Foon → Ludum Dare Explorer → LD26 → Feedback comment stats → rezoner
Feedback comments for LD26
rezoner's games and stats for all events →
| Timestamp | Since previous | Game | rezoner's comment |
|---|---|---|---|
| Apr 29 20:13:00 | shon | Chilling mood | |
| Apr 29 20:17:00 | 4m 00s | ++Pet; | I have no idea what I am doing, still having fun \o/ |
| Apr 29 20:29:00 | 12m 00s | Sightless | What a happy game :D Music makes me think about hours spent on Fostral in "Vangers" |
| Apr 29 20:36:00 | 7m 00s | A Bird's Love | Trivia: my cat sat on "space" and beat the game <br/> <br/>despite of that very cheerful entry :) |
| Apr 29 20:39:00 | 3m 00s | Be Still | That is the second game that my cat has beaten just by holding space :) Love the idea and mood, but it surely lack some engaging parts. |
| Apr 29 21:01:00 | 22m 00s | M-Cubed | I love the ... polygon animal, feels like Salvador Dali. The assets could be more consequent, overall quite a well established entry for a 48h |
| Apr 29 21:12:00 | 11m 00s | Ablaze | That's interesting game. It really reminds me of some early puristic space sims. Good base for some space trading game. |
| Apr 29 21:18:00 | 6m 00s | TNAFT | Great social experiment! Yet I am a bit sad that people don't agree with my colors :) |
| Apr 29 22:24:00 | 1h 06m | Save the Potato, Save the world. | Epic graphics, I kind of don't like making jumps of faith, but great entry overall. |
| Apr 30 08:44:00 | 10h 20m | Unfurl | This is my favorite entry so far. Deserve more attention. Although it is based on a real game I still give it high innovation note for promoting lesser known board games. |
| Apr 30 08:58:00 | 14m 00s | Serenade | She must think that I am partially deaf... :| Like it, feels rewarding due to the dating factor :) |
| Apr 30 09:07:00 | 9m 00s | Pillar | Of course when I got spell 3 I immediately went to destroy the village (: Capable engine, well executed graphics but lacks some idea for gameplay. <br/> <br/>Speed up both player movement and windows pop-outs. Think about something more engaging to use this (very cool!) cube terrain. |
| Apr 30 09:14:00 | 7m 00s | The Darkling Plain | Great idea! Feels like Cannon Fodder mixed with Armor Alley. Hope to see it improving. |
| Apr 30 09:18:00 | 4m 00s | Togglio | Hahaha, I laughed. Nice concept to be improved with more things like labyrinths and traps. |
| Apr 30 09:50:00 | 32m 00s | Huoheian | Love the assets. Very well polished and executed however lacks some engaging elements. <br/> <br/>Because of these spikes you could literally remove character movement anyways because all you want to do is stay in the middle for the whole time. <br/> <br/>Great base for improvements. |
| Apr 30 19:18:00 | 9h 28m | Escape | Interesting idea. Have figured out what's going on after a while - still haven't managed to get out of dungeons. This game is begging for some sound effects. |
| May 1 10:38:00 | 15h 20m | Pieces | Awesome idea! Very fresh and interesting. Enjoyed the calming experience. |
| May 1 10:51:00 | 13m 00s | Gods Will Be Watching | Superb. I quickly identified with the crew. Would love to see their further adventures. |
| May 4 15:59:00 | 77h 08m | People | Beautiful experience. Lacks of some difficulty but who cares - ambiance and aesthetics of this game rewarded me enough for a patience. Very good sound. Also thanks for your comment. Cheers :) |
| May 5 09:00:00 | 17h 01m | Hiddensquares | Kinda way too hard even with instructions. Top notch sound experience! |
| May 5 09:07:00 | 7m 00s | ... | Interesting levels and nice audio. Good job. |
| May 5 21:01:00 | 11h 54m | Minimalistic PotatoPeople | Wow, this is really fancy idea - the ruleset should be simplified in both complexity and visual design so it would be more appealing for average players. Also I am Polish so you kind of bought me with vodka (: |
| May 7 13:14:00 | 40h 13m | Minimalist Multiplayer | With 10 people it is getting actually fun. <br/> <br/>Could be easily improved if the balls had acceleration and collisions instead of instant movement. <br/> <br/>Then you can easily tell who should get the point by comparing velocity and direction vectors http://cssdeck.com/labs/i2yncyr8 <br/> <br/>Psychadelic soundtrack :P |
| May 7 16:33:00 | 3h 19m | Critical Mess | Pretty cool. Would be nice if there was "just peek into another dimension" feature |
| May 8 13:51:00 | 21h 18m | TOOM | Why so short! Awesome mood ruined by the cliche farting-humour in the end. Reminds me of Dreamweb (dos/amiga). Five stars everywhere - except humour (: |
| May 11 14:35:00 | 72h 44m | Sociales Santillana | Hey this is actually a fun game when you realize it's 3d and read the instructions! Good job. |
| May 11 14:50:00 | 15m 00s | Drug Hunt | Soo.... Wario Ware for drug addicts? You ain't need to be epileptic to get seizures from this one... I am freaking love it! |
| May 11 14:56:00 | 6m 00s | Block Hat | Hey cool idea and execution! I really like how your coding skills are improving. Your code architecture is really close to my preferences. |
| May 11 15:18:00 | 22m 00s | Potato Dungeon | Hello jam winner! I am sure this will be a hit if you decide to finish it. |
| May 20 19:24:00 | 220h 06m | The Only Winning Move Is Not To Play | White is my favorite color so u get 5 in graphics. |