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kreischweide

Feedback comments for LD26

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TimestampSince previousGamekreischweide's comment
Apr 29 11:11:00 Newborn That one got a very eerie atmosphere, so I cant seem to find a way to where I seem to suppost to go. But nice style, sound and outer architecture!
Apr 29 14:38:00 3h 27m The Parasite Very nice indeed. Only sounds could have been better (less agressive in tone) and some kind of music would help it alot.
May 1 15:45:00 49h 07m True treasure of Kartoffelschloss Not bad at all! You can feel the strugles with the platforming part here and there. But knowing that no framework was involved its quite impressive!
May 1 15:47:00 2m 00s Everybody Fail Loved the style, fits the theme superb!
May 1 15:54:00 7m 00s Another Minimalistic War Nice first entry! Had fun grinding, but could really use some kind of bait for the mind to stay focused.
May 1 16:11:00 17m 00s Deja vu Great game, this could actually be a good indie game with some smaller additions and more adictive puzzles :)
May 1 16:17:00 6m 00s Lost Colours Nice snake version. Graphics get flickery sometimes and the controls are somewhat hard, but overall the theme idea interpretation is good!
May 1 16:24:00 7m 00s Huit Presentation is great, though the minimalism is hurting the gameplay severly as it does not explain itself in any bit without reading through the instructions. A small overlay with some hints might prevented the initial frustrations :) Other than that, great execution!
May 1 16:26:00 2m 00s Text Parser Platformer Web seems not runable as it uses some kind of old unity player version? Windows client download just prompts an error message about "There should be 'TextParserPlatformer_Data' folder next to the executable"
May 1 16:49:00 23m 00s Lumber Rumble Nice work, but the controls got me confused for a second. Everything fine, but the difficulty should increase at some point :)
May 1 18:33:00 1h 44m UFO Invaders Love Steak Missed opportunity, you could instead have gone for Jam instead of Comp to get the extra 24 hours to finish it :) Otherwise style looks great to fit the theme, audio is in... just a bit more game mechanics could have been enough.
May 1 18:40:00 7m 00s PUZZLE CUBE Idea is great and style went into a lovely direction but I hoped that you got a bit more done due to all things dropped. I guess all the moving around mechanic can get quite difficult once you need to respect to player position and so on :) <br/> <br/>One thing I noticed in the first seconds is that you cant move around the bottom or top of the cube, which would be even more nice.
May 1 21:33:00 2h 53m Broken Balls Works and plays nice, good concept, a bit rough on the controls. Great work.
May 1 21:38:00 5m 00s alphashove Nice style and theme representation, controls are great but for me it was a bit too tedius to just move the "cubes" around with only a single mechnanic.
May 1 21:42:00 4m 00s Ordinal Oh something unexpected :) Great idea and execution, like the approach!
May 1 21:45:00 3m 00s hru Great entry, feels polished on so many levels!
May 2 08:33:00 10h 48m Dodge Reminds me of Geometry Wars Pacifism mode, where you also need to avoid stuff and run through goals. Nice entry, next time try to include some basic effects :)
May 2 08:44:00 11m 00s Spring Somehow reminds me of Codename Iceman and other early games from Sierra. Great artwork, hope you can finish it!
May 2 08:59:00 15m 00s Nothing Fits the theme but to difficulty is way off. Nice art and I love the running animation.
May 2 09:05:00 6m 00s The One Not bad, would've loved a better collision detection (why does it only hit when an enemy is around and the up-hit only works for a very small timeframe) and sfx &amp; bgmusic.
May 2 09:09:00 4m 00s Lightrail Challenging because of the twisted control scheme, maybe a difficulty setting could've helped but avoiding the fading effect on the barriers and the speed. Otherwise great entry!
May 2 09:14:00 5m 00s Gawdamn Aliens! Nice game, definitely fun and very responsive controls. Some aggresive background music and some more detailed sfx could improve the experience. Great work!
May 2 09:19:00 5m 00s Sokolism Does not start, just directly exists without any error message.
May 2 09:32:00 13m 00s please survive Great graphics, wished for some sfx. Had fun :)
May 19 10:05:00 408h 33m Jump On Cube (flash) Nice overall, maybe a retry system would have helped once you fall from higher grounds :)