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Feedback comments for LD25
daredevildave's games and stats for all events →
| Timestamp | Since previous | Game | daredevildave's comment |
|---|---|---|---|
| Dec 18 12:15:00 | Under a bloody sky | Making good use of PlayCanvas :-) <br/> <br/>Really beautiful, I hope you carry on working on it. | |
| Dec 18 12:21:00 | 6m 00s | Evil Chopper | Basic, but nice and fun. <br/> <br/>Could do with some more advanced artwork :-) |
| Dec 18 12:31:00 | 10m 00s | Fisticuffs | The webplayer worked the first time, but doesn't seem to work anymore. |
| Dec 18 12:42:00 | 11m 00s | ScareFactory - Fear is our business | I like the idea of it, but it got a boring quite quickly. Could definitely be expanded on. Really nice illustrations. <br/> <br/>Also, I had a bug where the picture of the child beating up the monster was stuck on screen and I had to restart. |
| Dec 18 12:52:00 | 10m 00s | Kill the Hero | Loved the idea and the look. But frustratingly difficult to place items in the time limit. |
| Dec 18 13:02:00 | 10m 00s | President VS Eevol | I love the sneaky tippy-toe animation. I wish the dash lasted for longer. |
| Dec 18 13:08:00 | 6m 00s | The Crown Jewels Job | Wow, a lot of work must have gone in to making this. Quite hard to control the guys though. Picking out walls, platforms, etc can be tricky too. But well done - a nice use of HTML5. |
| Dec 18 13:16:00 | 8m 00s | YOU are the villain | Haha, this was great. Played it to the end. You have a very active imagination - crazy, but fun! Did the QTE make any difference? I'm sure I was failing at most of them. |
| Dec 18 13:33:00 | 17m 00s | Journey Of Evil | Looks pretty nice. I like the idea of it, however, the kill/consume mechanic felt unsatisfying. More visual feedback and more challenge to that system would be good. as that is the only thing to do. |
| Dec 18 13:52:00 | 19m 00s | Recluster | I'm a big fan of the game Dungeon Keeper, so please continue developing this - you've picked a great genre. Good choice of tech (HTML5). |
| Dec 18 14:47:00 | 55m 00s | Bad Bad Pigeon | Great game - it's the most fun I've had crapping on things in my entire life! Good overall polish with a great front end. A very well rounded game. Congrats! |
| Dec 18 16:17:00 | 1h 30m | Heroes are so Annoying! | Very nice indeed. Played all the way through. <br/> <br/>Controls were a little odd though. |
| Dec 18 17:34:00 | 1h 17m | PedoSim | Nice - I played it to the end. Some audio would have made all the difference (you know, heavy breathing noises etc). Fun! |
| Dec 18 17:56:00 | 22m 00s | Twisted Neighborhood | Great use of physics and an interesting take on the theme! It was over very quickly - would have liked to have kept playing. Water was pretty too! |
| Dec 18 18:26:00 | 30m 00s | Korruptor | Nice looking game, tough controls though. Impressive for a solo effort. |
| Dec 18 21:27:00 | 3h 01m | Sleight of Hand | Loved it! Great audio and a nice mechanic. I couldn't seem to "win" or fail though. |
| Dec 18 21:48:00 | 21m 00s | Riot! | Really nice start of something |
| Dec 18 21:56:00 | 8m 00s | A small village | Interesting, not sure what the door keeper was, so I just shot everything, then found the slug/rabbit things, but couldn't escape the island |
| Dec 18 23:07:00 | 1h 11m | A Villain's Demise | Slick, very nice indeed. I can imagine you selling this on the App Store with a little work. Obviously, some kind of tutorial would help and better feedback on what's going on on-screen, but hey, it's a minor complaint. It really is a great game. Congratulations. |
| Dec 19 09:32:00 | 10h 25m | Unhappy Holidays! | Great fun, solid game. I didn't realize that there were levels until I read the comments though. I just stood my ground until the inevitable end :-) |
| Dec 19 09:36:00 | 4m 00s | Holly Jolly Pyromaniac | Very pretty, and sounded great. Could do with a little extra something though (moving the sleigh, maybe?) as it gets a bit repetitive. |
| Dec 19 09:39:00 | 3m 00s | Kim Jong UnIcorn | I laughed. Is there anyway to get more money? |
| Dec 19 09:43:00 | 4m 00s | Slaughter | Pretty brutal difficulty-wise! |
| Dec 19 10:09:00 | 26m 00s | Dig-Dug Dungeon | Loved it! Played it through to completion. Sent it to my friends. Excellent work. <br/>Had some sever slow-down issues once the I had a few minions, but it went away when they killed some of the adventurers. |
| Dec 19 16:14:00 | 6h 05m | Cat Licker | I LOL'd, that was very funny. |
| Dec 20 09:23:00 | 17h 09m | Extinct : Humankind fade in the mist | Lovely game, sophisticated gameplay. The level design was a little weak. I found the first level really hard (basically just ended up testing each possibility, even with the hint). Second level I finished first time, then stuck on the 3rd. <br/> <br/>I didn't quite understand how to predict where they would go, e.g. when they would turn back, sometimes they would sacrifice fire, sometimes they wouldn't. I think it would be more enjoyable if it was totally predictable. (if you know what to look for) <br/> <br/>Still, I really enjoyed it. Very good game. |
| Dec 20 16:04:00 | 6h 41m | Pineapple Dreams | Fun for a little while. |
| Dec 21 19:29:00 | 27h 25m | Dig Dastardly | Lovely, straightforward mechanics, great graphics, nice tune. <br/>As noted elsewhere it's a little confusing the first time you get to the bank. But once I got that it was plain sailing. |
| Dec 22 16:56:00 | 21h 27m | You are the hero | Nice, I liked it. <br/> <br/>And I 'got' the glitches ;-) |
| Dec 23 19:07:00 | 26h 11m | Flamenco, tapas & siesta | Nice, I liked the theme. |
| Dec 23 19:10:00 | 3m 00s | ECHO CHAMBER | Not sure I really understood what was going on I'm afraid. |
| Dec 23 19:20:00 | 10m 00s | Greed | Nice idea. I suspect the LD crowd will give the money to charity ;-) <br/> <br/>I had a bug where "0 points" was visible all the time. |
| Jan 4 15:24:00 | 284h 04m | Atomic Creep Spawner!! | As usual a beautiful looking game. Loved the little comments the hero makes, and filling a room with the goblin dudes. |
| Jan 6 10:26:00 | 43h 02m | Tower Lord | I too liked the way you represented resource gathering. Though there needs to be a little bit of explanation. Actual game is a little repetitive though. |
| Jan 6 10:39:00 | 13m 00s | TDMA | Loved it! Really nice idea, though I think the controls would be better if they were less random. |
| Jan 6 11:58:00 | 1h 19m | I, Goblin | Good start, I like the idea, I'd like to see it developed further. <br/> <br/>You will need to be careful, though, as a die roll and a single track means there is little or no skill in where you end up. Perhaps multiple rolls of which you can only pick one? And multiple routes through the centre? This gives the player some choices and adds a little strategy. |
| Jan 6 12:02:00 | 4m 00s | Indoctrination | Sorry, couldn't seem to do anything. |
| Jan 6 12:12:00 | 10m 00s | Flash Simulator 2013 | Not a whole lot to do, and a little puerile. Also frame-rate suffers when lots of things are exploding. |