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Feedback comments for LD27
bonsairobo's games and stats for all events →
| Timestamp | Since previous | Game | bonsairobo's comment |
|---|---|---|---|
| Aug 26 03:54:00 | Ahh! It's Chasing Me! | I'd suggest more lighting. I couldn't see anything. | |
| Aug 26 04:07:00 | 13m 00s | Knight's Temper | I like this idea. The only problems I had with this were that you didn't explain how the core game mechanic works and after a while the movement started straying off center (press W would move me diagonally). It also kinda bugged me that there wasn't a key or menu to exit the game. Other than that, it was fun! I made it like 3 minutes or so. |
| Aug 26 04:14:00 | 7m 00s | 10 seconds for Cactusman | A winner is me! Cool stuff. I thought it was funny how one level had a bunch of small jumps over spikes, but the x acceleration was so high I could just hop over all of the mat once. |
| Aug 26 04:17:00 | 3m 00s | House Of Wolves | I get that there's a missing plugin. Not sure what it is (x-nacl?). |
| Aug 26 04:22:00 | 5m 00s | Lava Race | I reaaaally dig the music. Collision detection and jump physics definitely need work though. |
| Aug 26 05:03:00 | 41m 00s | 1000ms | I'm getting a black screen on Firefox and Chromium. |
| Aug 26 05:09:00 | 6m 00s | Timeline | My favorite so far. First parachute level was tough! |
| Aug 26 05:20:00 | 11m 00s | Perfect Ten | Hard to play with a trackpad :/. Still fun and challenging for my coordination! |
| Aug 26 05:45:00 | 25m 00s | In Vivo | Like others, I didn't really get what to do at first. The items are very small and hard to see. Also didn't know how to leave memory mode for a while. Still, a really cool concept. |
| Aug 26 05:58:00 | 13m 00s | Emily Escape! | The aesthetics are really something. Very polished. I can see why people wouldn't like the pause on shoot, but I think it adds to the tactical difficulty of the game. Do you mind if I ask what software was used to make this (not sure what geam.cap is)? |
| Aug 26 06:05:00 | 7m 00s | The Duellists | I had a lot of fun playing this. I want a multiplayer version. Kinda like the divekick of shooters. |
| Aug 26 06:21:00 | 16m 00s | Dead End Corner 10 second Wave Evolving Zombie Games | Too hard, still fun. |
| Aug 26 07:07:00 | 46m 00s | 10 Seconds of Light | I like this a lot. Weird music haha. The perspective was kinda weird for WASD. |
| Aug 26 07:15:00 | 8m 00s | Pleading Rain | This was a confusing experience. |
| Aug 26 07:26:00 | 11m 00s | Entropy | I played it all the way through, and this might sound weird, but my favorite part was the blood spatter effect :) |
| Aug 26 07:43:00 | 17m 00s | Delta Dodge | Wave 4 wtf... haha this was a fun game. Pretty tough. |
| Aug 26 07:48:00 | 5m 00s | Tracewire | This is a cool take on "rhythm" games. You make your own rhythm. Finger patterns are fun :) |
| Aug 26 07:56:00 | 8m 00s | Ten Sextillion Zeptoseconds | I don't know what xhunterko is talking about. I liked this game a lot and was impressed with the smooth collisions. Also impressed by how you varied the gameplay so much while using the same map every time. The upside down levels always got me :) |
| Aug 26 07:59:00 | 3m 00s | Ten Second Trip | Fun for experimentation. Fullscreen mode was worth it haha. |
| Aug 26 08:04:00 | 5m 00s | Hallucivian | That was bizarre in a great way. |
| Aug 26 08:08:00 | 4m 00s | Jetpack Nemesis | I'm a sucker for the limbo art style. Cool game. Jump height was a little high for my taste. |
| Aug 26 18:09:00 | 10h 01m | CubePocalypse | I like the visual effects of the cube meteors. I didn't really understand why the clock would hit 0 then just restart. |
| Aug 26 18:17:00 | 8m 00s | Die very very fucking Hard | I like the visuals but at some point they would probably drive me nuts. One thing concerning game design: it's very hard to play a top down shooter when the aiming and the movement art not separated. I would like to be able to aim to shoot while also dodging bullets. Also, the game becomes incredibly easy when you disregard the monkeys and just run at the bomb to defuse. |
| Aug 26 18:24:00 | 7m 00s | GitGirl - Conflict Resolver | I like this idea. Wall jumping was kinda weird but otherwise, cool! |
| Aug 26 18:28:00 | 4m 00s | 6th Station | My favorite movie :). Everything was good except the audio cut out on every other station. |
| Aug 26 18:39:00 | 11m 00s | The last time crystals | Woo I beat the boss. Couldn't get past the level above the first screen. |
| Aug 26 18:42:00 | 3m 00s | GYAH | Cool rope physics. |
| Aug 26 18:49:00 | 7m 00s | Hunger Clock, Literally | This is fun! I made it to the bottom (nothing after that?). Also, I don't really like the while (SPACE_PRESSED) jump thing. I think most people are used to Mario where pressing space means you leave receive an upward impulse. |
| Aug 26 18:54:00 | 5m 00s | Unreliable Robots | Cool idea. Reminds me a little bit of Ratchet and Clank Crack in Time. I can clip through any walls btw. |
| Aug 26 20:30:00 | 1h 36m | 10 | That was cool! I wish I wasn't so bad at bullet hell. |
| Aug 26 20:34:00 | 4m 00s | Frost | Good art. I'd suggest you take a look at the camera logic. It's kinda shaky. |
| Aug 26 20:38:00 | 4m 00s | 10 Seconds Before Flush | I like the visual style. Not a big fan of poo, but at least it looks sharp. Cool backwards shooting mechanic. |
| Aug 26 20:41:00 | 3m 00s | Origin Within | I like the graphics a lot. The controls were a bit slow to respond. |
| Aug 27 02:17:00 | 5h 36m | The children's songs | This was fun! I'd suggesting adding a bit of difficulty by not letting the blobs sing the tune before you accept the challenge. |
| Aug 27 02:20:00 | 3m 00s | NXTWPN10 | I love every single thing about this. Fun music, cool bullet types, awesome visuals. |
| Aug 27 03:51:00 | 1h 31m | Taquito Tower | This is in my top 3. I love taquitos so much. |
| Aug 27 03:57:00 | 6m 00s | Deep | I like this idea a lot, would love to see it expanded into a full game. I thought that collisions were a bit off with moving platforms. |
| Aug 27 04:35:00 | 38m 00s | 10 Second Doctor | I actually managed to cure 3 people. This is tough. |
| Aug 27 04:50:00 | 15m 00s | Freeze Box | I enjoyed rolling my box :) |
| Aug 27 20:29:00 | 15h 39m | Labyten | I think you start off too easy. Ramp up the difficulty quicker. Otherwise, good maze game. |
| Aug 27 20:32:00 | 3m 00s | Penpals | Cool game. Adorable story. Weird collisions on the sides of platforms. |
| Aug 27 20:40:00 | 8m 00s | Duel | Kinda like a cooler rock, paper, scissors. Coulda used some animations for gun shots. |
| Aug 27 21:07:00 | 27m 00s | The Story of Tim | I finally beat it, without a trackpad I might add. Cool game. Short but sweet. |