Foon → Ludum Dare Explorer → LD26 → Feedback comment stats → hirsch
Feedback comments for LD26
hirsch's games and stats for all events →
| Timestamp | Since previous | Game | hirsch's comment |
|---|---|---|---|
| Apr 30 17:01:00 | for science! | I can only play the game for ~5 sec, then the game freezes (but only 50% CPU usage). I found out that it happens when the big crash particles appear. The moving particles don't influence the game at all. <br/> <br/>Stalker : 5; Body : 33; Mine : 20; Thread : 1; ParticleSystem : 3; PolygonShape : 30; Spaceship : 1; table : 67; Fixture : 30; Unknown : 17; Image : 6; World : 1; | |
| Apr 30 21:29:00 | 4h 28m | Rhythm Serenade | I had a bit trouble with the controls but overall the game looks good and is pretty minimalistic :) <br/> <br/>I don't know if theres any audio at all or if my browser doesn't play it :/ |
| May 1 13:22:00 | 15h 53m | Iceberg Explorer | The linux version won't run for me and when i try to run the windows version using Wine i get the message 'Large texture support required'. :/ |
| May 1 14:11:00 | 49m 00s | SpaceGeometry : The Arcade Version | The game doesnt work for me (Linux x86; mono, wine, ... installed) <br/> <br/> <br/>Could not load signature of OpenTK.NativeWindow:get_Icon due to: <br/>Could not load signature of OpenTK.INativeWindow:get_Icon due to: <br/>Invalid type OpenTK.GameWindow for instance field LD26.MyGameWindow:<Instance>k__BackingField <br/> <br/>Unhandled Exception: System.TypeLoadException: Could not load type 'LD26.MyGameWindow' from assembly 'MetalDemonLD26, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'. <br/>[ERROR] FATAL UNHANDLED EXCEPTION: System.TypeLoadException: Could not load type 'LD26.MyGameWindow' from assembly 'MetalDemonLD26, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'. |
| May 1 14:23:00 | 12m 00s | Freedom | Hehe, nice little game :) |
| May 1 14:34:00 | 11m 00s | Three Tiles | It doesn't run on my Linux x86 machine :/ <br/>A black loading window opens and nothing happens anymore. <br/> <br/>http://pastebin.com/embed_iframe.php?i=2bzAs2nc |
| May 1 14:40:00 | 6m 00s | mungeon | I have linux and thus cannot play, too. :p <br/>Or is there already a possibility to run Unity Web Player on linux machines? |
| May 1 14:54:00 | 14m 00s | Pix | The game worked fine for me and the concept is really fun. Level 7 was quite harder than the following ones. <br/>The minimalistic sounds did the job and overall its an addicting little game. :) |
| May 1 15:17:00 | 23m 00s | silly squares | The controls were a bit to unprecise, so i often hit one of the orange squares which was a bit frustrating. The awesome music motivated me to continue playing. I didn't find the clue so i tried the 26th (LD #26) blue quare and some others but I didn't found the right one. Overall a good sounding nice game :) |
| May 1 15:21:00 | 4m 00s | 10 Second Language | Really interesting experimental game :) |
| May 1 16:24:00 | 1h 03m | THE POTATO GAME | Funny little game :D - I will now try to speedrun :P |
| May 1 16:30:00 | 6m 00s | Colourless | Survived 53 sec. Funny little game. :) |
| May 1 18:02:00 | 1h 32m | Justice | Even if i missed much of the game (1024x600 netbook screen) it was partly playable and i would not have recognized it if i weren't told that the game screen shows more than a coloured line, text and questions. Great job, intense story :) |
| May 1 18:25:00 | 23m 00s | Angry Reviewer | This game works in well in my windows 98 vm ^^ <br/>Fun little batch game :) |
| May 1 18:35:00 | 10m 00s | flee the inevitable | The collision detection seems to have some issues (you can jump if a line hits your head). Nice little game :) |
| May 1 19:25:00 | 50m 00s | CIRCLE SQUARE TRIANGLE | Circle-Square-Triangle, linear but minimal and fun ;) <br/>The game feels polished and has a repetitive soundtrack that fits to the gameplay of the game. Good work ^^ |
| May 1 19:31:00 | 6m 00s | MiniQix | I should have became abstrct painter ;) <br/>There are already existing games mit similar gameplay, but noone outputs art like this. Well done :) |
| May 1 19:38:00 | 7m 00s | Rad vs Blae | The usual problem with multiplayer games is: <br/> + If noone plays it you cannot play --> include AI <br/> + Lag --> native application instead of web based <br/>This one actually seems to be fun. :) |
| May 1 20:12:00 | 34m 00s | City Walk | At first I thought "That does not sound to be fun to play, lets try it" <br/>I just knew exploration games like Proteus and Antichamber and believed that only 3D exploration are realistic enough and games can be fun. <br/>When i came to the traffic light I was really impressed and enjoyed the whole (too short! :p) walk. Awesome :) -> Top rating. |
| May 1 20:19:00 | 7m 00s | Mondrian Madness | Nice idea. I would have reversed the gradient so that dark colours have less levels then bright ones like red, yellow, red, etc. <br/>Sounds would definetly improve the amosphrere. But overall this abstract game is fun to play ^^ <br/>Well done :) |
| May 1 20:29:00 | 10m 00s | Life in a nutshell | In the first level crouching doesn't protect you and seems to be useless. In the beginning of the second level is a bug where the player gets stuck facing an enemy and can't move or attack anymore. In this state the game isn't really playble. <br/>The graphics are well drawn and the music is awesome and adds much to the atmosphere. |
| May 1 21:21:00 | 52m 00s | BLOBGLOBS | - The window is too big for a netbook screen (1024x600) <br/> - [z][x][c] is not in a row on some keyboards (y,x,c here, try to bind multiple keys for one function) <br/> <br/>+ Intersting controls. How does the enemy position affect your position? <br/>+ Beautiful graphics (like all of your games) <br/>+ Minimalistic ;) <br/> <br/>Nice game :) |
| May 2 20:39:00 | 23h 18m | Prisma | I don't really understand why i got teleported to the beginning of the game in the "Theres only one exit" level. Anyways the game itself is minimalistic and fun to play, even if the move sound gets annoying after a time. <br/>Intersting levels - Good work :) |
| May 13 13:53:00 | 257h 14m | Box's World | I restarted the game twice and played it several minutes. I wasn't able to figure out what was going on :/ <br/>I heard some sounds and i didn't knew what they mean. <br/>What should i do? :O |
| May 13 13:56:00 | 3m 00s | Sense Certainty | Pretty minimalistic, but it gets confusing ;) |
| May 13 18:19:00 | 4h 23m | Left Right Space | Hehe, nice game. I messed everything up ;) <br/>Sometimes I hit a bubble and died while respwaning and the controls are a bit too unprecise/fast. <br/>But overall interesting mechanics, well done :) |
| May 13 18:30:00 | 11m 00s | Simple SHMUP | It would be great, if you could control the shooting direction. Maybe make it rotate to the opposite direction the mouse is moving. Anyways minimalistic enough and fun ;) <br/>It also has a nice background tune. <br/>Well Done :) |
| May 13 18:35:00 | 5m 00s | Rhythminalism | Interesting idea, but you can cheat by mashing space. <br/>Fun little game, good work ;) |
| May 20 19:50:00 | 169h 15m | Werewolf in Space | At first it was somewhat hard to get it, but at the second time it worked well. Sounds are missing, but overall really nice concept :) |