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Feedback comments for LD27
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| Timestamp | Since previous | Game | markengley's comment |
|---|---|---|---|
| Aug 26 20:29:00 | 7Tulips | Really interesting idea and amazing how much you have gotten in in the time. Think the individual mini games were pretty hard tho :) | |
| Aug 26 20:34:00 | 5m 00s | Army of Botz | Very nice idea here. Could have done with the editor and level fitting on one screen. Also a few more interesting actions for the bots. Overall impressive stuff though. |
| Aug 26 20:39:00 | 5m 00s | GunJoust | Really nice entry - great art especially |
| Aug 26 20:44:00 | 5m 00s | INATIME | Nice art and I liked the premise. Found the goal a little confusing - ended up stranded in levels when I think I had failed. Also the control scheme was a bit awkward to use. Nice light mood to it though. |
| Aug 26 20:49:00 | 5m 00s | GitGirl - Conflict Resolver | Cool little game. Really nice drawings. Found the platforming a bit awkward, but I liked how you used the rotation mechanic. |
| Aug 26 20:54:00 | 5m 00s | I Am Time Bomb | Very stylish execution. Great work! |
| Aug 26 20:58:00 | 4m 00s | Blinking | Nice little game, although quite unforgiving :) |
| Aug 26 21:02:00 | 4m 00s | Microbes | Hi, sorry but I can't run this even though I have python installed, I think because it requires pygame. Is there any way you could have included it in the download? |
| Aug 26 21:06:00 | 4m 00s | Labyten | Really sorry tried many times and this kept crashing on level ends - about 50% of the time I finished a level (win32). I've left a rating for your audio though as I like the different tunes! |
| Aug 26 21:13:00 | 7m 00s | Ten Second Samurai | Stylish, nice execution. Especially liked the way the sword swiped side to side. Special credit on the sound and way you hit your Japanese theme. |
| Aug 26 21:22:00 | 9m 00s | Die very very fucking Hard | Really tight game design. Feel like the shooting would have been better to lock it's direction once you start shooting (to let you strafe), but otherwise really nice. Looks amazing too. |
| Aug 26 21:31:00 | 9m 00s | One Direction | Created a nice feeling of tension here, although the music was a bit grating the end. The game turned out really fun. Not sure about the keyboard layout you have but I found the Z key to be really awkward to reach for the slide move. Some of the mechanics tended to be a bit twitchy, but not surprising given you got so much working in the time. Really impressed with this effort. Well done on completing your first ludum dare :) |
| Aug 26 21:35:00 | 4m 00s | Conquer the World | Really cool design - very minimalist and immediate but with a bit of thought required from the player. |
| Aug 26 21:37:00 | 2m 00s | Polarity | Congratulations. You just melted my brain. |
| Aug 26 22:00:00 | 23m 00s | RainbowBlock | Really nice entry - best I've played yet I think. Good sense of humour, but most it just had really compulsive gameplay. I completed it once and accidentally skipped the final cutscene, so had to go back to complete it again to see what happened - not a complaint though as there aren't many LD games I'd want to complete right through twice in a row :) |
| Aug 26 22:10:00 | 10m 00s | The Necromancer | Love that you did an RTS in the time you had. Think the map was a bit spread out - would have worked just as well with the whole thing on one screen and everything moving slower. Also I really wanted a "select all army" button. The (non) pathfinding style was fine I thought - didn't cause any problems. Really nice little entry overall. |
| Aug 26 22:17:00 | 7m 00s | Chrono Blood Ninja | Bit worried how much fun I found this :) <br/> <br/>Just one small thing - personally I found it really awkward using the up arrow key for jump - would have been nice to have it on space or x or something. |
| Aug 26 22:21:00 | 4m 00s | Comet Run | Nice work. Would have liked to be able to intentionally drop one of my loot (think it was possible but tricky). Found it ran quite laggy on my machine. |
| Aug 26 22:29:00 | 8m 00s | pastiche punk. | I think my coordination is too rubbish to be good at this. Really stylish art here, although I doubt I saw half of it as I found the platforming (even on easy) to be really hard :( <br/> <br/>Like the idea tho and a nice execution. |
| Aug 26 22:35:00 | 6m 00s | Rainy Rainbow | Niec little game although surprisingly hard. Think if the player movement was a bit faster or more interesting (maybe with acceleration) it would have helped the game. <br/> <br/>Nice drawings :) |
| Aug 26 22:39:00 | 4m 00s | Wall of Suicide | I'm pretty sure I hallucinated this whole thing... |
| Aug 26 22:40:00 | 1m 00s | Notiempo | Definitely needs a public server up with details in the description. |
| Aug 26 22:48:00 | 8m 00s | Time Tile | Looks nice despite being very minimal. Well done getting something completed in a day after the first one not working out :) |
| Aug 27 20:32:00 | 21h 44m | Chronic Hysteresis | Can definitely see a lot of mileage in the core concept here. Would be interesting to see some more levels even just using these elements. <br/> <br/>Think it looks good as well despite the simple presentation. Love the name btw :) |
| Aug 29 09:38:00 | 37h 06m | The Amazing Adventures Of 10 Second Tim | You are obviously mental for doing so many mini games in such a short time. Great effort though. Love the procedural anims :) |
| Aug 29 21:15:00 | 11h 37m | Divide and bounce | Great, and potentially hilarious, idea for a central mechanic. Good job building a tile engine in the time as well :) |
| Aug 29 23:18:00 | 2h 03m | Delayed | Nice idea :) |
| Aug 29 23:31:00 | 13m 00s | Triad | Wow amazing work! Really clever idea and very tight execution. Well done :) |