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Feedback comments for LD23
Ranoka's games and stats for all events →
| Timestamp | Since previous | Game | Ranoka's comment |
|---|---|---|---|
| Apr 27 20:41:00 | Breathe | I'm trying to download the Windows version, but it appears your site is down. You could upload the files to a public dropbox folder. I'm going to check back in a couple days to see if it's up again! | |
| Apr 28 14:54:00 | 18h 13m | Tiny Island Adventure | Congratulations for getting this done in 48 hours! This is one of the most complete games I've played so far, it even has end credits! I think the length of the game is just right for Ludum Dare. <br/>I think the level design was a little frustrating at times, there were lots of tiny platforms to land on, I think the player slid too much for that. Having a mid checkpoint may have helped on a couple of the frustrating deaths. I liked the graphics, it's very bold and easy to read! <br/>Great job, I'm sure your game will do well! |
| Apr 28 15:17:00 | 23m 00s | No Space | Congrats on making this game in 48 hours, I think it's quite an accomplishment! I like the presentation with the computer talking to the player, the game mechanic is quite unique too! I found it hard to play at first because I didn't realise using the jetpack while carrying minerals had a huge penalty! This game is hard because I either ran out of time or energy and the game has permadeath! An improvement you could make is making the planets more round, currently they're square. Great job! |
| Apr 28 15:24:00 | 7m 00s | Kao | Shame you didn't get to finish this, I like the graphics and setting. It's not really clear what I'm supposed to do. Also how do I get health back? Combat is very hard because I seem to die. The game should probably go to the title screen instead of exiting to desktop. How do you make the hut in the screenshot? Are you going to carry on working on this? |
| Apr 28 15:30:00 | 6m 00s | Planet Life | How do you make games so fast?! This game is one of the most complete and polished I've seen! Great graphics and audio, also unique game. I think more people should keep getting added so there's always people to compete with. Also, may an indication on which place to go to, like "Operate" or "Fish 90% off!", or maybe a green arrow pointing which way to go. Amazing job! |
| Apr 28 15:40:00 | 10m 00s | The Spaceman | I really like this game but I didn't manage to finish it. It's very hard. At first you have to explore until you build a mental map of the area, I managed to get both of the crystals into the pedestals but died before getting back to the exit. I love the idea, graphics and audio. Really good job on getting this much done in one day! |
| Apr 28 16:22:00 | 42m 00s | Wunderworld | Great game, amazing accomplishment. Shame you didn't have time to put some starting levels in the LD version. The editor is very intuitive and easy to use! I also really like the ultra low-poly style graphics. |
| Apr 28 16:31:00 | 9m 00s | Merlin, Build Me a Castle | You managed to get a lot done in the time limit, I like the art and idea! Sound effects are fun too. Would have been fun to have a computer player to play against, I'm sure you had that idea but run out of time! Music would be good too. |
| Apr 28 16:37:00 | 6m 00s | Craemle Zone | Nice game! It's very odd and unique, haven't seen any entries like this one. I also think it should have more attention than it's got so far. |
| Apr 28 16:48:00 | 11m 00s | Nano Commander | Great job with the game! You have quite a complete entry, I think most of the improvements I would like to see are based on improving unit control and maybe balancing/ being able to build/buy new units during the level. Very impressive for 48 hours! |
| Apr 28 16:56:00 | 8m 00s | Pale Blue Dot | This game is one of the best I've played for gameplay wise! I enjoyed experimenting and learning how to play from trial and error. The game ramps up very quickly! The graphics and audio is simple but suits the design well. Where's the source? |
| Apr 28 17:04:00 | 8m 00s | Fracuum | This game is great, I remember seeing an early version when there were no enemies and though it was good, but it's even better now. I also really liked the boss! Great job! Also, nice timeline code :P |
| Apr 28 17:22:00 | 18m 00s | Planet 161 | Really nice game, it's got a good level of polish and being a complete game. Also good you found time to do level design. I got stuck on "I hope I'm near the escape pod". The music does get a bit annoying after a bit. I'm sure this game will do well over all! |
| Apr 28 18:02:00 | 40m 00s | dLeIaFtEh | Great job for only 5 hours. Would have been nice to have had a bigger game, or maybe more interactive/animated environment. Not sure I get the ending. |
| Apr 28 18:33:00 | 31m 00s | The Tiny Gryphalope | Really lovely graphics! Amazing how much you got done in the time, I'm not sure how well it fits the theme though. I found it hard to see the enemies as they approached. Lovely model on the title screen! |
| Apr 28 19:09:00 | 36m 00s | Crashed on Minutiae Prime | Thanks for the review, your game IS quite similar to mine. I like that you got your map generation working, it works well. I like the mouse control, it's intuitive. Shame there is no sound. I had a look at the code, I have no idea how to read ClojureScript! |
| Apr 28 19:47:00 | 38m 00s | The Sheep Are Sinking | Nice game! The controls can get a little fiddly when you're trying to move the dog to scare wolves and draw paths to save sheep (and rotate the camera). I like the idea, it's really fun! The sheep don't seem to drown though? |
| Apr 28 21:31:00 | 1h 44m | Tiny Neutrino | I like the concept, the graphics are nice too. It feels a little uncontrollable, but I guess that's part of the design. I think my neutrino managed to fall out of the game world, or got stuck in the wall. Pretty fun, but wasn't compelled to play it for too long maybe because it felt a bit easy/random. Would have been more interesting if you started off as a really big atom from the start. |
| Apr 28 22:03:00 | 32m 00s | Le Petit | I got to the part with the square disappearing blocks. This game is incredibly hard, but in a pixel and timing perfect way, which can get quite frustrating. I think the learning curve could have been a bit more gentle, like a sign showing to double jump and some easy spike parts before the crazy spike tunnel. Essentially it was 'If you can't get over the first wall, you can't play this game' :D for the masochist platform player only. That said, this is a very good one of those, I like the jump rings it's a nice mechanic. I kept forgetting you die from height (might be nice to point that out with a sign the first time). I might try again to see if I can get all the way through! Also, I liked the sound effects, but the music loop was a bit too short. |
| Apr 28 22:48:00 | 45m 00s | Cloud Realm | I really like this game, I haven't managed to kill the sky serpent yet, but I'll have another go. I did manage to bomb him one. The controls are quite tricky, I had to read it a couple of times to work out what I needed to do. This game oozes atmosphere and has a strong contrast in scale! |
| Apr 29 10:21:00 | 11h 33m | Lost Lapootah | This game is crazy, I love the wacky humor. The game didn't say what to do but I quickly recognized that it was like Boxer Rebellion(Dos)/Brush Bros etc. So I got to work. I thought the ending was quite funny. Shame there was no sound, and my blob was getting stuck on the wall, but good work for the time limit! |
| Apr 29 11:40:00 | 1h 19m | The Collector | This is one of my favorite entries so far! This game has a lot of potential to be really good with more polish. I loved the idea, I think it fits the theme well. The game was a bit too hard, and the level design could be tightened up, there were a lot of big drops and open areas, was hard to navigate around. Also was easy to get to an area where you were too weak to capture or defeat the enemies. The audio was a little lackluster, but it's amazing how much you got done in the time! |
| Apr 29 12:30:00 | 50m 00s | Little Biyubi | Really nice game, felt complete. It was hard though, I got to the skull boss, but didn't manage to knock any of them off. Loved the retro 3D graphics and sound. Judging the double jumps was quite hard, and I think the tiny window game a headache from concentrating on it :D |
| Apr 29 13:35:00 | 1h 05m | All That Are Lost Will Be Found | Nice game! I found it hard, wasn't very good at navigating the space. I ended up getting surrounded by those monsters, it was if they were combining into a big demon or something. |
| Apr 29 13:50:00 | 15m 00s | ONLY DUST | Love the graphic style of the art, but the animation was a little rigid. The jetpack looked more like walking through the air. Interesting narrative, was quite easy but interesting enough to play all the way through. Was hard to tell what were walls and what were passages at time. I loved the music! Good job! |
| Apr 29 14:03:00 | 13m 00s | Lemming Apocalypto | I love Lemmings, but maybe it would have been better to make up your own character. Feels like the game is a little unfinished with just one long stretch of ground with other Lemmings that you get stuck on, but I did get to the end (after the princess died). Is it possible to get to the end on time? |
| Apr 29 14:39:00 | 36m 00s | ONLY US | Really polished game. Loved it. I managed to get to the end. I saw a face in the rocks, nice touch! |
| May 4 09:33:00 | 114h 54m | Haxe Planets | Nice little game you made, nice to see you using Haxe! Nice one button platformer, with GameBoy style palette and iPhone style orientation. The alien at the top of the first screen was really hard to get past! |
| May 4 13:10:00 | 3h 37m | Godly | Nice beginning of a game, I had to play it a few times to figure out how to build power generators (you have to form water), but I don't understand how the humans control them (I think I had a bug, I had 1 human but around 10 generators), didn't seem to have any connection for me. Felt like a bit of a losing battle :D <br/>I didn't hear the music, I'm not sure what the .it format is so couldn't preview them in explorer. Hope you make another God game in the future! |
| May 4 17:33:00 | 4h 23m | gravity | This entry is very strong! It fits the theme well and is quite a unique game design. It's also very polished too! It's quite hard, but the short game rounds lead to a 'one more go' feel :D Top entry! |
| May 4 17:50:00 | 17m 00s | Planetline | Nice game you made, I like the idea, graphics, and how you run around the planet. Gets a bit confusing to control when he's upside down. The character was a bit difficult to control, which made doing jumps between small platforms a bit hard. I got stuck on the bit where there was a vertical ladder made of small gaps with the exit ontop. |
| May 4 20:29:00 | 2h 39m | Asylum | Took a long while to get started, but was interesting once it did! I love the concept and lo-fi graphics. I also liked how you displayed the slowly rotating text. It's a shame you ran out of time though I think it's very important for a game like this to have audio, hopefully you will make an expanded post Ludum Dare version. |
| May 4 21:48:00 | 1h 19m | Niña Nueve | I really like this entry, very nice design for such a small grid! Very well presented, even had bosses and an end sequence! Also had quite a few levels. Nicely polished. |
| May 13 10:03:00 | 204h 15m | Microscopia | I really liked the simplicity of this one, nice concept. I like how the game adapts each frame almost to combat different techniques I was coming up with which kept it interesting. I made it all the way through! Thanks for making this game for us to play! |
| May 13 10:22:00 | 19m 00s | Itty Bitty Boxy Thingy | Nice little Sokoban game you made. I liked the addition of the robots. The levels got quite complex after a bit. The main thing I was wanting for was some kind of indicator for boxes that were in the correct place, with the larger levels it was easy to forget which blocks were in place already. The tiny graphics make it hard to play for long. |
| May 13 10:40:00 | 18m 00s | Flyspeck | Nice little point and click adventure game. Got lost for a bit because I didn't know where in space to click (right edge). For people who are wondering, there is an end screen. |
| May 13 11:08:00 | 28m 00s | Interstellar Moai Ranger | I almost gave up, I thought the game was broken. But I replayed with the quality setting set to Fantastic ant it worked. I really love the music in this, I think it makes a huge difference. I found it quite hard but I managed to kill the boss with 1 life left! I liked how it gets dark when you're on the other side of the planet. |
| May 13 11:23:00 | 15m 00s | Rambros | The graphics were the best part of this game! Really nice. The audio was strong too. The destructible ground was a fun gameplay element. I loved the selection of different characters, and the wall climbing. The actual game was a big frustrating, I kept getting shot by enemies I couldn't see and getting hit when it looked like I hadn't been hit. Also the game was running really choppy so I was getting killed because of the refresh sometimes. |
| May 13 11:34:00 | 11m 00s | It's a tab | This entry is incredible, I hadn't thought of making a game in the tab icon! For a while I wondered if it was working/where the game was. My eyes are hurting now though, and I didn't have the patience to get across the moving lava part, I kept dying at the end. Amazing! |
| May 13 12:03:00 | 29m 00s | Inside My Radio | This entry is amazing, very polished game, feels more complete than most LD Jam entries. It got very hard for me, I got stuck on the bit with the small blinking platforms and moving electric razors, I couldn't get the right timing. One of the best games I've seen so far. |
| May 13 12:11:00 | 8m 00s | Tiny Quest | Haha, I got there in the end without cheating. Didn't realise you had to start again each time he said "Blimey" but after I got that I figured it out :D |
| May 13 12:18:00 | 7m 00s | Lililput | Nice Jam entry, liked the idea and execution. Was quite hard, especially since the words were jumbled. I was trying to figure out if there was a story, but made it even harder trying to figure out what it was saying :D |
| May 13 15:24:00 | 3h 06m | 1 Seed | This game is a great accomplishment for the timelimit! you even had a tutorial. I really liked the idea, it was quite a fun relaxing game. At one point I ran out of fuel, but managed to land on a planet, get a seed and carry on :D |
| May 13 15:40:00 | 16m 00s | Download Incomplete | Really nice game, very well presented, has a good level of polish. I found collecting all the bytes a little tedious. The physics and controls felt a little bit off, but can't quite put my finger on it. Maybe his walking and flying speed were different, and the gravity felt a bit strong. Love the graphics and idea, very strong! |
| May 13 16:02:00 | 22m 00s | Tiny Galaxy | Nice game, good presentation and customisation with the menu and mouse inverting options. Really liked the low-fi 3D graphics. The exploration and item collection felt a bit trial and error, but very fun over all. |
| May 13 16:12:00 | 10m 00s | ineptia | Nice game, I like the idea and controls. Shame the movement was so slow, would have been nice to be able to speed it up. Was quite hard because the other robots are shooting at you too so you run out of health. Is there a way to restart after you die? |
| May 13 16:48:00 | 36m 00s | Skully's Microscopic World | Booya! I finally managed to complete it on easy! A couple things you could add are maybe a mini map/heat map. Another would be some kind of warning for when the bacteria are touching the wall. Although sometimes they seemed to spawn randomly as if they were touching the wall but I was being careful to not let them touch. I think the movement of the camera could be improved, maybe if you're in the centre. |
| May 13 17:09:00 | 21m 00s | Obsolescence | Amazing work, very impressed that you got this made within 24 hours! The visuals and music were very good! The game was a bit simplistic, wasn't very hard to find the other planets, but really nice concept and very well presented! |
| May 13 17:21:00 | 12m 00s | Tiny World Big War | Endless war! I got the bar really close to full green, but couldn't get it full. Air strike was a lot of fun. I got confused by the little skull and crossbones, thought it meant my man was dying or was poisoned, I'm assuming it actually meant he was top rank? Great job, shame there's no music or cute little voices (but with that many guns/deaths the sfx would probably get really annoying). |
| May 13 17:39:00 | 18m 00s | T in Y World | No princess? :( Really nice game! Impressed that you managed to make the game and get so much content in it for the time limit. |