sparkleswirl 2013-04-29 20:40
It's a nice little game, though I'd like a little more feedback on how much shit there can be before I lose.
Foon → Ludum Dare Explorer → LD26 → Get Rid of Shit!
By zuieni
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Humor | 210 | 2.89 | ||
| Audio | 580 | 2.67 | ||
| Mood | 952 | 2.47 | ||
| Theme | 1006 | 3.04 | ||
| Innovation | 1051 | 2.38 | ||
| Fun | 1083 | 2.36 | ||
| Overall | 1169 | 2.50 | ||
| Graphics | 1176 | 2.17 | ||
| Coolness | 1503 | 41 |
It's a nice little game, though I'd like a little more feedback on how much shit there can be before I lose.
Great use of the theme! Removing shit is what minimalism is all about. And I love the song. Yay!
Other than not knowing how much shit there can be on the screen, its a nice game.
Cute idea for a game. I wish the difficulty picked up a bit more quickly. I was spawning two or more levels at once because doing each one by one was a little tedious.
Nice game!!
A little bug I found is that the score goes up when the game is over :P
Not sure how i die, or lose. lol maybe i missed something. Solid movement, and the controls were easy enough to learn. I cranked it up to wave 100 and it seemed the same as the other ones. Not sure why that was. :)
Nice game but you could done some more work
Having to trigger waves manually felt weird, but kept the gameplay manageable. I lost the game pretty much randomly when something happened across the room from me: it seems like you can only prolong the game in a statistical sense: the more you fall behind, the more likely you are to lose, but when you eventually lose it'll be pretty random, nothing you can directly intervene in.