26 20:34:00 12m 00s You will die. Nice game. :) <br/>And really hard. &gt;_&lt;
Aug 27 02:21:00 5h 47m 10 Second Army I got stuck on the last level... but nice game! :)
Aug 27 19:59:00 17h 38m Duke Dashington Wow, awesome! There are some really good graphics in this. <br/> <br/>This really reminded me of 2D top-down puzzle games. It's interesting how that mechanic came out in an enviroment with gravity. :)
Aug 27 20:30:00 31m 00s Campfire Nice game. But I had some issues with collision not starting as soon as I was touching stuff (sometimes). <br/> <br/>Also, clicking were you want to move instead of holding down the mouse down on the position would be better, in my opinion.
Aug 27 20:53:00 23m 00s Poppy vs. the Night I felt the game is lacking feedback when you hit things/are hit. Particle, a louder sfx or flickering would have helped... Also, the hitbox was too big (or the lack of response made me mistake it). <br/> <br/>Great idea and theme interpretation, though! :D
Aug 27 21:24:00 31m 00s Amulet in Ten Nice game! :) <br/> <br/>That level on the picture (actually, the one that looks like that but has two beholders) was by far the hardest... it should had been way nearer to the end. xD
Aug 27 23:59:00 2h 35m AntiVirus I normally find games with this kind of message somewhat forced or unnatural. Not with this game. The mood that was set in the end, even with all those simple screens... <br/> <br/>Well, done. Simply amazing.
Aug 28 02:26:00 2h 27m 10 Seconds to Self Destruct The controls aren't really smooth... <br/>It takes too long to go from a direction to the other. <br/>The wall jump is really trick. It throws the player far away (or the levels are too narrow). <br/>Also, try making the running animation a littler faster. It's too much like walking, by now. <br/>And lastly, jump is to floaty... gravity should be stronger...
Aug 28 03:58:00 1h 32m exposure This can be done in flixel without completely killing the CPU? I'm amazed... :O <br/> <br/>Nice and interesting game. It felt a little too slow for me, but I can see it as part of the game, part of the feeling of a long journey. :)
Aug 28 22:10:00 18h 12m Planet Monster Really nice game! :) The graphics, specially, are great! <br/>Though a little unbalanced... (with 5 turrets, 2 initially maxed and later everyone maxed out, I was able to hold off every monster) <br/> <br/>Also, the game got stretched to the browser's width but maintained the height fixed , which kinda of killed the graphics... (I resized the window to make it an reasonable size)
Aug 28 22:26:00 16m 00s i eats lazers! Wow! This was really nice! :D <br/>Wasn't able to beat the harder difficulties, though... xD
Aug 28 22:39:00 13m 00s Legend of Troll Great graphics and nice idea!
Aug 28 22:48:00 9m 00s QuickHunt Nice graphics! <br/>The game was interesting (though laggy on my pc), and I found funny that I was able to kill a friggin' boar with a small rock. xD
Aug 28 23:05:00 17m 00s Fireworks Nice game. :)
Aug 29 00:24:00 1h 19m 10 Sec Hero Reminded me of Half minute hero. ^^ <br/>With some reworking, more levels, more equips and sfx, this could become an awesome game! :D <br/> <br/>Nonetheless, nice job! :)
Aug 29 00:48:00 24m 00s Haraka Nice minimalistic graphics. :)
Aug 29 12:50:00 12h 02m Apotheosis Awesomely done, for something made in 48h! :D <br/> <br/>But there are some heavy influences from Braid... (not a really bad thing, but only if there were other features...)
Aug 29 20:43:00 7h 53m Fragment Nice game. :) <br/>Btw, was the main character based of on Sora (from Kingdom Hearts)? xD And that other character is definitely a Moggle, kupo! <br/> <br/>It would be nice if that moggle at the end would teleport you to the beginning, if you hadn't found every fragment (I missed only one... &gt;_&lt;). <br/> <br/>I couldn't really figure out the relationship between music and the 10 secs (I mean, it wasn't obvious like changing the style and I failed the count the beats and relate it). I was able to notice the switch, though, using the bg flash... <br/>Also, there are some minor physics bugs. If you hit a wall/platform when on the air, you lose control over your movement. And you wouldn't stick to those vertical platforms, when moving downward, which sometimes made you unable to double jump.
Aug 29 21:19:00 36m 00s "10 seconds left, Mr. Pink Rabbit!" This is amazing! So fun and the many possibles way to complete a level only add to the replay value! :D <br/> <br/>An ending (something like a "Play again/exit" screen after each stage ) would be nice... or I simply didn't play enough of it. xD <br/> <br/>Also, I can definitely see this as a mobile game! The high replay value also help here. <br/> <br/>The music was great and, have it almost only (I think I hear a metronome or something... XD) made by voices added to it's awesomeness! <br/> <br/>The graphics are also great, and leaving a trail through runs was a nice idea! <br/> <br/>Last, but not least, that screen when you lose... It's funny that the bunny's can't feed it's family because you failed to bring grannies and kittens back... xD
Aug 29 21:42:00 23m 00s Adventures of Schrodinger's cat Great game! :) <br/>You guys were able to teach all of the gameplay only by itself! That's really something! :D <br/> <br/>But, though really pretty, I found the trasitions a tad too slow... In games that you might fail a lot, it's better if to make it quicker... <br/>Also, the controls are a little weird... The max velocity should be lower and the acceleration should be higher (when not in the box). But that can be only my tastes on character movement... ^^"
Aug 29 22:41:00 59m 00s Hyper Furball As always, suberb music! :D <br/>I always look forward to your great chiptune music. ^^ <br/> <br/>The game is great and I played it 4 times, I think, trying to beat your highscore... I'll come back later to try again! (4:50 something was my best time, dying 4 times &gt;.&lt;) <br/> <br/>The graphics are really simple, which adds a lot to the atmosphere!
Aug 30 00:04:00 1h 23m The Cave Of Lights Nice use of the theme! :)
Aug 30 04:18:00 4h 14m Maximilian Lambda Caster Ok... what did I just play? I understood that I shot something at some other thing that resulted in stuff... <br/> <br/>I was able to understand the idea behind the mechanics, but I couldn't figure out how you actually maintain a list of functions and thus neutralizes everything... <br/> <br/>I must say that this was really interesting, innovative and with great music! :D (but I still can grasp the gameplay &gt;_&lt;)
Aug 31 13:33:00 33h 15m The Duellists I really shouldn't try playing HTML5 games on firefox... it seemed that your games was slow, but when I played it on chrome it ran greatly. :) <br/> <br/>Nice and well polished game! <br/>And the graphics ares great!
Aug 31 14:18:00 45m 00s Hourglass Nice game and interesting concept! :) <br/> <br/>I really liked how you must slow time to score higher but that makes the game harder. <br/> <br/>But only (small) complaint is that it really sucked to go back and forth between mouse and keyboard only to restart the game. The are no problems with the menu (it also forces the player to set focus to your game), but in game it would be better to keep my hands all the time on the keyboard... Perhaps this is just me being picky. xD
Aug 31 14:44:00 26m 00s Space-Time Adventure Nice game! It's really well done! <br/> <br/>But it always seemed to be the same level. No even skipping would change the level... <br/>There were minor changes to how to asteroids were placed/moved, but not even one "dark-colored guy" appeared and there was always a single "light-colored guy" on the center of the screen.
Aug 31 14:52:00 8m 00s Defuse the Bomb in 10 Seconds! Nice game. :)
Aug 31 15:11:00 19m 00s Chrono Escape Nice game! The walking animation was great!! :D <br/> <br/>But a little too heavy for my pc. :( <br/>(I played until the second stage with detectors, then it got too laggy...)
Aug 31 15:20:00 9m 00s Tensed Seconds Nice game! :) <br/>The song was great!! <br/> <br/>But jump felt a little too floaty.
Aug 31 15:27:00 7m 00s Gimme 10 secs, I gotta kill this horde Nice and fun! :) <br/> <br/>The switching mechanic kept the game interesting. :)
Aug 31 16:16:00 49m 00s 10 Seconds to Launch Nice game! :) <br/>It's nice that every planet has gravity. It adds to the challenge.
Aug 31 16:29:00 13m 00s Ten Down Great graphics and sound! <br/> <br/>Gameplay was nice, but a little unusual for a TPS. wasd for movement is much more natural, in my opinion. <br/>Also, I couldn't figure out any strategy, since enemies aim exactly at you and shoot at the maximum rate possible. Even hiding behind pillar didn't help, since I wasn't able to get out at shoot'em without being hit... <br/> <br/>Anyways, nice game! :)
Aug 31 16:33:00 4m 00s #ERR@ 10 Second Glitch# Nice game. :)
Aug 31 16:41:00 8m 00s Wing Interesting take on the theme! The time-limit also helps with making things interesting, since you won't be able to take your time and wait for the perfect recording. <br/> <br/>The graphics, though simple, are quite nice. And so is the music! It sets a nice "nature-like mood". <br/> <br/>Well done! :D
Sep 1 14:16:00 21h 35m Feather & Son Almost playable? This is great! The controls feels great (though I had a little trouble with some platforming) and the level design is awesome! <br/>The graphics are also great!! :D
Sep 2 11:55:00 21h 39m Moonlight Running Really nice game! <br/>I liked specially the boss battle!
Sep 4 03:51:00 39h 56m 10 Wow, such an amazing concept! It was really interesting to play something as different as this game. No matter how simple, the graphics were perfect to convey what was happening.
Sep 5 02:16:00 22h 25m Routine decisions (in 10 seconds) Nice game with an interesting mechanic. <br/> <br/>My only complaint is that no matter what choice I took it resulted in the same overall experience. I mean, I could only get one different scene (telling you boss where the assignment is) and a few different answers... This game could really use some different paths (like when you decide to check the e-mails but end up taking a shower anyway). <br/> <br/>But for something done in 48h, pretty nice. :D
Sep 5 14:23:00 12h 07m 10 Second Sculptor Awesome game! :) <br/> <br/>But lag really killed the later levels for me. There was no way to quickly draw everything. But that's partially fault on my end (for using a slow pc).
Sep 5 14:36:00 13m 00s Extreme Trauma Surgeon Nice game. :)
Sep 7 21:43:00 55h 07m The Vengeful Baby-Men This was really unique! Nice game! :) <br/>The songs are great! <br/> <br/>But I wasn't able to figure out the keyboard of stage 3 without the hints. Having two measures ending of silence confounded me.
Sep 7 22:10:00 27m 00s Amp'd on Health Potions Nice game with cute graphics!
Sep 7 22:22:00 12m 00s 10 Seconds In 10 Seconds The controls were really hard to control... You should rotate less after pressing a key. <br/>But the offense/defense concept was interesting. :)
Sep 7 22:27:00 5m 00s Water Closet The controls were really unique. Kinda hard at first, but it was ok as soon as I got used to it. <br/>Nice game.
Sep 7 22:35:00 8m 00s 10 Second Tai This was great! Somewhat of a 10 seconds Wario Ware like game... <br/>Nice and funny graphics and extra points for the a cappella sounds! I was pretty much laughing through all the game. :D
Sep 7 23:27:00 52m 00s MumiaSnowdenManning Nice game. But a bug makes any question time-out after 5 seconds, which makes the game quite hard... <br/>The sounds were great!
Sep 8 13:20:00 13h 53m Tokyo Station Amazing graphics! <br/>But the controls didn't work that great, since my screen dimensions is smaller than the required to move through all the scene (and both top and bottom were offscreen). <br/> <br/>Except for that, nice game!
Sep 9 15:46:00 26h 26m Clocked In Great game! It took me a few tries but I made it to the end! (screw level 22, btw! XD) <br/> <br/>The levels were really creative and well designed! And being able to brute force through any wall was great! (it saved me a few times)
Sep 9 16:09:00 23m 00s GLITCH Amazing concept and incredible graphics! This was really unique.
Sep 10 20:45:00 28h 36m This Game Will Self Destruct in 10 Seconds The sfx when hitting/being hit was just awesome! xD
Sep 10 20:50:00 5m 00s The Entrance Exam I'm really considering looking into the source just to know if there's or not a win condition... xD
Sep 10 20:56:00 6m 00s Step To Precipice Nice graphics. Simple, but really nice. ^^
Sep 10 21:09:00 13m 00s Regular Dungeon This was actually pretty funny. Nice game. :)
Sep 10 21:15:00 6m 00s Mechanical Madness Nice level design. <br/>Also, being able to stack power-ups felt great! :) <br/> <br/>My only complaint is the screen size... it's way too big... but that's only my opinion. xD
Sep 10 21:52:00 37m 00s Atomic Time Raiders Nice game! This was an interesting use of the theme. :) <br/> <br/>But man, I suck at puzzles... xD
Sep 10 21:58:00 6m 00s Five Seconds Nice use of the theme. It's different from the majority of games I've played. <br/> <br/>I played this on google chrome. FPS seemed normal, but controls were really troublesome. You move so fast that it's really difficulty to control precisely where you are going.
Sep 10 22:11:00 13m 00s The Day Magic Died Nice game! I was going to say about shadows but then I read your post compo updates... that was my major complaint. xD
Sep 11 01:22:00 3h 11m The Lost Robos Amazing entry! <br/>It feels really complete with even an intro and ending. <br/> <br/>The mechanic was really nice and, at fist, reminded me of Lost Vikings (also because of number 2 and 3). <br/> <br/>The last level was great! It somewhat felt like a farewell for leaving each robot in it's own button. <br/> <br/>Also, a tip about controls. Something I find useful to do (but was never able during a compo xD) is to create customizable controls. (though I didn't have trouble with the controls) <br/> <br/>Great job! :D
Sep 11 01:32:00 10m 00s The Ones You Love Nice game! <br/>The story was really well done and it's nice to see what would change depending on your actions.
Sep 11 02:08:00 36m 00s Hungry Fishers Dream Team I really liked this game. <br/> <br/>It was interesting having to pay attention to when I should switch characters. This made your take on the theme really original. <br/> <br/>The gameplay felt solid! I didn't have any trouble with controls nor with the concept (well, it did take two tries to understand the game, actually... but I didn't read the intro the first time (I was trying to make the text be fully displayed... not to skip it &gt;_&lt;)) <br/> <br/>And those graphics... just awesome! :D <br/>(sfx was also well done) <br/> <br/>Simply... amazing job! :D
Sep 11 02:12:00 4m 00s Red alert Nice game. :) <br/> <br/>The concept of an ever changing stage was interesting.
Sep 11 02:21:00 9m 00s Lepton Epoch Really, how did you find this relation to the theme? This was amazing. xD
Sep 11 02:31:00 10m 00s laGrengine Nice game. <br/> <br/>It wasn't as uncontrollable as I thought it would be... it the controls were great, actually. (with lots of inertial, but, hey, you warned about that)
Sep 11 02:40:00 9m 00s Save Them This game is really simple, but you have a nice concept there. <br/> <br/>If expanded upon, this could become great. :)
Sep 13 01:41:00 47h 01m The Thief The sense of urgency caused by the camera shaking was really nice. It's a pity that this game have so few stages... <br/>But nice game. ^^
Sep 13 01:54:00 13m 00s Exploratite Mitae Really interesting game! <br/>Just a little (very, actually)... sad in the end (not a bad thing... but I wasn't expecting that). The sound effects at that moment really took things a step further! <br/> <br/>Great job!
Sep 13 02:01:00 7m 00s Sigma Squadron: Ten Seconds to Love Wonderful background! And that last barrage of enemies after two minutes... &gt;_&lt; <br/> <br/>Nice game. :)
Sep 13 02:27:00 26m 00s Delayed You guys made me stay on the menu listening to the song... great stuff! <br/>Two way was the real start of the game. Until then, it was a nice idea... but having to ignore your movements being shown and focusing on the action was great.
Sep 13 11:42:00 9h 15m Tachyon Rupture Nice take on the rogue-like genre. It was possible to look around and think about the next action (instead of using only what little info you know about your surroundings)! <br/> <br/>The only problem I've found is within the stage generator. There was a locked door but, after breaking all the tachyions, no key was found.
Sep 13 12:05:00 23m 00s MUD Nice game! :) <br/>I enjoyed playing this. The variety of weapons (and upgrades) made this fun.
Sep 13 14:51:00 2h 46m ReTurtle Wow, this game is awesome! That was a great idea! <br/> <br/>I'm a fan of shooters, so this was a game that I would easily like. But you took it a step further! The controls are great and having to pay attention not only to the boss's bullets but your (previous) ones, made this something really unique. <br/> <br/>It would be great if you made more bosses. :D <br/>(and sounds... this greatly enhances a game)
Sep 13 15:18:00 27m 00s Fix it up ! The camera closing in as you get closer to explode is a really nice touch! And having a built-in level editor is great! <br/> <br/>I personally thought that some things are too 2D while others are too 3D... this made a somewhat incoherent look... <br/>(the graphics are great! just, not so much to my liking...) <br/> <br/>And the controls require lots of changes... movement and jump are too fast, double jump is useless unless you are still rising (which is pretty hard, since you get to the apex of the jump arc so quickly) and wall jump felt... weird (really difficult to control and unpredictable).
Sep 13 15:36:00 18m 00s Fun Little Dollies The ending was totally fitting this game. xD <br/>It wasn't that much of a challenge... but it definitely was weird and dark. My only objective is to take those happy looking Matryoshkas to their demise?.... ._____. <br/> <br/>Nice game. :)
Sep 13 15:47:00 11m 00s Rainbow Cube Guy The graphics are great, specially because of that parallax! <br/>But I, too, didn't quite like the camera...
Sep 14 20:01:00 28h 14m Dungeon Crawling Simulator 2013 This was nice. :) <br/> <br/>But it could really use some more verbs... there was a funny part I tried "press button" and it didn't accept, but when I wrote "push button" it answered "you press the button!". xD <br/> <br/>Also, some tips. <br/>Keep track of the state on each level. This way, you would be able to simplify the code a lot (like, if(state == before_got_key){...}else if (state == before_door_is_open){...}else{next_stage();}). <br/>Don't keep everything on the stack! When you call a function inside other function both function calls will stay on the stack. Return a code (advance, next level, fail, whatever) and use this on a main loop. <br/>Lastly, when I moved from python and ruby (actually RPG Maker's RGSS), this tutorial help me a lot: http://www.cplusplus.com/doc/tutorial/ <br/> <br/>Good luck with your learning. :D
Sep 15 21:19:00 25h 18m EcoStar vs Aeronox Wow, great entry! This really give off this "complete work" felling! Difficulty raised quite nicely (I'd even say logarithmically xD). Graphics were great! And so was the music! <br/>The seasons mechanic was really novel and interesting. :D It added strategy to a genre that normally is only about repeating this: "memorize pattern-&gt;avoid bullets-&gt;destroy everything" (not a bad thing, I really like shooters, but this game was something else). <br/> <br/>I only think it lacked a boss battle... (c'mon, it's a side scrolling shooter.. it's necessary xD) <br/>The seasons mechanic could make a boss battle great!
Sep 15 21:40:00 21m 00s Aliens on a Schoolday?! Wow. This was awesome! <br/> <br/>Platforming felt really nice. I had no trouble jumping on those vertical paths (which is something many get wrong!). <br/> <br/>The laser idea was quite nice and made me pay attention to where I should hide... but what I liked most was the moles burying themselves to hide from the light! This enabled me to have some breather. <br/> <br/>Another great decision was the camera only following when you are touching the ground and the death by going off screen. This made the game harder, since I had to plan carefully also based on these aspects. <br/> <br/>The graphics were simply, but quite nice! The animations were specially great! <br/> <br/>And you've made me play this four times!! Since the game was short, I tried every mode. =D <br/> <br/>Great job!
Sep 15 21:52:00 12m 00s Chicks And Dungeons Great game! <br/>Graphics are great! It's amazing to see something this good with a palette so restricted... <br/> <br/>But I felt platforming, at times, quite difficult... The same kind of difficulty found in Megaman's Elecman stage.
Sep 15 21:59:00 7m 00s Timed Ninjas Your take on the theme was really unique. I don't remember any other game using something like this. <br/> <br/>The game was good and quite hard! I really liked it! :D
Sep 15 22:19:00 20m 00s Royal Defenestrator Throwing things out of the window was really enjoyable. I'll have to come back later to try and get all endings.
Sep 16 01:38:00 3h 19m Temple I really liked the SNES like graphics! <br/> <br/>I don't if it was my computer or the game itself... but at times it felt a little unresponsive (like, it would have a small delay before jumping or keep moving in a direction). <br/> <br/>Other than that, nice game. :)
Sep 16 19:34:00 17h 56m Keep Flying Nice game! :) <br/> <br/>It took me 3 tries to understand how I could heal my self... but I was still burned to death... &gt;_&lt; <br/> <br/>After some time, I started to understand what I was supposed to do and how... then I started to have lots of fun! (though I found quite fun to see the ship burning... xD) <br/>Anyway, I only got to stage 2, so I probably still don't quite understand your game (I never even fired a potato through the weapon system...). <br/> <br/>My main complaint was about the fire extinguisher... I couldn't really tell where it was extinguishing. But seems like you fixed it on the post compo. <br/> <br/> I'll definitely play the post compo later! :D
Sep 17 01:02:00 5h 28m Castle Clocksworth Okay, rating this on the last minute wasn't a good idea... I couldn't beat the boss... xD <br/> <br/>I really liked this game! The graphics are great!