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Alink's games and stats for all events →
| Timestamp | Since previous | Game | Alink's comment |
|---|---|---|---|
| Apr 29 16:52:00 | A Square In A Room | Brilliant simplicity. And nice attention to details with the different color fading and how the light propagate. Just missing seeing the whole map at each end. <br/> <br/>PS: That's very stupid of me, but when I hit my first red wall, I incorrectly assumed that now all walls were killing me, and thus also avoided the gray ones (which sadly are not on the way for 3 levels) and I always ended up on the reds, preventing me to understand my error and thus using the highlight helper. Since like that it was a bit frustrating and looked too hard, I almost gave up. Maybe mention something about the red/gray difference in description? | |
| Apr 29 17:30:00 | 38m 00s | Togglio | Quite confusing at first. I finally understood but maybe the description should explain it a bit more. <br/> <br/>But interesting and innovative concept, even if it quickly becomes hard. |
| Apr 29 19:45:00 | 2h 15m | Minyrinth | Very fun, and with good stress. The fact that getting power-up is often risky adds a lot. |
| Apr 30 11:30:00 | 15h 45m | Block Disco | Very fun. Nice usage of physics and good variety of blocks. |
| May 1 00:18:00 | 12h 48m | Round Box | Well done. I am usually not a fan of this kind of rhythm based game, but this one is really cool. The simple toggle mechanism is so much nicer than the usual multi-color/keys stuff, especially when the speed increased. <br/> <br/>I think what I like is that you must quickly choose between options (toggle or strafe, get the bonus or not), instead of being forced to follow a fixed sequence. <br/> <br/>Great sounds choice too. |
| May 1 00:37:00 | 19m 00s | Mini Mix | At first, I thought that only having one level would be boring, but it evolves nicely. Good job making puzzles with that constraint. |
| May 1 01:06:00 | 29m 00s | Boximalism | Fascinating, and the execution is fantastic. The cryptic (but important) instructions also adds a nice layer of mystery. |
| May 2 12:53:00 | 35h 47m | Centroid | I had trouble with the titlescreen, but the game idea is neat, and surprisingly I never saw it before. |
| May 3 12:16:00 | 23h 23m | MiniMai | Fun game but very hard. I tried a lot but the boss is a bit too unpredictable, sill a good boss fight too. |
| May 3 21:38:00 | 9h 22m | Atrakt 4096 | A lot of interesting mechanics and well executed, but quite unclear at first. I got stuck at stage 4 (just an empty room with a closed red square?). |
| May 3 21:49:00 | 11m 00s | Shoot the Apple | There is potential, but much too easy. Just fixing the bouncing angles (like a billiard game) could make this an excellent challenge. |
| May 3 22:07:00 | 18m 00s | D.RE.U | Very funny with some good puzzles. Valve should hire you for Portal 3 ;) |
| May 4 11:14:00 | 13h 07m | Black Square | Deliciously retro. |
| May 4 11:41:00 | 27m 00s | The Parasite | Very good. The stamina/eating/digging mechanism and the semi-random levels are cool innovations. |
| May 5 21:35:00 | 33h 54m | Too Few | Great atmosphere (only miss gunshots sounds). Not sure about the "game". <br/> <br/>BTW you can survive the gunfight. |
| May 5 21:53:00 | 18m 00s | silly squares | Good game. Difficulty is perfect IMO. Just hard enough to not be frustrating. <br/> <br/>The little texts and the unusual key/door mechanism are good ideas. |
| May 5 22:01:00 | 8m 00s | Mininal Risk | Simple but sill fun. I Really wanted to play more levels after that. Bonus point for having an AI in your first game. |
| May 8 00:09:00 | 50h 08m | A Game of Numbers | Excellent math game. Fun and probably have good educative value. Good job on the level design too, I imagine there are not easy to create. Only lack sounds, but the shaking effect was a nice idea to make it less static. |
| May 9 19:22:00 | 43h 13m | Clown fixer | The characters are nicely done. I assume the bare background is because of the theme? <br/> <br/>Text only looks like dots for me. (on Linux, maybe missing the fonts?) |
| May 9 19:30:00 | 8m 00s | Stress Test | I like the high inertia, but the collisions seems very imprecise. Good levels and the difficulty is well tuned. |
| May 9 19:39:00 | 9m 00s | Sniff | I was not fan of the drug theme, but the execution make it funny. Various good ideas like the hidden streets or the balance between speed/protection/goal. Nice arts too. |
| May 13 20:17:00 | 96h 38m | Mix | Very fun. I like the contrast between the beginning when you have time to do optimal moves, and the end where it becomes very hectic. |
| May 13 20:47:00 | 30m 00s | Minimal Annihilation | Excellent. Very good music and nice arts. |
| May 14 20:43:00 | 23h 56m | Zip | Nice idea and good levels, really fun to play. <br/> <br/>BTW, I found your game via reddit, and I had a hard time to find it here (I guess searching 'zip' return all games providing a zip file) |
| May 16 17:38:00 | 44h 55m | You Must Escape | Really well done. The basic idea and its implementation are already nice, but you also added other very good gameplay elements. Great level design too. |