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Yapikom

Feedback comments for LD23

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TimestampSince previousGameYapikom's comment
Apr 23 04:31:00 Mitochondrion Great work on the visuals!
Apr 25 23:22:00 66h 51m Spaceman Biff vs The Red Robots Promising idea, but it lacks much, wich makes it hard to rate. It fits the theme decently. Please add audio next time, sound effects adds so much to the game. :)
Apr 25 23:38:00 16m 00s Moon Base Wow. Just wow. I loved it. Nice audio-visuals (Really nice style). It fit the theme perfectly. It's polished (I had a bug though, when i threw the earth past the exit on level 2 or 3. The introscreen was cool. The only complaint is lack of intresting puzzles. But you can't get it all in in 48 hours. :)
Apr 25 23:54:00 16m 00s Mini Marauders! Pretty fun. I would recommend you to not have a Wall of text as instructions though.
Apr 26 00:08:00 14m 00s To What a Mountain? Funny, Looks semi-nice but incosistent. I loved the animation of the people running away, but that may have been the weakest punch a giant have ever done. :D
May 2 05:09:00 149h 01m We're going to need another Gnomy! Kinda funny, kinda cute. The sprites and background are a bit inconsistent though. Would have prefered a bit of variation, but hey it's only 48 hours. <br/>+ for music and soundeffects. :D <br/> <br/>Great job!
May 2 05:26:00 17m 00s Urth Defense I thought the game was fun, but a bit too easy when fully upgraded.
May 2 05:37:00 11m 00s Removed Pretyy fun, promising but very rough, I got to a stalemate where everyone produced units so fast that none could win. I guess you could get some form of moral out of that though. :)
May 2 05:53:00 16m 00s Conquest of the Cyber-Ovine Cute and polished, would like some more content and variation.
May 2 06:09:00 16m 00s Lone World It looks really nice and polished, the music doesn't really fit. The controls and mechanics feels good, I would like to be able to shoot in the air. Kinda abrupt ending. <br/> <br/>Good job. :)
May 2 06:30:00 21m 00s Terraformer Breath I liked it. Funny, great exploration and unique. The music made it strangely moody, but the screen windows was giganormous for me, so it was half unplayable, will save for later and play some more. :)
May 2 06:46:00 16m 00s One Small Planet's Trouble I didn't find it that hard or frustrating contrary to the rest of the commenters, but I'm a sucker for punishing games so I guess you have to take that in to calculation. <br/> <br/>The soundeffects for the shooting was really annoying and I would like some response from the enemies when you hit them (soundeffect/flashing). <br/> <br/>Kinda fun overall, could use some variation.
May 2 06:59:00 13m 00s Through the Blue Sea Kinda strange, it's too unpolished to give a fair rating, the physics really sucked. Would've need a double jump at least and less power in the jump, the title screen didn't look that nice, the text with white background gave an ugly contrast to the rest of the screen. The game would probably have been a lot better if you had a day more to work out the problems, it does have potential, just needs more polish.
May 2 07:14:00 15m 00s love in the time of fishbowls Finished the story, fun and original. I could almost se religious undertones in the story and mythbuilding among the fishes. The sounds may have been a little to similiar for us with no musical ear.
May 2 07:24:00 10m 00s Incursion Very hard and punishing. Some variation in gameplay would be needed to keep me interested (weapons/enemies).
May 2 08:07:00 43m 00s Tondie and Zupe Cute story and graphics, nice progression but waaay to easy. Would like some sound, the jump felt a little to weak.
May 2 08:20:00 13m 00s Kao Didn't like the exit to desktop on death and the fact that I couldn't hit enemies without getting hit myself. Correct me if I've missed something. I have nothing against hard games, but dieing to more or less the first enemy because you can't avoid them isn't the right kind of hardness. It's a pity since I see great potential in it. Please make a full game of it. :)
May 2 08:27:00 7m 00s Castaways The music got repetetive and annoyed me pretty quick. Decent graphics. Was a bit easy since you could just spam bullets over the whole screen. Nice job though!
May 2 08:37:00 10m 00s NanoQuest Nice looking titlescreen. Nice twist on the shoot'em'up. I liked how you stoped the player from spamming the shoot button by adding friendlies in the mix and how there are two health bars (ships + host). It lacked content, balancing and polish though and audio ofc.
May 2 08:45:00 8m 00s Rockland Doesn't work for me. I get like 1 FPS on titlescreen (Windows 7 java 7).
May 2 09:01:00 16m 00s Flight of the Ladybug Simple and fun, although not terribly original. Could use some more variation in the map. Nice graphics and looks polished.