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Krobill

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TimestampSince previousGameKrobill's comment
Aug 27 08:32:00 Evoland Utterly amazed by the amount of content you have included in your submission... Great little game.
Aug 27 10:32:00 2h 00m Cellception Nice variation on the Osmos gameplay.
Aug 27 10:50:00 18m 00s SURVIVE Interesting though a bit confusing at first. Visual hints of what is happening would have been more useful than annoying sounds imho ^^ ... and also as someone proposed earlier, less cells at first
Aug 27 11:02:00 12m 00s Super Robocade Nice gameplay, tight controls, polished visuals. Pretty nice result overall! Maybe some collision detection problems with enemy bullets ? not sure though...
Aug 27 16:36:00 5h 34m Strike of Rage ! Yet another impressive game from Bordeaux... Amazing work.
Aug 27 16:54:00 18m 00s Boxy the Boxcat in Evolution Escapades Cute. Very neat job for a 3D project in 48 hours.
Aug 27 17:08:00 14m 00s Get Your Cell Together One of the most fun mechanics, i've played so far... and quite well executed. Good job! ^^
Aug 27 17:16:00 8m 00s Buffalo Joe Hard to get the hang of the babies behavior but definitely +1 for the mouth-made soundtrack :D
Aug 27 17:22:00 6m 00s Karyote Hypnotic ^^
Aug 27 19:57:00 2h 35m Sprout Poetic, neatly done and enjoyable.
Aug 27 20:00:00 3m 00s The Balance Amazing execution. Great potential for a cool game but more of an interactive experience for now ^^
Aug 28 10:46:00 14h 46m Room 24 I like puzzles, so you had me for the entire game ^^ <br/>Nice work.
Aug 28 11:37:00 51m 00s Reckless Abandon Fun to play despite the overly complicated controls... and what's more important than that ? ^^
Aug 28 11:46:00 9m 00s Alivolv Neatly done and challenging. I'm a big fan of 'circular' gameplay ^^
Aug 28 17:16:00 5h 30m Invasion This definitely speaks to the scientist in me ^^ <br/>Well done!
Aug 28 17:29:00 13m 00s LimiT One of the best combination of fun / production value / theme interpretation, i've played so far. Very nice work!
Aug 28 17:40:00 11m 00s Paradigm Shift I very much enjoyed the adventure part and less the survival final. Anyway, nice work for a 48h compo.
Aug 28 17:54:00 14m 00s Abbadon Visual and sound productions are nice. Gameplay lacks a lot of visual feeback like screen shakes when you're hit or you kill bats. Collision detection could also be A LOT MORE forgiving ^^ Nice work anyway !
Aug 28 21:38:00 3h 44m Darwin's Ark (Web) Interesting concept. I just wish you could feel a little more the effect of some choices.
Aug 28 22:08:00 30m 00s Cellvolution Nice game you've got here.
Aug 28 22:21:00 13m 00s evolving Inertia and jump height sometimes go crazy but hey, what a cool idea !
Aug 28 22:28:00 7m 00s Move forward Off to a good start! ^^
Aug 28 23:01:00 33m 00s Bit-Craft Evolution Really nice shooter, a genre I'm very familiar with because my work for the last year has been to create one. Here's my 2 cents if you're interested : <br/>- the phase with no shooting enemies is a bit too long, even more so when it's not your first run <br/>- the 'avoid cursor' enemies could do with some kind of inertia and max speed on their rotation movement around you. It feels 'off' to have things that move with the speed of your mouse. <br/>- I would have liked a LOT more bullets to dodge and a lot less firepower for the hardcore mode at least <br/>- And there's the autofire... though the autofire does not have necessarily to shoot as fast as a frantic player. That's a way to reward motivated players ;) <br/> <br/>Anyway... all in all, an impressive work for a 48h compo so 5 stars for me.
Aug 28 23:10:00 9m 00s One Last Chance The begining of something with potential.
Aug 28 23:21:00 11m 00s Gobbulator I'm an ikaruga fan so this speaks to me in a good way ^^ Sadly color baddies can spawn waaaaaaaaay too close from you for the game to be anything else but mostly random.
Aug 29 10:27:00 11h 06m Embryotic Had me laughing at the end so... thank you ^^