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Feedback comments for LD26
yellowlemming's games and stats for all events →
| Timestamp | Since previous | Game | yellowlemming's comment |
|---|---|---|---|
| Apr 29 16:39:00 | You are the Minimalist | You should make the red x close the game | |
| Apr 29 16:49:00 | 10m 00s | curves | it does not appear to run on my computer(windows 8 64 bit) says could not find java se runtime environment |
| Apr 29 16:56:00 | 7m 00s | Way of the cuburai | It would be good if controls were stated within the game. It plays fairly well but it just seems rather basic and doesn't really interest me too much |
| Apr 29 19:17:00 | 2h 21m | PEW! | It looks really rather nice and if it could be turned into a proper game I think it would be great, it's just a shame there isn't really much to do other than make the framerate drop |
| Apr 30 14:52:00 | 19h 35m | Red Swarm | looks and plays very well |
| Apr 30 14:58:00 | 6m 00s | Katana Adventures II: The Reckoning | It appears to be made well but I can't help thinking that a game without purpose isn't particularly fun, the sound also broke very early on and you should probably stop the player walking into darkness and have a set end to the game instead, also not show the player the planes that the background is constructed from as it shows how basic it is |
| May 1 14:58:00 | 24h 00m | The Call | really well done and a very clever minimalistic game |
| May 1 15:00:00 | 2m 00s | Shnake | I cannot run this since it's an apk |
| May 1 15:09:00 | 9m 00s | Life Of the "J" | the controls weren't particularly clear, neither was it very clear what the striped squares did |
| May 1 15:18:00 | 9m 00s | Euphoria | the movement was rather difficult to use and there was some odd transparency from the suspended rail thing but it still looked rather nice and was a good idea |
| May 1 15:22:00 | 4m 00s | Duck Balloon | it played fairly well but missiles certainly appeared to be rather too slow, and I'm not sure why you would use the space bar when you can use x |
| May 1 15:26:00 | 4m 00s | _M_ | it's difficult to work out what to do but it is really well done |
| May 1 15:37:00 | 11m 00s | Guru | really amazing game, but I cannot do that fish puzzle at all |
| May 1 15:45:00 | 8m 00s | Critical Mess | very challenging enjoyable platformer, the switching dimensions is a great part of the game |
| May 1 15:55:00 | 10m 00s | Runaway Money | it can be very difficult to see where you are when invisible but otherwise a solid game and being forced to set controls was a very good idea |
| May 1 16:02:00 | 7m 00s | Digital Chew | I really like the viewpoint, the graphics and the movement, however, I didn't really know what I was doing other than shooting things |
| May 3 18:13:00 | 50h 11m | mungeon | A rather fun game, looks nice and fits the theme well, although I think it would be better if the enemies were more challenging and there was more indication of when there was an attack, such as being able to create an attack when there are no enemies around, making it clear that I was pressing the correct button and giving an idea of the range of attacks. |
| May 3 18:26:00 | 13m 00s | Controlled State | I rather like the feel of it, the grey colours help to give it a depressing feel although I can't help thinking that they were probably the default colours as well, also, the guards were hard to distinguish as guards to begin with, I assumed they were some sort of security camera |
| May 3 18:30:00 | 4m 00s | Shape of magic | it works well, but it isn't really very fun, more of a fill-in the-space thing |
| May 4 05:18:00 | 10h 48m | Nerdogochi | really entertaining game |
| May 4 05:22:00 | 4m 00s | One fine morning our machines are gonna cut us down | this game is incredibly difficult but fun nonetheless |
| May 4 05:29:00 | 7m 00s | hru | a very nice game |
| May 4 05:34:00 | 5m 00s | MiniCrawl | nice idea, but I really don't like the controls, I keep using up the health potions, I would much prefer wasd |
| May 4 05:42:00 | 8m 00s | The Time Saver | it fits the theme well but it doesn't seem very interesting, mostly due to how slow it is to move anywhere |
| May 4 05:46:00 | 4m 00s | Square Wars | a rather good game but a tutorial wouldn't go amiss and it is very difficult to predict where units will actually go |
| May 4 05:48:00 | 2m 00s | The Theft of Colour | it appears that there is no exe in the file, only a shortcut to an exe |
| May 4 19:09:00 | 13h 21m | Box's World | it certainly fits the them well and looks fairly good, if a little featureless at times, but I had no idea what i was supposed to be doing because I couldn't really see anything |
| May 6 05:18:00 | 34h 09m | .Dot | looks and plays very well although there wasn't much need for the stopping time ability, I was able to complete it very quickly without |
| May 6 05:28:00 | 10m 00s | Bridge Crosser | I'm surprised a game about an odd looking chicken crossing a bridge could be so fun |
| May 7 19:25:00 | 37h 57m | Square Heart Flower | the graphics are great and I rather like the way you were able to get across the cubes' messages using symbols. The sound also work really well for the game |
| May 8 18:51:00 | 23h 26m | QMD | it just crashes while loading the first level. I am using windows 8 64 bit |
| May 8 19:01:00 | 10m 00s | Matt and Raggie: the day after | rather nice graphics, sound , design and general game although the placement of objects just seems to be rather trial and error |
| May 8 19:07:00 | 6m 00s | Heart Attack | nice idea although it is mostly mashing buttons, it would be so much better with a heart monitor |
| May 8 19:11:00 | 4m 00s | make a binky | rather good application of the theme, I would prefer it if the 0 of y was at the bottom, it just feels odd increasing y to have the character move down |
| May 8 19:16:00 | 5m 00s | Cruxton | Pretty nice simplistic game. I must say that being able to restart from in the game would be a lot better than having to refresh the page every time I die |
| May 8 19:21:00 | 5m 00s | Hadron the Uniter | looks like it is a fairly nice game but I don't really know what's going on |
| May 8 19:27:00 | 6m 00s | Rainbow Train | my fingers certainly get very tired while playing this game and the button-mashing stamina appears to be pretty much the only challenge-the circles were not really much of a challenge. But otherwise it is a rather nice game, despite he pain on my fingers. |
| May 8 19:30:00 | 3m 00s | Raining Shards | game certainly works very well and can be quite challenging to stop the things going off the screen |
| May 8 19:37:00 | 7m 00s | Minimalist Horror Story | good job on this game, I personally think that there should have been some noises throughout, just to show that the game hadn't broken or something |
| May 10 20:27:00 | 48h 50m | Rogue Pirates | it looks really nice and is very well made, I particularly like the odd physics but I think that a free-rotation would make it much better, and feel more like a ship rather than a slow moving square |
| May 10 20:38:00 | 11m 00s | Iceberg Explorer | this game is really good in virtually all aspects. all I would say is that it would be better to have some background music |
| May 10 20:41:00 | 3m 00s | Save the potato! | very nice fun and challenging game, music would make it better and the potato felt a little unresponsive as in it was slightly slow to react |
| May 12 15:48:00 | 43h 07m | Running With Swords | this plays really well and is rather fun to play, it can be really difficult to judge the jumps however |
| May 12 15:52:00 | 4m 00s | P-MNMSAOD | This game seems like a good idea and visuals re rather nice but it is very difficult to control; I couldn't properly use the controls so resorted to mashing all the buttons |
| May 12 16:00:00 | 8m 00s | Way Home | This is a rather nice game with very nice looking visuals, I personally think it would be better if you could maintain the selection of a ship until you click elsewhere on on another ship |