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Feedback comments for LD23
gormio's games and stats for all events →
| Timestamp | Since previous | Game | gormio's comment |
|---|---|---|---|
| Apr 23 18:31:00 | Accretion | Wasn't working really well on Linux. After less than a minute's play it got really sluggish and the character was left hanging in mid air. I guess it shouldn't be doing that... | |
| Apr 23 18:55:00 | 24m 00s | Dino Wrangler | This was great fun! |
| Apr 23 22:49:00 | 3h 54m | Planet Master | Points for making a GBA game. I even got it working with the emulator. The window size of a GBA screen is quite small on a 26" monitor :) |
| Apr 26 20:40:00 | 69h 51m | Amoebae | I feel dirty after this love (or is it löve) <br/> <br/>$> yum install love <br/>$> man love |
| May 2 17:59:00 | 141h 19m | Asteroid Belt | On Linux 64-bit here. I see the splash screen and then after a while it exits with this: <br/> <br/>Traceback (most recent call last): <br/> File "/usr/lib/python2.7/site-packages/cx_Freeze/initscripts/Console.py", line 27, in <module> <br/> File "main.py", line 100, in <module> <br/> File "/usr/lib/python2.7/site-packages/pyglet/app/__init__.py", line 264, in run <br/> File "/usr/lib/python2.7/site-packages/pyglet/app/xlib.py", line 93, in run <br/> File "/usr/lib/python2.7/site-packages/pyglet/app/__init__.py", line 187, in idle <br/> File "/usr/lib/python2.7/site-packages/pyglet/clock.py", line 700, in tick <br/> File "/usr/lib/python2.7/site-packages/pyglet/clock.py", line 303, in tick <br/> File "main.py", line 78, in update <br/> File "main.py", line 65, in scene <br/> File "scenes.py", line 66, in _load <br/> File "scenes.py", line 171, in load <br/> File "entities.py", line 109, in populate <br/> File "entities.py", line 86, in __init__ <br/> File "/usr/lib/python2.7/site-packages/pyglet/resource.py", line 492, in image <br/> File "/usr/lib/python2.7/site-packages/pyglet/resource.py", line 437, in _alloc_image <br/> File "/usr/lib/python2.7/site-packages/pyglet/image/__init__.py", line 186, in load <br/> File "/usr/lib/python2.7/site-packages/pyglet/image/codecs/pil.py", line 62, in decode <br/> File "/usr/lib/python2.7/site-packages/PIL/Image.py", line 1676, in transpose <br/> File "/usr/lib/python2.7/site-packages/PIL/ImageFile.py", line 164, in load <br/> File "/usr/lib/python2.7/site-packages/PIL/PngImagePlugin.py", line 381, in load_prepare <br/> File "/usr/lib/python2.7/site-packages/PIL/ImageFile.py", line 231, in load_prepare <br/> File "/usr/lib/python2.7/site-packages/PIL/Image.py", line 37, in __getattr__ <br/>ImportError: The _imaging C module is not installed |
| May 10 22:13:00 | 196h 14m | Protect Da World | Quite a many glitches, like stuck on the wall, rendering artifacts, fps drops below 10 and so on. <br/> <br/>Running on Linux. Btw. 'sh start.bat' gets you going :) |
| May 11 21:19:00 | 23h 06m | Giant Wizards from the Outer Rim! | Said to me "there is no soundcard" on the console although I'm pretty sure there is one in my computer. Hence I didn't hear any sounds. Is there supposed to be any audio? I'm leaving audio unjudged because I didn't hear any. |
| May 11 21:26:00 | 7m 00s | Tinybacterus | Hectic :) <br/> <br/>Spams "WARN:Ran out of particles (increase the limit)!" maybe a couple hundred times per second to the console :( |
| May 12 16:25:00 | 18h 59m | trapped. | I liked the music and texts as well like many others. <br/> <br/>For some reason I experienced a freeze for a couple of seconds every time a bullet hit an enemy or I landed after a jump or in some other places. That made the playing a pretty bad experience. The fps counter on the console says something like this: <br/> <br/>FPS: 50 <br/>FPS: 48 <br/>FPS: 49 <br/>FPS: 11 <br/>FPS: 0 <br/>FPS: 33 <br/>FPS: 49 <br/>FPS: 18 <br/>FPS: 0 <br/>FPS: 1 <br/>FPS: 0 <br/>FPS: 13 <br/>FPS: 0 <br/>FPS: 7 <br/>FPS: 3 <br/>FPS: 0 |
| May 12 16:49:00 | 24m 00s | snowglobe | Nice start although there's not much of a game in here. I wanted to shake it up and down too but that didn't seem possible :) <br/> <br/>I had to rename libstlport.so to libstlport.so.5.2 before I could run it. |
| May 12 16:56:00 | 7m 00s | Wary Forestall | The enemy ships were tiny (suits the theme, I guess:) so very hard to hit them. And they fire a lot so it got hard pretty quickly. Not surprisingly I couldn't save the world :( <br/> <br/>I did like the simple music and the references in the texts :D |
| May 12 19:11:00 | 2h 15m | Space Rescue! | I like the graphics and audio a lot in this one. <br/> <br/>For some reason I could never pick up the last spaceman on board. I shot all the turrets away and then tried to rescue the spacemen. But the last one just wouldn't hop in and I always had to shoot him to finish the level. Or maybe that was intentional... |
| May 12 19:33:00 | 22m 00s | Game of anthills | I can just second what others have said. I was victorious but I have no idea why:) |
| May 12 19:49:00 | 16m 00s | Exciting Electrons | I just couldn't figure out the game mechanic at all. I got the electron to excite twice with pure luck during the 15 minutes I tried. I can't say whether I'm supposed to touch it with the mouse pointer, click a mouse button, both at the same time or what. Just way too hard to get the electron excited. <br/> <br/>The graphics and "poing" sound was cool though. |
| May 13 07:50:00 | 12h 01m | Nibbles | The world is HHUUUUGGEEEEEE!!! :) |