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Feedback comments for LD23
JesterBLUE's games and stats for all events →
| Timestamp | Since previous | Game | JesterBLUE's comment |
|---|---|---|---|
| Apr 23 18:20:00 | Tiny world survival | Fast and Frantic, too fast for me to keep up but I stay alive for a minute or so. Gets the heart rate gong and the fingers jamming. I loved blowing away crowds with a grenade and I liked the mental jam of figuring out which of 5 weapons to use NOW. | |
| Apr 23 18:48:00 | 28m 00s | Tiny Black World | I got all the glitches but I don't know why. About half make sense to me. |
| Apr 25 01:35:00 | 30h 47m | Tinysoft | Tried to play but it was too much for my computer (2ghz .5 gb ram winxp) too bad. I liked the snippets of music I could hear though. |
| Apr 25 02:12:00 | 37m 00s | Shake it up! | very challenging, I was able to get halfway through level 2 despite the controls which were a little loose but overall not too bad. Great job! |
| Apr 25 02:25:00 | 13m 00s | Nanobot Adventures | Bonus Lego Points! |
| Apr 25 02:37:00 | 12m 00s | Professor Squeaks: The Circuitous Escape! | I didn't really understand if there was any logic or strategy to the circuit design puzzles. I just swapped parts till it worked. gave up on the first 3-component puzzle. |
| Apr 30 21:47:00 | 139h 10m | March of the Ladybirds | Fun game! Played pretty slow for me. I would add a speed up button if you continue development |
| May 5 17:31:00 | 115h 44m | Quest^3 | Oh no! Stranded alone on an island? It gives me deja vu from previous compos! <br/>Fun game, it helps once you realize how the cube moves. Would like more descriptions though. |
| May 8 23:24:00 | 77h 53m | Shipwrecked | Interesting game that captured my attention for longer than it looks like it should. Once I figured out that scavenging ruins was playing a rodent-sweeper minigame it got a lot less boring. This is a gem in the rough... it needs LOTS of polishing. Could greatly benefit from feedback - tell me what just happened? -15 health? a HUD with the hunger/food stats, hiding things I can't do yet, etc etc. Don't make me click on everything, pop up that ? box the first time I step on a tile. Good Job |
| May 11 14:26:00 | 63h 02m | Tiny Shards | The graphics wouldn't work for me, I just saw a fading red screen. All the controls and sounds were working though. Treeday.mp3 is awesome! I love the ominous low parts, it was like being at a carnival on a boat in a sea-monster infested underground lake. |
| May 11 14:36:00 | 10m 00s | WTF LEMME OUT!!! | Extremely short. Congrats on trying a new language! |
| May 11 14:43:00 | 7m 00s | Protect Da World | It was too big for my screen, I could only see the left half of the game. Loved the characters, it made me want to run around with a cardboard sword and helmet. |
| May 11 14:44:00 | 1m 00s | Sword of Altaria | The controls were bad, other than that, nice game. |
| May 11 15:23:00 | 39m 00s | The Tiny World of Pixels | Loved the title music. Everything was awesome until I got to the game part, then it was simple yet still playable for a few rounds. You really imparted a sense of scale during the zooming in. |
| May 11 15:54:00 | 31m 00s | Tiny Artillery | It was fun how gravity came at you from all directions. I liked thinking about how I am going to send my bazooka on an orbital path that figure eights around the moon... but it never worked out. Maybe if I had a ninja rope... |
| May 11 15:58:00 | 4m 00s | Space Rescue! | the game seemed too easy at first - turrets range limit allowed you to snipe them and the spaceship was extremely maneuverable. So I tried to see how fast I could do it. It is diabolical that the turrets can take out the colonists when they miss you. |