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Feedback comments for LD23
Tokken18's games and stats for all events →
| Timestamp | Since previous | Game | Tokken18's comment |
|---|---|---|---|
| Apr 25 19:17:00 | Spheres.. | Overall I liked the game, but I have some comments to potentially make the play experience a little more enjoyable. <br/>- Movement speed is pretty slow, especially in water, i think a movement speed increase would definitely help exploration. <br/>- The invisible walls in the water are a little confusing. Maybe rocks or something to visibly show that you can't go any further would be very helpful in guiding the player or at least let them know that swimming further would be useless. <br/> <br/>Other than that, I found the graphics charming and the concept interesting! | |
| Apr 25 19:25:00 | 8m 00s | The Collector | Really incredible how vast this game is and the amount of stuff you managed to complete in the amount of time! That being said, it was pretty much unplayable due to controls not working. Shooting would go in odd places. Is too bad as it looked like it could have been a pretty enjoyable game! The force quitting thing was a bit annoying to do on the mac, but understandable in the time constraints. |
| Apr 26 00:25:00 | 5h 00m | microchip | Wow, this has to be my favorite Compo game so far! The graphics were awesome, loved the style. This really nailed the theme and the transitions from entering the game to the end were done super well and never broke character. Just awesome. Music only helped to support all of the above. Overall great work! I am in awe of what were able to do in the 48 hours. |
| Apr 26 00:31:00 | 6m 00s | Zombie Siege | Played the web version. Was able to move about and such but there is no real gameplay I guess? Is too bad as it seemed like there was something here. Graphics looked fairly good, tree's could have been a little more substantial as right now they are about the same size as the character and it's a little hard to tell what it is. Nice work though! Good luck next time! |
| Apr 26 00:38:00 | 7m 00s | Lost Oxide | Awesome! The style and theme were really interesting. The character was intriguing and lured me to try and figure out more about the strange creature and the world. The wall jump mechanic was nice but was a little cumbersome to use which was made more frustrating by the fact that it was seemingly the main way to traverse the world. Well done though! Lighting and style were very cool. There was an odd thing that happened when I was trying to get one of the orbs in the top right, the screen went blank then i suddenly saw the character in the middle of the screen and nothing else around him and I couldnt move. Not sure what happened. I also did not have any sound for some reason. |
| Apr 26 00:41:00 | 3m 00s | DEREK | Aw yeah! Unity representing! Interesting game, though I'm not entirely certain what I did to actually win? Kicked a buncha guys? Maybe a counter could have made it a little clearer that I was on the right track. Jumping felt a little sluggish and heavy as well. Well done though! |
| Apr 26 00:42:00 | 1m 00s | AquaWars | Would like to pay but I am on a mac... frown :( |
| Apr 26 00:44:00 | 2m 00s | My Wonderful World | Sad. iPhone only here. Frown Town. |
| Apr 26 00:45:00 | 1m 00s | Space Jumper | Mac only here. Can't run. For shame. |
| Apr 26 00:52:00 | 7m 00s | Bright Worlds | Very Cool! Really liked the graphics and controls! The lighting mechanic was very interesting as well! I played this on a mac and when it started up the sound let out a horrifying high pitched noise that would not stop and had to mute the speakers. Not sure why that happened. Couldn't really judge the sound though due to that. Ran well and was fun! Well done! |
| Apr 26 00:58:00 | 6m 00s | Tiny Path | Hah! Tiny Path! Well played. I suck at puzzle type games like this but I enjoyed the challenge! Seeing as I'm strictly Mac, I appreciate the Objective-C game! I do wish there could have been a little more done graphically but the minimalism works for this! |