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Feedback comments for LD26
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| Timestamp | Since previous | Game | QXD-me's comment |
|---|---|---|---|
| Apr 29 20:21:00 | Stranded | Conceptually I do like the idea of a restricted text adventure game like this (it's essentially a twine game but without the hyperlinks) and it is minimalistic. <br/> <br/>On the other hand I didn't think the text was all that well written or interesting. It also didn't go anywhere. I'm not trying to be negative, but it kind of seems that if a game contains only text and minimalist interactions then at least one of those should be engaging or interesting. | |
| Apr 29 20:37:00 | 16m 00s | Another Minimalistic War | Pretty fun. Somewhat of a mess aesthetically, but mechanically solid (apart from being a bit easy). Nice first entry. <br/> <br/>p.s. that enemy death sound made me laugh way more than it should have - one of those "so bad it's great" moments |
| Apr 29 21:06:00 | 29m 00s | What Would You Do? | I quite liked it for the most part. Some of the more serious parts seem to have been handled a little heavy-handedly but on the whole it was good. <br/> <br/>One bug I noticed: the reaction to the choise talk to him in person or go to robbery site is backwards |
| Apr 29 21:29:00 | 23m 00s | Lead the Bunny | I really like that control scheme. It took a few levels to get used to it so maybe it could use a bit of polish to make it more "beginner friendly"? <br/> <br/>The only criticisms I have are that limiting the frequency of my dashes seems a bit arbitrary since it isn't actually timing me. And similarly, lives seem like an unnecessary retro throwback - it takes a more polished game than this to get a replay out of me. <br/> <br/>But on the whole it was good. |
| Apr 29 21:54:00 | 25m 00s | SOLIX | Ok, so this game is great, far better than my sleep-deprived brain can fully appreciate. <br/> <br/>The only issue I has was that on the last level I thought the controls were a bit icky, but then I realised that I was just trying to solve the puzzle wrong and everything was fine. |
| Apr 29 22:14:00 | 20m 00s | Balls Balls Balls | It's like a more visually appealing version of snooker/golf! <br/> <br/>It was fun although the controls were a little annoying at times. I liked the music but, call me greedy, I would have like some sounds effects for the click and the balls rolling. <br/> <br/>The ending of the levels (and the entire game to some extend) reminds me of Auditorium... in a good way. <br/> <br/>I encountered a bug where one of the balls that was moving really fast disappeared off the screen :( |
| Apr 30 19:14:00 | 21h 00m | EmotimCrawl | Aaah... the old create levels in notepad, I've done that before. It turned out to not be as good an idea as I thought it would be. |
| Apr 30 19:21:00 | 7m 00s | Minimal Ammo | Pretty funny, although as jolle said you aren't allowed to use sounds (or any content) from the internet. You might want to take a look at the rules for next time. |
| Apr 30 21:42:00 | 2h 21m | dotLife | This was really good. I especially liked the atmosphere of it. My only criticism would be that I found the audio a little annoying, not a huge problem. <br/> <br/>Also, you shouldn't really be tweaking gameplay after the deadline, we're supposed to judge what was done in the 48hrs so that stuff should go into a post-compo version instead. |
| Apr 30 22:00:00 | 18m 00s | DIG QUEST Deluxe: ASCII Mining Adventure | Funny. Incidentally also pretty fun, although I got squashed between an enemy and a wall and was insta-killed. |
| Apr 30 22:22:00 | 22m 00s | Of Guards And Thieves | Really enjoyed this, hopefully there will still be people playing later. |
| Apr 30 22:28:00 | 6m 00s | To What End? | Weird, I liked it. <br/> <br/>p.s. Nice commentary |
| May 1 20:05:00 | 21h 37m | Gods Will Be Watching | Really good. It was very tense and stressful. |
| May 1 20:16:00 | 11m 00s | Minimalismism | That was good, I really liked how the levels readjusted themselves during gameplay. My criticisms would be that it took a little too long (in my opinion) to get to the challenging parts and also the audio was really grating by the end. Maybe you could randomise the pitch slightly to avoid this? |
| May 1 21:52:00 | 1h 36m | Minimal Memory | Interesting idea, though I found it pretty difficult. |
| May 2 22:53:00 | 25h 01m | Dream Fishing | That was amazing. |
| May 3 20:27:00 | 21h 34m | Showdown by Team Sleipnir | It doesn't really seem like you tried to go for the theme at all but the game was quite fun. <br/> <br/>Also, if you're going to use music try an make sure it fits with the game - the in-game music fit well but the other pieces seemed out of place (although incidentally I'm using the same piece you used in the main menu for my current long-term project's main menu). |
| May 3 20:48:00 | 21m 00s | Chez Angelo | Very nice, reminded me a lot of Thirty Flights of Loving. I hope you continue with it. |
| May 3 20:52:00 | 4m 00s | Complete Revenge: A Hero s Journey | I liked the music but the game was really buggy (web version, Firefox). I seemed to be able to fly if I held space, then my character started facing the opposite direction to the one they were moving in, then they flew off the screen and it went black. I'm assuming that wasn't intentional :P |
| May 4 16:29:00 | 19h 37m | Depletion | This was really good: it created a very tense atmosphere, although it desperately needs some audio. <br/> <br/>I only saw a few buildings near the start then couldn't find any. I don't know if that was intentional, but it would be nice to have more of them appear. There was also occasional pop-in of the landscape, but that was only a minor issue. |
| May 4 16:55:00 | 26m 00s | (R,G,B) | Graphics are great, but it has really bad performance on my computer |
| May 5 14:20:00 | 21h 25m | The Islander | I got this error on startup: <br/> <br/>Could not find the main class: <br/>eu.cherrytree.ld48.islander.GameApplication. Program will exit. |
| May 5 16:31:00 | 2h 11m | Stargazers | Good game, although ascribing a numeric score to my attempts seemed somewhat unnecessary. Firstly because I never really looked at my score, but also because it added absolutely nothing to the experience. |
| May 5 17:36:00 | 1h 05m | LOOP | Really good game, I especially like the bird-like feel of the movement. <br/> <br/>I didn't really like the android port - virtual buttons? Really? (I rated based on the windows version.) |
| May 6 14:36:00 | 21h 00m | F*** This Job | Nice job - simple but effective, what minimalism is all about. <br/> <br/>I wasn't too crazy about the replays though. This isn't Super Meat Boy, with its really difficult levels where you die a lot and it's kinda cool to see all those deaths at once. Here it seemed a little unnecessary. |
| May 18 22:19:00 | 295h 43m | Ball & Cup | Non of the buttons seemed to do anything for me (tried both 'a' and 'left' as well as mashing the keyboard). I was using the .exe on windows 7 64bit. |
| May 19 14:48:00 | 16h 29m | Curiosity | Really good exploration-based platformer. I liked all the secrets (that I found). <br/> <br/>I managed to plant the last seed and still have one left over :) |