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markengley

Feedback comments for LD25

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TimestampSince previousGamemarkengley's comment
Dec 18 13:43:00 Infidel Environment looks lovely. I'm not sure that unwrapping it was best use of time as the texture doesn't add loads in this case - its all about the geometry and lighting you've added. <br/> <br/>Core mechanic works really well. Gold is maybe a little hard to see, but this plays into the exploration of the environment.
Dec 18 14:11:00 28m 00s Earth Beast Great effort - especially getting the full intro/graphics/sound in there. <br/> <br/>Love how old school this one is.
Dec 18 22:50:00 8h 39m Escape From Prison Planet Good work. You managed to get an insane amount done here. The graphics look great, and the music is nice, and appropriately spacey. <br/> <br/>Thought the difficulty was pretty reasonable once I rationed my missiles a bit. <br/> <br/>Also you get bonus kudos for the flying goat.
Dec 18 22:57:00 7m 00s Villain Quest hah! Interesting idea, and I got a suitable kick out of seeing the outcomes. Good work!
Dec 18 23:01:00 4m 00s The Unseen Strangler I think a more abstract art style would have worked better here, but the gameplay was there. The controls could maybe have been a bit more forgiving - I didn't really understand why I lost some of the time. <br/> <br/>Nice execution overall though.
Dec 18 23:12:00 11m 00s One Armed Invader Nice work. Hard to understand the mechanic at first but after that it's kind of compulsive...
Dec 19 20:50:00 21h 38m Gold Thief A nice idea, although the pacing was a little slow - too much walking between puzzles and repetition. Also the cameras and other stuff were on complete hair triggers. <br/> <br/>You got an amazing amount done though, and overall this is a really solid effort. Well done!
Dec 19 20:53:00 3m 00s The Villain - Christmas will not be Afraid I couldn't run. I have java installed. <br/>--------------------------- <br/>Java Virtual Machine Launcher <br/>--------------------------- <br/>Could not find the main class: EpicEngine. Program will exit. <br/>--------------------------- <br/>OK <br/>---------------------------
Dec 19 21:06:00 13m 00s The deathray Well done for how much work you got done. The game design could have done more focus, but the world looked excellent.
Dec 19 21:11:00 5m 00s ZOMGbies The time the survivors spend in house is kind of wasted waiting around, which seems sort of pointless, but other than that very good. *Love* the run animation :) <br/> <br/>Nice complete game. Well done.
Dec 19 21:21:00 10m 00s The Banker This amused me far more than it should have :) <br/> <br/>Are you british by any chance? I feel like you must be. My british sense is tingling.
Dec 19 21:32:00 11m 00s Multigon: A story about an unloved mesh. Really nice work. The simple graphics worked well (I liked the blur effect). The idea of making the spikey shape more efficient is really nice too.
Dec 19 22:29:00 57m 00s Minion Master Good work! I especially liked the flavour text :)
Dec 19 22:43:00 14m 00s Tourist Trap Wonderfully old school. Very solid all rounder - especially nice graphics and music.
Dec 21 20:52:00 46h 09m Evil Robot of Doom Crushes Innocent Town due to Parliamentary Disagreement Amazing work