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Feedback comments for LD26
robc's games and stats for all events →
| Timestamp | Since previous | Game | robc's comment |
|---|---|---|---|
| Apr 28 13:55:00 | Minima | It's interesting. Unsure what it is - but it's got a rather unique little quality to it. | |
| Apr 28 13:59:00 | 4m 00s | Blockade | 'tis quite fun. Interesting little take - I can imagine the visual being a representation on some battle computer or such. <br/> <br/>It did throw me off at first being two player, but besides that, it's a good little strategy game. |
| Apr 28 14:01:00 | 2m 00s | GRAViTRON | Quite a nice one. <br/> <br/>Certainly agree with the other comments about the player, but the visuals are great, and the controls work fairly well. <br/> <br/>I'd be tempted to have the camera lead the player a bit, just to make it a bit easier to not run into a black hole - but regardless, it's a great little game. |
| Apr 28 20:07:00 | 6h 06m | On Minimalism | Excellent game. Tone really fits in… and the controls are spot on. |
| Apr 29 09:51:00 | 13h 44m | Rebound - Creatively Bankrupt | Interesting take. Controls feel rather solid, and it's quite fun scrambling to get the pole to rotate properly so it can be propelled through the stage. |
| Apr 29 21:27:00 | 11h 36m | MiniCity | Nice version of the concept. <br/> <br/>Found it a little too fiddly to place roads & buildings though - would prefer a smaller grid (and uniform roads). <br/> <br/>Impressive to see a simulation like this in the 48 hours though :) |
| Apr 29 21:38:00 | 11m 00s | Dark Wayne | Interesting - the mechanic to switch layouts certainly leads to some interesting level design. |
| Apr 29 21:51:00 | 13m 00s | Jumps-- | Some solid challenge in this one, along with some nasty (in a good way) level design. <br/> <br/>Quite like how it took the basic platformer trope & added the limited jumps. |
| May 1 05:56:00 | 32h 05m | C [DOT][DOT][DOT] | Quite like this one. <br/> <br/>Love the effect when you drop a bomb - makes the act of doing so rather epic. <br/> <br/>Only thing I'd really change would be the scrolling - the fact it was tile-by-tile instead of a smooth scroll made it feel a little odd, but besides that, there's certain a great little gem here which you could take further :) |
| May 1 06:08:00 | 12m 00s | We Call it Tactics | Nice little RTS. <br/> <br/>Agree with the need to be able to get more units. Would also be nice (in an expanded version) to have an objective to attack or something. <br/> <br/>Certainly has a lot of potential for a larger scale game :) |
| May 1 06:13:00 | 5m 00s | qob | Interesting little puzzle game. Would have loved a solo mode, but besides that, it's certainly an interesting concept. |
| May 1 06:30:00 | 17m 00s | People | Great atmosphere - the way it slowly builds up was quite rewarding. |
| May 1 06:34:00 | 4m 00s | PONK | C64 for the win. <br/> <br/>Fun little pong game - though not so much when you have the emulated joysticks setup in a weird way ;) |
| May 1 06:44:00 | 10m 00s | The Haunting of the Torus | Like the reverse firing mechanic - only downside is that the playfield feels a little too constrained - so it's fiddly when you're run to the boundary and can't move any further to get it to fire correctly. <br/> <br/>Feel like the Torii was a little over powered - probably needs some feedback as well to signify that it's actually been hit. <br/> <br/>Still, there's the groundwork for an interesting little blaster though :) |
| May 1 06:54:00 | 10m 00s | Ma Mini Slim | Quite a fun little one. <br/> <br/>It can be a challenge though (I was stuck on that second stage), but I did have a few laughs based on how my little robot did collide into things. <br/> <br/>Certainly worth checking out :) |
| May 6 09:45:00 | 122h 51m | .Dot | Quite dug the audio & visuals. <br/> <br/>Neat ability to stop the level, but I think the ability should be time limited - so it's a challenge to have to set it up right, instead of the hold it down constantly which could be done. <br/> <br/>Should be interesting with more levels though :) |
| May 6 10:20:00 | 35m 00s | Platonic Dot Solid | Really fun. <br/> <br/>Did find myself cursing a bit with the jumps, but as others have said - the respawning happened to make it less of a pain. <br/> <br/>Certainly some grounds for a great game. Will try to go back & finish it. |
| May 10 05:57:00 | 91h 37m | Mobius | Great use of a 1-button control scheme. <br/> <br/>Very unique little platformer - certainly was a great challenge, and a nice take on the genre. |
| May 10 08:53:00 | 2h 56m | Yellow Space | Great job with the feeling of speed - you really do feel like you're getting faster as you speed up. <br/> <br/>Controls work great too, and the style is certainly a great one for minimalism. Low polygon graphics for the win :) |