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Feedback comments for LD26
UltimateWalrus's games and stats for all events →
| Timestamp | Since previous | Game | UltimateWalrus's comment |
|---|---|---|---|
| Apr 29 17:11:00 | Dropblocks | This looks really awesome, it won't run on my computer though :[ <br/> <br/>Windows 7 32-bit: When I run the EXE I get a white window saying SDL_app. Then a popup that says LD26.exe has stopped working. It allowed me to click "Debug" after which MSVC opened saying "Unhandled exception at 0x00000000 in LD26.exe: 0xC0000005: Access violation." The assembly line it crashed on was "011B711F push dword ptr [esi]". Hopefully something there is helpful... | |
| Apr 29 21:36:00 | 4h 25m | DropPix | Nice, solid puzzle mechanic. It was a bit too easy for me though. Perhaps having another mechanic, like breakable blocks, could have made for more challenging puzzles. |
| Apr 29 21:47:00 | 11m 00s | Nano | Cool game, I liked the quantum theme and the voxel graphics. |
| Apr 29 21:56:00 | 9m 00s | Illuminion | I like the look of this game and the concept shows promise. It's a bit of a drag right now, though, due to the slow player movement. |
| Apr 29 22:09:00 | 13m 00s | INO | It's fun, and the music is seriously cool. I'm guessing you might be left-handed as the controls were quite the opposite of what I'd expect for an isometric game. I think the standard would be to use the arrow keys and have "up" correspond to northeast (rather than northwest). |
| Apr 30 22:29:00 | 24h 20m | Astral Offset | Really awesome, I love the titular mechanic. It takes the whole Animal Crossing-style scrolling to a level beyond just aesthetic. My favorite I've played so far. Nice job! |
| May 1 01:04:00 | 2h 35m | MiniCave | Nice one! It's a funny/cool concept. My only suggestion is regarding the balancing. I think the most powerful weapon should kill enemies in one shot. It's a little dissatisfying to just sit there kinda chipping away at the enemy's health even when using a weapon that appears powerful. |
| May 1 03:42:00 | 2h 38m | # | very nice! i like this one. it's fun, and the squares make really cool patterns. |
| May 7 00:18:00 | 140h 36m | Drimonna | Nice job, very elegant game design. |
| May 7 01:09:00 | 51m 00s | YLBIN | the "snake with gravity" idea is brilliant. my suggestion would be to switch to a non-web based engine for your games (Multimedia Fusion 2, Unity, Game Maker, etc.). that's just my preference though... i think it's dumb that anyone would want to play a game in windowed mode, period, so my opinion might be skewed :P |
| May 7 09:07:00 | 7h 58m | Princess Chardonnay in Bomb Kingdom | I really like this, it's a very cool short puzzle game. I love how the bombs' movement seems very analog yet is deterministic. I'd really love to see a post-compo version with sound, as that's all it needs to feel totally complete and polished. |