Foon → Ludum Dare Explorer → LD26 → Feedback comment stats → heuermh
Feedback comments for LD26
heuermh's games and stats for all events →
| Timestamp | Since previous | Game | heuermh's comment |
|---|---|---|---|
| Apr 30 03:01:00 | Nyon | Whee! <br/> <br/>(needs a thump or squish) | |
| Apr 30 03:09:00 | 8m 00s | Nothing is Impossible | Fun and difficult. <br/> <br/>The OSX app didn't work when double-clicked; I had to do the following: <br/> <br/>$ cd Nothing Is Impossible - LD26.app/Contents/MacOS <br/>$ chmod +x Game\ LD <br/>$ ./Game\ LD |
| Apr 30 03:14:00 | 5m 00s | Insert Name Here | Well done. Small Reward. |
| Apr 30 03:22:00 | 8m 00s | A Dark Secret | Fairly long wait for a potato joke, nice job on the sprites & map though. |
| Apr 30 03:24:00 | 2m 00s | Rad vs Blae | Just says "Connecting to the server..." for me, Chrome Version 26.0.1410.65 on OSX 10.8. |
| Apr 30 03:28:00 | 4m 00s | Pixel Ninja | I really liked your ninja sprite! |
| Apr 30 03:31:00 | 3m 00s | Tidy Runner | Player death on the honor system, I like that! |
| Apr 30 03:34:00 | 3m 00s | Abide | Dude, you had me at the title. <br/> <br/>Nice mood music and difficult puzzles. |
| Apr 30 03:39:00 | 5m 00s | Invertigo! | Nice one. There is a bass riff somewhere in the background music that is real catchy too. |
| Apr 30 03:44:00 | 5m 00s | Line Surfer | Hey, that was seriously a lot of fun. <br/> <br/>I wish that air points achieved on purpose by clever mousing were worth more than those achieved by flailing about trying to rescue the ball when it is falling straight down. |
| Apr 30 03:51:00 | 7m 00s | MUWO | Nice minimal style, fairly difficult puzzles. |
| Apr 30 03:57:00 | 6m 00s | Load Time | Clever idea. |
| Apr 30 04:04:00 | 7m 00s | Return Home | Well done, very polished graphics. I was doing fairly well until the black holes. |
| Apr 30 04:06:00 | 2m 00s | Minimalistic Potato | Um, very nice potato? |
| Apr 30 04:09:00 | 3m 00s | DoubleW | Odd one, this. Nice use of color. |
| Apr 30 04:17:00 | 8m 00s | austerity | I was able to get farther than the first commenter but I still don't know what is happening. |
| May 1 03:49:00 | 23h 32m | Like Rogue | I really like the visual style. |
| May 1 03:57:00 | 8m 00s | Zip | Wow. Very well done. |
| May 1 04:05:00 | 8m 00s | Mad World | Sorry, I'm not able to get this running on OS/X. <br/> <br/>$ chmod +x madworld.sh <br/>$ ./madworld.sh <br/>Tue Apr 30 23:00:02 CDT 2013 INFO:Found 0 controllers <br/>JavaVM WARNING: JAWT_GetAWT must be called after loading a JVM <br/>org.lwjgl.LWJGLException: Could not get the JAWT interface <br/> at org.lwjgl.opengl.AWTSurfaceLock.lockAndInitHandle(Native Method) <br/> at org.lwjgl.opengl.AWTSurfaceLock.access$100(AWTSurfaceLock.java:51) <br/> at org.lwjgl.opengl.AWTSurfaceLock$1.run(AWTSurfaceLock.java:94) <br/> at org.lwjgl.opengl.AWTSurfaceLock$1.run(AWTSurfaceLock.java:92) <br/> at java.security.AccessController.doPrivileged(Native Method) <br/> at org.lwjgl.opengl.AWTSurfaceLock.privilegedLockAndInitHandle(AWTSurfaceLock.java:92) <br/> at org.lwjgl.opengl.AWTSurfaceLock.lockAndGetHandle(AWTSurfaceLock.java:66) <br/> at org.lwjgl.opengl.MacOSXCanvasPeerInfo.initHandle(MacOSXCanvasPeerInfo.java:56) <br/> at org.lwjgl.opengl.MacOSXDisplayPeerInfo.doLockAndInitHandle(MacOSXDisplayPeerInfo.java:56) <br/> at org.lwjgl.opengl.PeerInfo.lockAndGetHandle(PeerInfo.java:85) <br/> at org.lwjgl.opengl.MacOSXContextImplementation.create(MacOSXContextImplementation.java:47) <br/> at org.lwjgl.opengl.ContextGL.<init>(ContextGL.java:132) <br/> at org.lwjgl.opengl.Display.create(Display.java:875) <br/> at org.lwjgl.opengl.Display.create(Display.java:782) <br/> at org.lwjgl.opengl.Display.create(Display.java:764) <br/> at net.fourbytes.ld26.Main.start(Main.java:74) <br/> at net.fourbytes.ld26.Main.main(Main.java:246) <br/> <br/>$ java -jar -Djava.library.path=./native/ ./novummundum.jar <br/>Error: Unable to access jarfile ./novummundum.jar <br/> <br/>$ find . -name novummundum.jar <br/>(nothing found) <br/> <br/>$ java -jar -Djava.library.path=native madworld.jar <br/>Tue Apr 30 23:02:04 CDT 2013 INFO:Found 0 controllers <br/>JavaVM WARNING: JAWT_GetAWT must be called after loading a JVM <br/>org.lwjgl.LWJGLException: Could not get the JAWT interface <br/> at org.lwjgl.opengl.AWTSurfaceLock.lockAndInitHandle(Native Method) <br/> ... <br/> <br/>$ java -version <br/>java version "1.7.0_21" <br/>Java(TM) SE Runtime Environment (build 1.7.0_21-b12) <br/>Java HotSpot(TM) 64-Bit Server VM (build 23.21-b01, mixed mode) |
| May 1 04:12:00 | 7m 00s | JUST KEEP MOVING! | Not sure what's killing me most of the time, fun smashing on the space bar though. |
| May 1 04:16:00 | 4m 00s | Sightless | Sorry, didn't seem to work for me on OS/X. Will try on linux later. |
| May 3 05:31:00 | 49h 15m | BASHLAND - Breakout Mario Mashup | Wow, clearly an impressive entry. <br/> <br/>The game gets harder each time you die though, since most likely you missed a jump and destroyed either the take off or landing location when you died. Makes me want to restart the game rather then keep trying. |
| May 3 05:41:00 | 10m 00s | Diet Simulator 2013 | Nice idea. Need more foods with iron in them -- where is the spinach and greens? :) |
| May 3 05:43:00 | 2m 00s | Unfalling Star | Very nice visuals. I thought the game was quite hard . . . guess I've been neglecting my mouse skills for too long. |
| May 3 06:07:00 | 24m 00s | Refracted | Pretty cool mechanic. I also got stuck at the Jump sign. :[ |
| May 3 06:16:00 | 9m 00s | Mystic Door - by The Mystic Souslik Team | Nice graphics and revealing effect. |
| May 3 06:20:00 | 4m 00s | Less | Well done. Seemed to have a slight glitch at one point, but still proceeded to one of the endings fine. |
| May 3 06:33:00 | 13m 00s | Nothing Left | Yeah I liked this one, bullet hell and no way to get out of it! :) |
| May 3 06:45:00 | 12m 00s | curves | Nice one. It's actually a lot of fun to turn around at the start of a level and head down real fast. I'm not convinced there isn't something down there! |
| May 14 04:11:00 | 261h 26m | Overly Detailed Stickman | Well done, nice play on the theme. |
| May 14 04:15:00 | 4m 00s | Bladeless | Very cool, nice work on generated graphics. |
| May 14 04:17:00 | 2m 00s | Lethal Blow | Love the style. |
| May 14 04:22:00 | 5m 00s | Hipster Annihilator 9000 | Suck it! Nice work. |
| May 14 04:27:00 | 5m 00s | Tulip | Yeah, probably my most favorite game of LD 26 so far. Can't wait to show it to my kids, I think they'll enjoy it too. |
| May 14 04:31:00 | 4m 00s | My Peculiar Car | Still not sure why the road has cacti but not the desert. <br/> <br/>A lot of fun regardless! |
| May 16 03:29:00 | 46h 58m | CLRS | Yeah, this is great. But really difficult. |