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whiletruefork

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TimestampSince previousGamewhiletruefork's comment
Aug 23 00:46:00 Gaol Break I think level 3 was a bit brutal in terms of timing too, but I think the concept was elegant and well executed. The minimal graphics worked, would be interesting to see the various different tiles you tend to see in these games (slippery floor, switches that open gates, etc). I also REALLY wanted to trap the cop to detain him, so any new levels that did that would be a plus :)
Aug 23 00:54:00 8m 00s Fires & Fights Had to play it two-handed, but it's an interesting concept. I felt that fires were easy enough to contain- I did controlled burns to open windows on one side. Maybe if putting out fires had a cooldown they'd be more of a threat?
Aug 23 00:57:00 3m 00s ZOMBEE FLOOD The lettering is cool but I think it might work better if the zombies _started_ milling about where they were going to end up and then marched to their destinations... took a while for the letters to resolve which made reloading a little slow. Great 8bit zombies!
Aug 23 02:30:00 1h 33m Evil Llama: Escape from the death festival. Solid iPhone game you've got here with a few tweaks. Theming is impeccable.
Aug 23 02:37:00 7m 00s The Copenhagen E. Coli Epidemia I really liked the art style- it has a very painterly feel.
Aug 23 02:44:00 7m 00s Viral Simple and fun. The programming-specific powers are great. If you keep working on it, a portal that opened up after X seconds to take you to another level would give a nice change of scenery.
Aug 23 02:48:00 4m 00s CRS Escape! Interesting but it was hard mentally mapping the locations to the map without any directional cues
Aug 23 02:53:00 5m 00s Martin vs Monty Fun- signing up for the beta
Aug 23 02:58:00 5m 00s BRITAIN:2027 I think I cheated on the last level (I only bashed one of the first set of gates and the hid behind it while recharging).
Aug 23 03:02:00 4m 00s =-=Solar Escape=-= I like the slingshot effect (though at first I was worried I would be atmo braking). agree that the asteroids are hard to avoid at high speeds- maybe some indicators before they arrive?
Aug 23 03:10:00 8m 00s Dream Path Faster draw would be nice... also I had some problems on the second level when there were two paths I could take (either correct) and it would only let me take one... the atmosphere is great.
Aug 23 03:27:00 17m 00s Real Live Avatars INC I had a few clipping errors. My biggest concern is level 2- since you can't jump you're basically just holding down the right arrow and waiting for the level to end.