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| Timestamp | Since previous | Game | Dining Philosopher's comment |
|---|---|---|---|
| Apr 30 20:05:00 | Aranami | Beautiful game! I like how its tranquility encourages the player to sit back and think about a path before drawing it. At least that's what I experienced. | |
| Apr 30 20:17:00 | 12m 00s | Rainbow Rocket | Wow, very nice game! I like the colorful but simple graphics. The controls are interesting, but a bit frustrating at times. ;) |
| Apr 30 20:25:00 | 8m 00s | Negia Kfula | Quite minimalistic ;-) Is the name based on something? I know the game as billiard. As others said, the waiting should be improved and instant feedback (blinking balls, immediate increase of the score) would be nice. |
| Apr 30 20:50:00 | 25m 00s | Min's Journey | At first I tried to kill all the baddies, but then I found out they're just a nuisance because you can't be damaged. The moralistic part didn't appeal to me so much, but still a good effort to incorporate the theme. I like the maze at the end. |
| Apr 30 20:54:00 | 4m 00s | Ellsworth | Nice puzzle game! Some explanation at the start of the game would be nice. Sometimes it is a bit hard to see if a tile is activated or another color, but the resulting 'abstractions' are very nice. :) |
| Apr 30 21:07:00 | 13m 00s | Approximately pi over two | At first this seemed incredibly boring, then the timers made it surprisingly promising, and the end freaked me out in a good way. I like the partially visible walls. |
| Apr 30 21:55:00 | 48m 00s | MiniQix | I always liked this classic game Qix, and your version is very pretty! Fits the theme nicely. :) |
| May 1 10:38:00 | 12h 43m | Centroid | Nice game. I like the concept and the execution. The first levels were ok. With a bit of math, I could guess the center quite easily. But after about 60 levels I got bored and started clicking random points to see what would happen. How many levels are there? Are they randomly created? |
| May 1 10:51:00 | 13m 00s | (Follow the) Line | Wow, nice game! The gameplay is so simple, but still challenging. It fits the theme really nicely. I like the slight angle of the game, this makes the game look more playful and fun. :) Well done! |
| May 1 11:51:00 | 1h 00m | Match teh Octagonz | Nice concept! Thicker lines/segments would be helpful to distinguish colors. Also it was not clear to me at first that some octagons were connected by grey segments, and that I had to match them as well. Some levels with increasing difficulty would be nice, since the first one I got was quite complicated. ;) |
| May 1 13:36:00 | 1h 45m | Mondrian Madness | Same problem as SmilingCat here. |
| May 1 13:49:00 | 13m 00s | Shoot the Apple | Colourful style! The game works well, but the levels are far too easy; rapid fire gets you through every level instantly. |
| May 1 13:51:00 | 2m 00s | for science! | On Ubuntu, first thing I see: <br/> <br/>Error: effects.lua:30: attempt to call field 'newCanvas' (a nil value) Traceback... |
| May 1 14:04:00 | 13m 00s | Mondrianarium | Beautiful colors and smooth movement. I agree with pythong about the controls though. In GTA2 the 'up is walk' works, but since the turns are instant here, it would be better to have absolute controls. Unfortunately the goal is not clear to me, and the maze doesn't fit on my screen (900px high). From your screenshots it appears there are multiple levels, but I didn't get past level 1. |
| May 1 14:16:00 | 12m 00s | Omega | I think at least your Linux JAR is 32 bits, I'm getting an error here. |
| May 1 16:18:00 | 2h 02m | True treasure of Kartoffelschloss | Nice! I really like the 'story', the later stages surprised me. The graphics are good, it's the audio that could use some improvement if you ask me ;-) It took me a while to figure out the wall-jumping. |
| May 1 16:39:00 | 21m 00s | Ninja Instinct | Nice game, funny how much you can do with some black squares and rectangles. Only in the end I remembered the hint given in the beginning and used it in the last part. ;) |
| May 1 17:40:00 | 1h 01m | Gravity Stunts | Good job on balancing the game, unfortunately I never played Stunts, so no nostalgia for me. The physics are too erratic for my taste, driving up a ramp is only possible at a snail's pace. The biggest problem is that you can't reset, which left me lying on my side or back several times, mournfully looking at the timer running out. Because of this I gave up on level 4. |
| May 2 15:24:00 | 21h 44m | Four Scepters | Whoah, this is hard! It took me a while before I tried custom, which makes practice a lot easier. <br/> <br/>Insane props to anyone who managed to do solve this without paper to draw a map of each level. In the end I could do it without using the wizard or the assassin, I guess it's not possible with one character only. <br/> <br/>Kind of a sad ending, and I had to take a few shots for the spelling mistakes :P Very good game though! |
| May 3 08:43:00 | 17h 19m | Essense | Personally I also have trouble with the first-person jumping, but I like the cloud reflections and the font, the level design is also really good (especially the spike mayhem and the chasing level). One thing I noticed is that there's always some blue pixelated dot underneath the player, which I think shouldn't be there. |
| May 3 09:12:00 | 29m 00s | YLBIN | Pretty hard, I stopped at the level with both red and pink blocks. Didn't get what the pink blocks did, I had no problems with them although I must've touched at least one. The spreading of the red blocks is a really cool idea. |
| May 3 09:36:00 | 24m 00s | Cpt. Sqrjaw | Haha awesome game! I love piling up the blocky enemies to make a path. It's extremely hard though, the controls feel unnatural to me. z should be jumping, x firing. |
| May 3 10:10:00 | 34m 00s | Unfalling Star | I think using the keyboard would be a better choice for the controls, at least instead of the frantic clicking. Gave up on level 2 because my arm started hurting. Beautiful graphics though! As docix said, some music would make the experience a lot more immersive. |
| May 3 12:58:00 | 2h 48m | Rad vs Blae | Nice one! Too bad there are so few people to play with. Having a kind of arena (possibly randomly generated) would also make it more interesting I think. |
| May 4 21:54:00 | 32h 56m | Floating Point | As with Myst and Riven, the logic of most puzzle elements eludes me. Impressive twin screen usage, but couldn't the effect have been achieved by two canvases side by side? Too bad you couldn't finish the game, I like the concept, mood and graphics though. |
| May 5 02:16:00 | 4h 22m | Kriok | Extremely good puzzle game, very challenging, and I like the hypnotizing music. <br/> <br/>2/2, 11/11, 16/16, 15/15, 16/18, 30/36, 31/31, 10/10, 8/9, 12/12, 30/29, 25/21, 18/17, 16/16, 10/10. <br/> <br/>I'm freeee! It's 4:12 AM here, so about time too. For at least three levels a lower number of moves is possible (see above). |
| May 5 10:15:00 | 7h 59m | The Minimalist Fisherman | In Chrome, the game loses focus between diving sessions, so I have to click every time I start diving again. The fading out takes frustratingly long, and at first I wanted to surface before running out of air - I expected that running out of air meant dying. Also, the attacking was buggy at times, I kept mashing the spacebar but nothing happened. As others pointed out, the items could be a little cheaper, it takes forever to earn them! <br/> <br/>Apart from that, this entry is the most humorous one I've seen so far, the underwater atmosphere is nice, and the light rays make for a great atmosphere. |
| May 5 11:30:00 | 1h 15m | Particles | Very nice game! |
| May 5 20:34:00 | 9h 04m | But... I can't draw anything! | Nice painting simulator! I played with it for a while. It would be nice if you could see the size of the brush that you are using. |
| May 6 15:47:00 | 19h 13m | Squares In Space | Wow, that was short. I like how you drew the walls. :) |
| May 6 16:30:00 | 43m 00s | SINE | Thinking about making the music more interesting: perhaps you could make the sines loop at an interval depending on the speed at which they're hit? Anyway I liked your game, the gameplay was not that interesting of course but the music made up for it. |
| May 6 16:48:00 | 18m 00s | The Last Soul | Getting an error on Ubuntu: attempt to call field 'setDefaultImageFilter' (a nil value). I have no experience with Lua, so this may just be a stupid mistake by me (and I see noone else with this problem). <br/> <br/>Pity, the graphics look nice and people are very positive about it! |
| May 6 22:22:00 | 5h 34m | Euler, Inc. | Ai, that is hard! Nice idea though, I would like to play the updated version with fixed angle of rotation. :) |
| May 8 21:02:00 | 46h 40m | Overly Detailed Stickman | Nice graphics, reminds me of Mr. Game & Watch. The only thing that breaks the illusion is the obviously repeating background. Also it's very frustrating that dying resets the entire game. No audio here btw, so I didn't rate that. |
| May 8 21:21:00 | 19m 00s | The epicly short adventure | Beautiful, great job! I only got stuck once, trying to jump over the rock to the right above the water. |
| May 9 09:03:00 | 11h 42m | Arco | It took me a long time to figure out what I had to do, but after that it was quite fun. :) |
| May 14 16:02:00 | 126h 59m | MetroGnome | Nice use of rhytm. Sometimes the metrognome became invisible... |
| May 14 16:11:00 | 9m 00s | Z | Wow, that was indeed short! I like the concept, but it needs more levels, and some music. :) |
| May 15 21:38:00 | 29h 27m | Path Breaker | Nice game! It was quite addictive, although it was annoying when a cube started really close to a wall. I got to level 6. |
| May 15 22:04:00 | 26m 00s | A | Nice game! After some tries I noticed that I was always typing the same. ;) My best score is 1562... |
| May 19 10:50:00 | 84h 46m | Escape the Minimalism | Very nice game! I like the music you have chosen, and the funky rainbow colors. ^^ <br/>By the way, the first time I failed a level, I didn't know how to restart, since 'Press SPACE to retry' was in white letters on a white background. |
| May 19 11:07:00 | 17m 00s | Cube It | Nice game! But quite hard, since the player has to be very precise with the controls. I agree with Oye Beto that the level selection should work with the keyboard, or that you just directly restart a level. |
| May 19 12:55:00 | 1h 48m | SOLIX | Very nice game! I would like to see more levels. :) |
| May 19 13:03:00 | 8m 00s | Natural | I like it, but it is indeed very hard to get all the yellow cubes. Well done! |
| May 19 17:59:00 | 4h 56m | The Fair King | Nice game! At first I really could not figure out that I had to click 'In the beginning', and started clicking at random, which got me to the difficult snake level... |
| May 19 18:54:00 | 55m 00s | Minimus | Nice idea, but the controls are very slow and unclear... |
| May 19 19:43:00 | 49m 00s | Leaf Me Alone | Awesome! :) |
| May 19 23:13:00 | 3h 30m | Sine | As a mathematician I of course like this game. ^^ I completed the game, but I think the sine went a bit too fast. Nice concept! |
| May 19 23:19:00 | 6m 00s | Insert Name Here | Very nice game. :) I like how you made the objectives clear with only words. Small reward! |