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Feedback comments for LD26
commanderstitch's games and stats for all events →
| Timestamp | Since previous | Game | commanderstitch's comment |
|---|---|---|---|
| May 5 17:08:00 | Get Rid of Shit! | Not sure how i die, or lose. lol maybe i missed something. Solid movement, and the controls were easy enough to learn. I cranked it up to wave 100 and it seemed the same as the other ones. Not sure why that was. :) | |
| May 5 17:41:00 | 33m 00s | You are the Minimalist | i got to the end of lvl 5. http://screencast.com/t/2Jh5tg8UjVO nice job! :) i like the puzzley nature of the game. A little annoying with the movement being too smooth to where you over shoot a lot. Also the game running while the instruction screen before the round starts is funny. good work. |
| May 5 17:52:00 | 11m 00s | Dream Fishing | Interesting idea for the theme. it fits very nice. Fishing, to me, seems pretty minimal! Love the sounds and the light pastel colors. The fishing felt pretty solid too. :) |
| May 5 18:29:00 | 37m 00s | Sisyphus | nice little game here. I thought the movement was a bit sensitive. What was weapon number 5? i don't think i ever got it. enduring the long days, was, interesting. for some reason this game made me feel like slenderman, only not so scary. :) |
| May 5 18:58:00 | 29m 00s | Minimal Blocks! | i played till level 12. that one will take a lot more effort to finish it. lol. those moving platforms i keep expecting my guy to "ride" the platforms, but then it doesn't work like that. i loved the music! the top down 2-d jumper was neat. good work. |
| May 5 19:10:00 | 12m 00s | Lack of Civilization | i loved your water tiles. xD Not sure what to do after the bridge, but when the main character walks i would have expected him to be sickly when he walks. Right now he's like a street fighter. "put em up!". also he talks about being old? He needs something that represents age, cane, white-beard, something. :) idk, just imo. |
| May 5 19:19:00 | 9m 00s | MiniMario | setting aside that it's mario-like, i loved your music. was a treat to listen to. not sure why the movement was forced to be like a "run!" game as i wanted to enjoy your levels with free movement. That's just me i guess, but that's me. :) cute pixel graphics and nice imitation and feel for a mario game. |
| May 15 02:11:00 | 222h 52m | unessential | You know, it was a nice game. Sounds were pleasant, and the theme was simple. It took me a while to get to the statue. |
| May 15 02:39:00 | 28m 00s | Abduction - finally... | i kind of like went forever. Once i passed 3000 points or abductions it was funny. getting to that point was hilarious. I liked sucking up the ppl for energy, although that is really weird if you think about it... |
| May 15 02:49:00 | 10m 00s | Super Mondria Brothers | I could jump very quickly. The only thing that was weird was that the camera bounced everywere when you moved. maybe as a result of a grid based movemnt? Also it seemed like i could jump in the air. didn't know if htis was intentional or if that was the gold things i collected. :) |
| May 16 00:42:00 | 21h 53m | "" | I made it to lamp 5 i think. 3 got me soooo many times. i noticed the lamp heights varied for every game i played. I like the starry background and the beautiful star. :D |
| May 16 01:04:00 | 22m 00s | Gods Will Be Watching | excellent take on the theme, graphics are nice and balanced, gameplay is tight, and it's a swell puzzle game. good work! |
| May 17 00:03:00 | 22h 59m | BASHLAND - Breakout Mario Mashup | lol i thought it was fairly simple. I guess that's where the minimal part is. the feel was nice, and the programming was solid. i didn't feel like i glitched anywhere or got lost figuring stuff out. yay! |
| May 17 00:18:00 | 15m 00s | A Scholar In The Woods | I was impressed by the amount of text, dialogue, and the npc's were neat! xD It was slow to go places, got lost at times, and there didn't seem to be anything dangerous. |
| May 17 00:21:00 | 3m 00s | Mondritron: 2026 | The concept is neat, kind of reminded me very vaguely of ikuraga, but heh, i destroyed all the levels and finished! xD I thought it was funny by the end as i was just spamming every color and killing all of them. it was like shooting rainbows. |
| May 17 00:27:00 | 6m 00s | Jet Pack Radio | I enjoyed this little game. It was fun to play, and i got squished on that down section at least three times before i got it right. Finished strong. I thought the music was sweet. |
| May 17 02:57:00 | 2h 30m | Pong-mt | Nicer looking pong clone, but the ball didn't seem to speed up with each hit it seemed. dunno. fits the theme well. |
| May 17 03:01:00 | 4m 00s | THE POTATO GAME | haha text adventure. wooo! Liked the potatoe monster. I can't ever seem to beat him though. i still won in the end. xD |
| May 17 03:08:00 | 7m 00s | NoBility | I liked this game. I didn't like the textbox in the way, or the fact that it played it's text slowly sometimes. The sounds were quaint, the deaths were nice and jittery, the jumping was smooth, the running was nice, the level buttons were cool, and the music was hip. gj! |
| May 17 03:13:00 | 5m 00s | LD 26-B0xPaiNt | nice with the boxes all over. :D super sensitive movement might be disorenting for some ppl. nice blooms on lights. |
| May 17 03:22:00 | 9m 00s | Minimalistic House | This was amazing. Moosic set the mood so nicely. Figuring out stuff was fun, and the setup of each scene fit the game so well. I'm impressed and enjoyed all of it, even if it was so short. |
| May 19 19:02:00 | 63h 40m | Don't paint me, I'm busy | love the main char. she's awesome. liked the music and an am in awe that you made that from scratch yourself. The mechanics seem nice, although the fighting became timing and button mashing to win it seemed. The boss was awesome. loved the things that dropped. The bullets got their own shadow as big as a man... xD |