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Alink

Feedback comments for LD27

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TimestampSince previousGameAlink's comment
Aug 26 03:45:00 Apple Harvest Simple but still with some nice visual details.
Aug 26 03:54:00 9m 00s Clockwork Cat Brilliant. The idea to manually rewind the time and how it's bound to the mechanisms is so much better that the obvious simple checkpoint to reach. <br/> <br/>Graphics and music is lovely too.
Aug 26 13:01:00 9h 07m TickType Fun innovative typing game. Hard mode is hard, but I will try again after playing many other LD games and thus having a fine grasp of what 10 seconds is.
Aug 26 13:06:00 5m 00s One Slice Too Many Quite puzzling. The way the keys works was innovative.
Aug 26 18:40:00 5h 34m Demon Infiltration Good game with some nice ideas. The puzzles were surprising hard to figure out. I think the player should be forced to use the rocks. I found out about it only at my second run and it made the game better.
Aug 26 19:14:00 34m 00s Origin Within Genial idea about how to use the theme to still have a big map to explore in a 10 sec range. And the various unlocks are nicely done. <br/> <br/>The graphics are lovely, but why so small? I zoomed and big pixels are good with such pretty sprites.
Aug 28 18:46:00 47h 32m The qi quest Cool game and presentation. I liked the mouse interface but I had troubles with the perfects (not even sure what is a 'perfect' exactly, just the angle?)
Aug 28 19:25:00 39m 00s 10 seconds to save the day Good story and the last 10 seconds idea was well used.
Aug 29 00:45:00 5h 20m TenTen Rush Great job in all parts. The character change was a good idea to break the repetitiveness of this genre.
Aug 30 21:04:00 44h 19m 10 Seconds and The Wizard Fun simple game. Flying keys a bit hard to hit, ended up spam click more that aiming/timing. But the "secret" and quick reaction puzzle were well balanced.
Aug 30 21:14:00 10m 00s 10 Second Paper Flight Hard to understand how to play well, but I had few good throws. Maybe need more feedback clues?
Aug 30 21:19:00 5m 00s Space Jam Graphics and sounds are very nice, but I am not sure about the fights, is there a winning strategy ?
Aug 31 21:10:00 23h 51m Chronored Very fun, challenging but perfectly balanced.
Sep 4 20:38:00 95h 28m 10 Second Tofu Very well polished game. For the click problem, I suggest to mention the arrow keys method in the description.
Sep 8 14:00:00 89h 22m Aliens on a Schoolday?! Excellent. The laser idea was really fun and well executed. Nice replayability too.
Sep 10 12:39:00 46h 39m BIRTH Interesting flying mechanic.
Sep 10 12:46:00 7m 00s Buzzbuster Wow, really fun innovative way to make a breakout. I especially like how you integrated the bee theme in the look and gameplay. And the idea that bees stings (which means that there is a risk with to have too many "balls") is brilliant.
Sep 10 14:49:00 2h 03m Dango Rush Good game and fun to learn. Perhaps start with easier enemies (less or even no shoots, slower, weaker, etc)?
Sep 10 15:08:00 19m 00s Deadly Sunrise Very fun. Hard but very well balanced. Good levels with multiple paths. Really nice job.
Sep 12 11:17:00 44h 09m Descent Alpha The jump is a bit weird and the enemies too annoying, but I I loved the idea and art style.
Sep 15 08:21:00 69h 04m Lil' Kingdom Strives To Survive Very interesting take on RTS and the theme. The result is pretty good. Keep adding new stuff (even just new maps) and I could play a long time.
Sep 15 21:39:00 13h 18m 10 seconds to escape from Hell Surprisingly hard, not sure why. The contrast between the different art styles is a bit weird but it's better that the usual bare blocky look.