Foon → Ludum Dare Explorer → LD24 → Feedback comment stats → jovoc

jovoc

Feedback comments for LD24

← LD19   LD30 →

jovoc's games and stats for all events →

TimestampSince previousGamejovoc's comment
Aug 30 04:30:00 darwin_award I liked the art style. Has potential but I didn't really understand it or what I was supposed to do. Also was difficult to tell who i was controlling.
Aug 30 04:33:00 3m 00s Selection Doesn't run for me (OS/X). I just get a blank window with a com.solarcode.game menubar.
Aug 30 04:46:00 13m 00s _Evolve Really interesting concept. The art style worked and fit the game. I really needed more feedback to tell what the creatures were doing, if they were thriving or struggling, and it was hard to tell what effect my actions had on the ecosystem. The zoom/pan was very hard to get used to. But the core game was solid.
Aug 30 05:02:00 16m 00s Parthenogenesis Neat idea. I especially liked the concentric rings for landscape, very original. The game was super confusing, though, focus on clarity first and then style after.
Aug 30 05:09:00 7m 00s Triple Threat Neat game. It was totally chaos trying to keep track of three ships at once, but the playfield was simple enough and the graphics clear enough that it worked. I wish there was a 1-player mode. Fun.
Aug 30 05:17:00 8m 00s Evidently Silly and amusing. There were some fun, unexpected surprises like using the police to shoot the archaeologists. Nice take on the theme.
Aug 30 05:26:00 9m 00s Squishy's escape Cool game. There were holes in the world that were kind of distracting and the doors were weird but overall fun. The little blobby guy had a lot of personality.
Aug 30 06:06:00 40m 00s Dragoneticist Really liked this concept. And this felt like a ton of gameplay given the time limits. nice work.
Aug 30 06:18:00 12m 00s Think a Bit Nice idea, I wanted to see the higher bit depths gameplay but I had a lot of trouble with the platforming controls. Unfortunately I think most players are going to miss the coolest looking parts of the game, find a way to put that up front.
Aug 30 06:22:00 4m 00s Adversity This was pretty neat. I do wish it was more visual, even an ascii-art or curses representation of the ecosystem. I also had trouble understanding what effect my choices were having on the game. Good take on the theme, would love to see this expanded on further.
Aug 30 06:28:00 6m 00s Uberlution Gorgeous game. I didn't really like the button mashing part but what a cool world and dripping with atmosphere.
Sep 16 06:04:00 407h 36m Arcane Dungeons ( aka Evil Lord vs Angel for the salvation or perdition of a hero's soul) Really nice idea. Looks amazing. I wish it had a single-player or AI mode, and also a shallower learning curve. I can't tell if the gameplay would quite work or if it would be too much luck but the concept itself was great and easily grasped. I'd love to see this developed further, especially as something like a turn-based mobile game.
Sep 16 06:12:00 8m 00s Literally; Earth Shaping It ran for me, and I like the general idea but I was at a loss understanding how my actions affected the simulation, or what the goal was. The mechanics seemed cool -- i like the idea of using volcanos and solar flares but it wasn't clear what they did. Needs to give the player much more feedback.