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Feedback comments for LD27
djbriandamage's games and stats for all events →
| Timestamp | Since previous | Game | djbriandamage's comment |
|---|---|---|---|
| Aug 26 00:58:00 | Disminer | Quite a good game with great graphics and introduction. Extremely impressive for 2 days! | |
| Aug 26 01:07:00 | 9m 00s | 7Tulips | Lots of variety and I like how it alternates to different minigames to keep things interesting. Good job! |
| Aug 26 01:28:00 | 21m 00s | CUTIE ADVENTURE WORLD X | It's like you're poisoned or dying or going insane and you know it but you must dispense all your hugs with your very last breath! |
| Aug 26 02:35:00 | 1h 07m | Gauntenlet | fun little platformer with good controls |
| Aug 26 21:12:00 | 18h 37m | Forever 10s | Love the graphics and the smoke effects! |
| Aug 26 21:14:00 | 2m 00s | Tsuri | Quite peaceful and pretty. A very unique idea that uses the 10 second theme well. |
| Aug 26 21:25:00 | 11m 00s | laGrengine | Fun game - reminds me of Osmos. Quite beautiful graphics with a very cool physics engine. Well done! |
| Aug 26 21:29:00 | 4m 00s | The Legend of Jarrow | Feels like a whole adventure with a good variety of things to do. It made me smile a lot! |
| Aug 26 21:32:00 | 3m 00s | 10 Second Archery | Fun and challenging. Good use of physics. |
| Aug 26 21:41:00 | 9m 00s | Usain Bolt Simulator 2013 | Loved it!! Very funny and lots of variety. A really original game. |
| Aug 26 21:44:00 | 3m 00s | RainbowBlock | Great game! Really unique. Love the upgrades. |
| Aug 27 00:52:00 | 3h 08m | 10 Seconds To Live | Hilarious!! |
| Aug 27 00:57:00 | 5m 00s | Grig Saves Time | Cute little platformer with a rather nice intro. Good art and a better-developed story than I expected. I really love your interpretation of the theme - haven't seen anyone increment up to 10 seconds yet! Great job! |
| Aug 27 01:03:00 | 6m 00s | Dr. Jekyll and Mr. Hyde | Didn't wait to play - it was downloading at 70KB/s and was taking all day. :( |
| Aug 27 01:06:00 | 3m 00s | Catch A Train | Really fantastic! Great graphics with an adorable art style. Did you make that incredible font?? I love this thing. Humorous and original. |
| Aug 27 01:20:00 | 14m 00s | Paper Maze | A challenging and totally addicting game. I can't believe how much content you made in such a short time. Brilliantly well done. Top marks for theme - my 10 seconds were spent differently on every level. <br/> <br/>Death Star music + Pokeball = genius. |
| Aug 27 01:27:00 | 7m 00s | 10 Seconds To Rotate | The levels take advantage of the rotating mechanic. Good job on that. 10 seconds was a long time per turn when I made a mistake so I didn't get too far but I liked what I played. |
| Aug 27 01:36:00 | 9m 00s | Unstable Ground | There's really no reason for this simple little game to have a story but yours is hilarious! Giving that extra bit of context, especially with your impactful use of the 10 seconds theme, turns this thing into an epic. I really loved it. |
| Aug 27 01:51:00 | 15m 00s | Soulbound | Cool mechanic that works well with the timer and physics. I got stuck pretty early on but I enjoyed myself. |
| Aug 27 01:58:00 | 7m 00s | Ten Second Sketch Racer | Very fun and really beautiful. Good use of the 10 second theme - whenever I lost the finish line was just barely out of reach. Good level design. Pretty tough. |
| Aug 27 20:57:00 | 18h 59m | Super Zang IV | Thanks for the readme file - it helped explain the phases and controls. It's a good idea but a little confusing. If I were making this game I might have combined attacking and defending in one phase so that clicking moves you forward and touching the front of your character to the side or back of the other player scores you a point, and touching a wall subtracts a point. <br/> <br/>Top points for innovation, though! |
| Aug 27 21:02:00 | 5m 00s | Network Intrusion | First of all, you're awesome for including installers for the dependencies. Thank you!! <br/> <br/>The mechanic shows real promise. I guess all that's missing is a limitation to keep you from winning every time. If you incorporated the 10 second theme I missed it - that would be a perfect way to add some tension. You could also restrict it to a certain number of moves. <br/> <br/>In the end I honestly did like your game but I have to dock marks because I don't know how it fits the LD27 theme. |
| Aug 27 23:35:00 | 2h 33m | There is no time | I love the mood and the implementation of the theme. Intriguing little story at the beginning and fun puzzles. I really like the polygon art as well. Very well done! |
| Aug 29 02:13:00 | 26h 38m | Speedrun | Inexplicably fun! I think all that's missing is a little more tension. Maybe if the grid was 10x10 it would feel like more of a race against the clock. <br/> <br/>The core mechanic is totally solid though, and that's what's most important. You obviously have a knack for recognizing fun activities and distilling them to their essence. Great job! |
| Sep 1 15:41:00 | 85h 28m | pastiche punk. | A very fun game. I love the variety of settings, music, and mechanics. The levels are just the right length to take advantage of the 10-second theme. You did a really excellent job. |
| Sep 1 23:35:00 | 7h 54m | Burrito Blaze | Very fun! I'm not entirely sure why my burrito can only be the optimal temperature while I am alive, nor why my burrito is worth dying for at all, but it doesn't matter. <br/> <br/>Loved acid mode - I lasted all of 3 seconds. |
| Sep 1 23:41:00 | 6m 00s | Hungry Squishy Panic | A very cool core mechanic with striking graphics. I like the physics. It's like snake meets minigolf. <br/> <br/>It's tough having to restart every 10 seconds. I wish something else happened every 10 seconds instead - maybe reposition the dots or add one more at a random location. |