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HunLyxxod

Feedback comments for LD26

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TimestampSince previousGameHunLyxxod's comment
Apr 29 06:49:00 GUtGD I didn't find how to reset the game after dying. <br/>It's regrettable that there is no ending screen when we reach the end of the level. I think an infinite level with random patterns would have been better.
Apr 29 07:16:00 27m 00s Cubed Dream That was a pleasant game. <br/>I would have preferred that the instruction where available somewhere. I skipped the "when spencer" part the first time and couldn't find how to open the map.
Apr 29 07:38:00 22m 00s Minimal Interaction Warfare That's a good game. It's just unfortunate that the AI is so bad. It's too easy to win with a basic strategy. <br/>Moreover, the simulation is perhaps a little fast. I don't have the time to really appreciate what happens.
Apr 29 08:07:00 29m 00s Phlux Great game. I would have loved more levels but that was one of the best LD game I played so far.
Apr 29 08:32:00 25m 00s BLoX I enjoyed this game. Simple and fun. Sadly, it became a little repetitive after 6-7 levels.
Apr 29 09:21:00 49m 00s ppet -- a random tamagotchi permadeath sim I liked the graphical style. <br/>There is nothing to do once you reached the 8th level? My pet didn't liked the clicks anymore…
Apr 29 09:44:00 23m 00s _race_ Simple little game but fun until you reach 165 mph: you can't go farther, the cars are too close. <br/>http://uppix.net/e/7/a/b84353223dd0ffa63119b21efc27f.png
Apr 29 10:05:00 21m 00s Six Steps You could have polished more this game, mainly the collisions, but generally, I liked the concept and the game.
Apr 29 19:08:00 9h 03m Pixel Storm There are some annoying bugs: <br/>- Reload time of the gun too long or too many enemies. <br/>- Long portions without obstacle. <br/>- Enemies that doesn't reset between two run. <br/>But it's a good start. I would like to play a more polished version of this game.
Apr 29 21:08:00 2h 00m Go To Work (a Point and Click game) The controls could have been more intuitive but I liked the story. Sadly, the ending is quite abrupt.
Apr 29 21:18:00 10m 00s Darkness I had a bug with the controls: when I am near a wall, the controls are inverted. I don't know if this is wanted. <br/> <br/>Could have been better if the controls were more fluid. There is a 1 second delay between a key press and the character movement. This is quite frustrating.
Apr 29 21:33:00 15m 00s Deja Vu This is a simple but enjoyable game. <br/>I have two remarks: <br/>- Sometimes, I had to solve the same level multiple times. <br/>- When you go down or right, you don't see where you are going. I couldn't solve one of the level for that reason.
Apr 29 21:46:00 13m 00s .claustrophobia. I like the concept and the implementation, but it's a little too easy.
Apr 29 21:59:00 13m 00s a-mazing TowerDefense This is a good tower defense, fun and challenging. <br/>The player movements are maybe a little slow but except that, I liked this game.
Apr 30 06:58:00 8h 59m Space Jellyfish That was really fun. A good concept, well implemented.
Apr 30 07:19:00 21m 00s Def The balancing isn't perfect, a wall of purple tower is overpowered, but that was definitively enjoyable.
Apr 30 07:38:00 19m 00s Obnoxious Friend Waiting for 40 seconds is not really fun, especially when the play session has the same duration. <br/>Some collisions were strange too, but the concept could be good. You should just tweak a little more the details.
Apr 30 11:34:00 3h 56m Minimalistic Maze Not really fun. It's far too slow and there is nothing interesting in the level design. <br/>You said that you'll continue to work on this game after the competition, I'm curious to see how you improve it.
Apr 30 11:50:00 16m 00s Stickman Adventure The collision are buggy, the player is too slow, some jumps are too hard, but it's a good start. I would like to see an improved version. <br/> <br/>@Cybearg: You need to install the VS 2012 redistributable: http://www.microsoft.com/en-us/download/details.aspx?id=30679.