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Alink

Feedback comments for LD28

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TimestampSince previousGameAlink's comment
Dec 17 00:50:00 Stingtime for Hitler Quite weird at first, but after that it all makes sense and gives a good puzzle. The look and animation are very nice.
Dec 17 01:02:00 12m 00s Love or gold Really weird control choice. The bullet push mechanic is a good idea but I miss a jump ability to use it correctly.
Dec 17 01:48:00 46m 00s Str1ngle Great idea and a lot of good vibes from the execution.
Dec 17 18:23:00 16h 35m The Wizardry of Differentiation Fun and smooth impressive number of stuff on screen, really pleasing to kill and collect (only wish some magnet). The weapon variety was really cool.
Dec 18 00:46:00 6h 23m YOGO PATH Wow, very impressive. It's rare to have a new jump mechanic and this one is really fun. Also works well with the generated levels. I loved the look and all its nice little details like the spotlights in the background. Bravo/
Dec 18 01:11:00 25m 00s Jump Chip Great idea and superb arts with many fun little animations. Also nice to have new special stuff almost each level instead of just harder platforming. Hard to get remember which is which, but I found that using different hands help (one on letter, the other on arrow).
Dec 18 02:11:00 1h 00m The Follower Love the idea, but not enough gameplay right now. Just adding something to mine underground would be enough. That said, this genre is ambitious for a 48H game, but the current stuff is well done. <br/> <br/>Little bug report: got a permanent earthquake because I did something with UI during one.
Dec 18 15:43:00 13h 32m You only get one arrow More fun than it looks at first. Boss seems too hard for me (unless there is a hidden winning strategy?)
Dec 18 15:50:00 7m 00s Round toe Funny idea. I didn't thought that any innovation was possible while keeping the tic-tac-toe rules. Next step: invisible moves!
Dec 18 15:58:00 8m 00s lights out Impressive number of new good mechanics in that one bullet idea: giving more light when fired, the charged shoot (almost didn't notice it), the bouncing, the enemy trying to catch the bullet instead of you. Also visually well done.
Dec 18 21:50:00 5h 52m The Lone Tower Simple but fun game. Nice variation on the tower defense genre and good use of the theme.
Dec 19 01:29:00 3h 39m Only One Chance Love the art style and the tone (dialogue and music). Nice work.
Dec 22 19:01:00 89h 32m Unibrow A lot of contents and variety. The battery limits were a bit annoying but I the dimension idea was well done
Dec 22 19:09:00 8m 00s clic only I love the simple art style and its 3D effect. Main mechanic is strangely fun and the little twists are nice. Small request for 1-button game: add keyboard support (like space key) for tired finger.
Dec 22 19:28:00 19m 00s Protoport I like the idea and the execution is good but I am very bad a this game and can't get far :(. I suspect that it's because it needs a lot of anticipation and the traps change each time (usually it's a good thing, but here it's evil)
Dec 22 19:43:00 15m 00s The Last Rock Very fun physic effect, and the pixel art make it really special. Almost missed the bulldozer (thanks comments). I would really like to play more of this.
Dec 23 14:32:00 18h 49m One Seed I love procedural trees and those are nice. Not much gameplay, but the style has potential. I hope you did well at your exam, I love LD but studies and family are indeed more important.
Dec 23 14:44:00 12m 00s One-legged man Funny take on the theme. Also good because games rarely focus in handicap. BTW the thrower was very hard.
Jan 6 22:23:00 343h 39m Too Many Guns Bro A bit hard but very fun, and nice physics effects.
Jan 6 22:29:00 6m 00s One Shot Cool concept and very satisfying to play. The rolling animation on balls is a nice addition.
Jan 6 22:38:00 9m 00s Better Half Nice game idea and well done. Is there a way to speed up the timer after collecting all coins?
Jan 6 22:41:00 3m 00s Sugar Rush Crazy and hard to control, but the fit very well the sugar rush idea.