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Feedback comments for LD26
acatcalledfrank's games and stats for all events →
| Timestamp | Since previous | Game | acatcalledfrank's comment |
|---|---|---|---|
| Apr 28 23:15:00 | Clickator | I'd like to to see what times you need to get so you've got something to aim for when you're clicking. | |
| Apr 29 07:27:00 | 8h 12m | And Then There Were None | I get a Java error when I run the .bat file and the game doesn't load. Sorry! |
| Apr 29 07:31:00 | 4m 00s | Greyspace | Liked the gravity room :) |
| Apr 29 07:41:00 | 10m 00s | Rad vs Blae | This is really good fun. It's a bit laggy when there are lots of people, but that's only to be expected. I like it when people realise you can hold down space and it all goes a bit bullet spam :) |
| Apr 29 07:57:00 | 16m 00s | Mondricraft | I'd definitely like the instructions to be visible on the painting screen - I ended up quitting accidentally a few times while trying to work out the keys. |
| Apr 29 08:03:00 | 6m 00s | Ultra pong | I enjoyed this, even though the two dimensions melted my brain! It got hard quickly though, maybe a bigger ball would make it a bit easier on the old noggin :) |
| Apr 29 08:10:00 | 7m 00s | SimpleWorld | Fun - although on my first go I dug down and then got stuck in the bowels of the earth where nothing exciting happened and had to kill myself. Then I found some monsters and it was more fun! <br/>The grid lines between blocks seem to flicker on and off quite a lot when you move though? |
| Apr 29 08:24:00 | 14m 00s | Block Breaker | It would be cool to have different kinds of fireworks/bombs and explosions! Different timers/colours etc? |
| Apr 29 10:31:00 | 2h 07m | Minimalism | Nice little mechanic! It feels like there's a pretty low margin for error though, even in the early levels. |
| Apr 29 10:41:00 | 10m 00s | The world is in your hand | Really lovely game - it'a a nice concept (I would have played more even if it had been a dialogue game in which you could only blink yes/no) although flying through small gaps can be frustrating. Good stuff! |
| Apr 29 11:45:00 | 1h 04m | Minirena | Neat little game, it's good fun. I like the jumping/fading death animations, they're a nice touch. |
| Apr 29 15:29:00 | 3h 44m | OptiWars | Cool. I agree that multiple-select would be great - also maybe randomise (or add a few variations of) the enemy formation each time perhaps? |
| Apr 29 15:31:00 | 2m 00s | Mag Ball | For a tech demo it's actually pretty fun - you just need some bad guys in there! |
| Apr 29 16:19:00 | 48m 00s | FLIP | Clever game mechanic. I like the way it gets harder as you get nearer completion. |
| Apr 29 16:57:00 | 38m 00s | Inverted | Really enjoyed this, would love more levels that explore the wrap-around movement and inversions. |
| Apr 29 20:54:00 | 3h 57m | Click, Release | I enjoyed this a lot - loved all the floaty audio, it was a very relaxing experience! |
| Apr 30 09:30:00 | 12h 36m | Mind the Gap | I really like it! I can imagine getting into a bit of a trance playing it on a morning commute :) <br/> <br/>If it's Unity, presumably you could even make 3D levels in the future for maximum brain-melting. <br/> <br/>I found it was sometimes too easy to create extra connections I didn't want and then hard to delete them; once I tried to delete a segment and the whole colour got deleted too! That was a bad day for squares :( |
| Apr 30 09:38:00 | 8m 00s | The Parasite | Good fun and cute characters, but insanely hard! I'd have played for longer if there were checkpoints rather than starting from scratch every time I think. |
| May 1 11:42:00 | 26h 04m | Illuminion | I like the concept of light and shade - I'd prefer a little more leeway in dying though; maybe if the red light made you lose health quickly rather than being instant death? |
| May 1 22:19:00 | 10h 37m | BFFPP(best friends forever pew pew) | Ahhh... it took me a while to realise that the triangles were there - they're a bit hard to spot against the background. Interesting mechanic, although the ball is quite hard to control, especially when there's not much room to manoeuvre. |
| May 2 20:58:00 | 22h 39m | Cube Dinosaurs? | I think (perhaps this is just due to me getting old and losing my reflexes) but I'd like a bit more screen in front of the player so you have more time to react to oncoming dudes. Fun though! |