Foon → Ludum Dare Explorer → LD26 → Feedback comment stats → Cirrial
Feedback comments for LD26
Cirrial's games and stats for all events →
| Timestamp | Since previous | Game | Cirrial's comment |
|---|---|---|---|
| Apr 27 08:41:00 | Minimalistic Potato | I laughed, I cried, I potato. | |
| Apr 29 17:16:00 | 56h 35m | INO | Very minimalist, but the game seems ridiculously hard as the red squares flash up for a very short time, making it impossible to commit to memory. Otherwise a solid concept. |
| Apr 29 17:22:00 | 6m 00s | Garm | I agree with the previous comments on the lack of distinction between rotten and okay food. |
| Apr 29 17:32:00 | 10m 00s | Minimalist Dungeon | A solid entry. I liked the low-res scanline effect and, while the gameplay was nothing majorly ground-breakingly innovative, it worked nicely. I didn't get all the potatoes. :C |
| Apr 29 17:39:00 | 7m 00s | You Must Escape | Brilliant idea. I love it, although having to give up the ability to locate yourself in order to avoid detection has lead to me more dying more times than just running. Great game! |
| Apr 29 17:52:00 | 13m 00s | Chameleon | Can't see the graphics on my 64 bit Windows 7. Only a white screen. I heard the music. |
| Apr 29 18:04:00 | 12m 00s | MULTIVAC | I couldn't seem to get past the dialogue. Is that the entire game? Lack of a manual advancement for the dialogue was kind of painful as well. I liked the music! |
| Apr 29 18:17:00 | 13m 00s | The Void | Reasonably good idea, with okay execution. I am just absolutely terrible at this game, though. Could not get past the second part. <br/>Respawn took a while, and hearing the same HIGH QUALITY PROFESSIONAL VOICE ACTING over and over wore a little thing. Over than that, great work! |
| Apr 29 18:25:00 | 8m 00s | 'moeba | Interesting take on the snake-like genre. I like your game, although the controls are very hard to work with. I realise this is the intent, though. |
| Apr 29 18:36:00 | 11m 00s | Budget Squad | My best score was so bad it doesn't even warrant posting. I really liked this game, though. Graphics and sound are amazing. Not sure how related to the theme it is but that's besides the point, well done! |
| Apr 29 18:50:00 | 14m 00s | 8-Bit? 4-Bit! | This collision detection is terrible. I take damage from spikes without touching them. The character does not jump sometimes. I like the idea of the theme, but the execution feels a little shoddy. |
| Apr 29 19:51:00 | 1h 01m | Rhynix | Very suitable music for the puzzle game. Graphics minimal and to the point. I've always been terrible at these kinds of games but I like the idea. Good entry! |
| Apr 29 20:17:00 | 26m 00s | Ninja Cube | Awesome. Very fluid feel to the jumping. Got to about 1400 metres thanks to the rockets. |
| Apr 29 20:36:00 | 19m 00s | Hukaire | I am absolutely terrible at this sort of game, but it seems solid regardless. My only question is, what is a Karatoise??? |
| Apr 29 20:46:00 | 10m 00s | You are the Minimalist | Controls are far too fiddly for this kind of game. Maybe movement locked to the game's grid would have worked better for this. Otherwise a neat concept, which feels a little let down by its execution's controls. |
| Apr 29 21:03:00 | 17m 00s | Less is More | Can't actually run it for some reason? Either the program doesn't open or if it does it immediately crashes. Using Windows 7 64 bit if that helps any. |
| Apr 29 21:19:00 | 16m 00s | XYZ | This game is FANTASTIC. The concept matches the theme perfectly. I love it! |
| Apr 29 21:34:00 | 15m 00s | Short Fall | Pretty nice. Really liked the lighting effects and general freedom of movement. Some nice ambient music would go great with this, as has been said. |
| Apr 29 21:54:00 | 20m 00s | Tendril | I love the concept, and I really liked the way sounds were used. Very nice interpretation of the theme and a generally enjoyable game. |
| Apr 29 22:10:00 | 16m 00s | Final Journey | Audio got annoying pretty fast, game ended when I crashed into a wall, I think? I agree with others that the game could do with a bit more speeding up, as it stands it doesn't pose much of a challenge. |
| Apr 29 22:27:00 | 17m 00s | Compactor | A solid game. The aesthetic simplicity works wonders for the theme, although it took me a while to realise there were other options for things to buy with power. It seems really difficult to shoot things. Not sure why. Maybe an issue with the shot speed or the size of the enemies. Still, I really like the idea. |
| Apr 29 22:41:00 | 14m 00s | RUST | Very nice. I'm absolutely terrible at the old style FPSes, though, so I didn't even make it past level 2. What I saw up to that point was nicely executed and atmospheric given the time constraints and visuals, so props to you for that. Nice use of audio, too. |
| Apr 29 22:55:00 | 14m 00s | Neonisation | Neat concept! Loved the music and the game was very nicely done. I'm so bad at puzzle games! Control scheme is amazing though. Awesome game. |
| Apr 29 23:04:00 | 9m 00s | Huoheian | Amazing and fun little game here, with a great limited palette aesthetic, some suitable music and a generally fun little arena shooter game. Suits the theme and is just great all around. Well made! |
| Apr 29 23:28:00 | 24m 00s | One fine morning our machines are gonna cut us down | Pretty neat idea, although very simple. Very fast paced! Love the general concept going on here. |
| Apr 30 22:17:00 | 22h 49m | Uchu Zero | Fits with the theme of minimalism incredibly. I love it. I could play this for hours. Well done. |
| May 1 12:14:00 | 13h 57m | Bounce | Nice simple mechanic. I like the aesthetic. Really suits the theme! |
| May 16 03:32:00 | 351h 18m | Plants vs Ants | Game didn't run for me downloaded or on web, when I tried to build from sources the images didn't load properly. Can't play, sorry. |