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Feedback comments for LD21
Make A Game's games and stats for all events →
| Timestamp | Since previous | Game | Make A Game's comment |
|---|---|---|---|
| Aug 24 16:09:00 | Goat Milk | I really loved this game! It has humor and very polished graphics. <br/>The combination of the sound effects, the background music and the fact that our playable character is an adorable goat who cries when you lose made my day. | |
| Aug 24 17:56:00 | 1h 47m | Avalanche | The best word to describe the music is groovy without any doubts =D. Minimalist graphics but fun nonetheless!! |
| Aug 28 15:49:00 | 93h 53m | Abigail's Descent | The game is fun, a platform game with a twist, but I confess if it were not for the checkpoints I would have lost my interest pretty soon, sometimes the running and jump felt a bit awkward. <br/>Loved the idea of self-rescuing princess while the knight in shiny armor stood useless at the base of the tower :). <br/>Anyways, great job for 48h, the implementation of the tower in python must have been tricky :P! |
| Aug 28 21:25:00 | 5h 36m | Huescape | Cool idea, truly creative, but it could have used a bit more polish. |
| Aug 30 11:09:00 | 37h 44m | BlackWhiteRed | A nice little twist on the runned down runner game. Shame that I found myself clicking and dragging the window when shooting. Also, do the legged creatures have any gameplay impact? |
| Aug 31 10:45:00 | 23h 36m | / ESCAPE \ | Great game! Fast paced and fun. The sliding down and speed up mechanics aren't very obvious at first, but since dying is part of the process, the players will eventually get there. Congrats! |
| Aug 31 10:51:00 | 6m 00s | Mountain above the clouds | Looks great. Simple gameplay and non-existent learning curve. Sound would add a lot more personality to the art style. |
| Aug 31 22:55:00 | 12h 04m | Escaparazzi | Although the title made me skeptical, I sure had fun with this submission! An interesting take on snake that surprisingly works well. <br/>Regarding gameplay, controls were basic, yet functional and did their job really well. Same can be said to graphics and audio (gawd, that soundtrack really got into my nerves, in a good way!). However, all things together with this interesting approach to old school snake made a really nice cake to enjoy! |
| Aug 31 23:00:00 | 5m 00s | The Escape of the White Square | Remember that old TV show named "Takeshi's Castle"? Especially that landslide game they had. As soon as I popped your entry it was kinda nostalgia bomb! Despite all the simple approach, I had fun, and when you have fun means that something worked in the end! Congratulations on your first Ludum Dare! |
| Aug 31 23:05:00 | 5m 00s | Escape from Monster City | Totally reminded me of the movie "I am Legend". Only thing lacking was the dog! My only complaint goes regarding the lack of some visual feedback on how close could the avatar approach a monster. Despite that, fun has been had, and we trully loved the top down 3D building effect! |
| Aug 31 23:12:00 | 7m 00s | Dot Matrix | Beep Beep! Beep! Damn that sound was annoying! Only scratch on glass you got there, despite this small jitter, the game was solid, pretty fun and visually appealing! Rock on mate! |
| Aug 31 23:19:00 | 7m 00s | Underland | Simple, yet fun take on a mashup of some old school gaming traits. The top right corner view reminded me of the old 1st person RPGs, while the main view, those really fustrating puzzle cave games from Ms-DOS =P. Still this was a fun challenge which was easily grasped! Only downside is the music, which can get really repetitive and moody after some minutes of play. |
| Aug 31 23:23:00 | 4m 00s | Go, Fish! | The colour phasing mechanic enhanced an already solid concept of a game without adding any frustrating layer of complexity! Easy to pick on, and fun to play! Kudos for this entry! |
| Aug 31 23:32:00 | 9m 00s | A Robot Escape | This was a new concept for me! Was a bit confused first, but as soon as I grasped it, it was a fun challenge! My only complaing would be having to count squares to exactly match the patterns I desired (perhaps alternating between gray and white regurarly would solve this issue?). The sound was there and did it's job. I say stick to Silverlight! =D |
| Sep 1 23:32:00 | 24h 00m | BATHOS | A true riddle ^-^! <br/>Despite taking a long time to figure out the solution, I had fun trying to figure out the correct key. <br/>The graphics and the audio blended well in the game giving it a complex and rich environment and made me thought that there was in fact a more complicated solution :P. Well done. |
| Sep 6 18:19:00 | 114h 47m | Endless Castle | Despite reading the warning about not get stuck in a wall, and my effort trying to avoid it, it was exactly what happened the first time I played :). <br/>I liked the circular effect of the platforms but the game failed in delivering an experience as it gave no context, no purpose. It seemed to me that it was just a walk, not an escape. |
| Sep 11 21:39:00 | 123h 20m | To Hell And Back | Pretty awesome that someone would find time to make a point and click adventure game in 48 hours. Though I really missed being able to skip text with a mouse click... |
| Sep 11 21:45:00 | 6m 00s | Abandoodle | Nice controls and graphics. |
| Sep 11 22:02:00 | 17m 00s | the dream forest | Great look and atmosphere. I just wish you moved a bit faster... |