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Feedback comments for LD24
Ted Brown's games and stats for all events →
| Timestamp | Since previous | Game | Ted Brown's comment |
|---|---|---|---|
| Aug 27 03:30:00 | Homes Through Time! | Very promising indeed! I was sad to see it end so quickly. | |
| Aug 27 03:32:00 | 2m 00s | blob | Couldn't run in Firefox or Chrome, sorry. |
| Aug 27 03:38:00 | 6m 00s | Boxy the Boxcat in Evolution Escapades | Highly enjoyable! The kids love it. It's so cute. |
| Aug 27 03:45:00 | 7m 00s | Old Man Johnson's Lonely Explosion | Great music, great mechanics. Kind of slow, but when the old man stopped to take a breather, we laughed out loud. =D |
| Aug 27 03:51:00 | 6m 00s | Additive | Good stuff. Wonderful interface, clever puzzles. |
| Aug 27 03:57:00 | 6m 00s | Badass | Absolutely the best thing I have seen in a long time. So good. So good. |
| Aug 27 04:09:00 | 12m 00s | The Balance | One of the most beautiful games I've seen so far. It was fun just to move around for a while, and peek behind the scenery as the balance shifted. I'd be interested to see this "evolve" into a larger thing. |
| Aug 27 17:02:00 | 12h 53m | [0-Evo] | You got your hooks in me in level 3! I felt overwhelmed, so I started blasting everything -- loved the "overheat" visuals -- then got smart and started "sweeping away" cells with the mouse to accurately hit slow movers. Great presentation, too. |
| Aug 29 00:00:00 | 30h 58m | The Path for Evolution | Tough little game! It's amazing how hard it is to get all those different types of gameplay in, isn't it? =) Good show! |
| Aug 29 00:15:00 | 15m 00s | Detective Darwin | Awesome job! Incredible concept for the theme, a perfect match! Loved the music and the text as well. |
| Aug 29 00:17:00 | 2m 00s | Kings of the Archipelago | I love the graphics and use of color. For some reason, I get a 60's vibe... |
| Aug 29 00:26:00 | 9m 00s | Neural Nodes | Lovely little thing. Played through it a few times, couldn't work it out, but always got close. Good work! |
| Aug 29 00:30:00 | 4m 00s | Evolution of a monster | Great mood. Really good sense of... well... being a scary blobby thing! =D I kept expecting adventurers to be tossed in the pit, with the ol' Wilhelm scream... |
| Aug 29 01:06:00 | 36m 00s | Evolve Larry | Cool story! Progress seemed to go a bit slowly, and it was too hard to get rid of "bad" objects, but the art was nice and the concept was clear. Solid! |
| Aug 29 01:34:00 | 28m 00s | Cubevo | Found sword, then for some reason couldn't hit the monster. :( Still, a five minutes pleasantly spent. |
| Aug 29 01:35:00 | 1m 00s | Microraptor | The very definition of spread eagle! =D |
| Aug 29 03:41:00 | 2h 06m | Soul Jar | Amazingly atmospheric little game for 48 hours. Well done. |
| Aug 29 03:46:00 | 5m 00s | Strike of Rage ! | awwwwwesooooooome |
| Aug 29 03:52:00 | 6m 00s | Battle Arena Evolution! | 134 kills! And then my click finger gave out. :( |
| Aug 29 03:56:00 | 4m 00s | Chomp! | I love the look and the game mechanics. Job well done for 48 hours. That said, some sort of goal -- beyond time alive -- would have been sweet. Or even variations in the sea floor... |
| Aug 29 04:00:00 | 4m 00s | Move forward | Beautiful! I love the texture treatment, and the axing action felt solid. |
| Aug 29 04:03:00 | 3m 00s | EvFighters | I like the concept, and I love how the little dudes walk. Definitely had trouble understanding what powerups I was getting, if any... don't be afraid to use text and spell it out! =) |
| Sep 4 20:28:00 | 160h 25m | Hunt'em! | Beautiful. |