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Feedback comments for LD21
hamburger's games and stats for all events →
| Timestamp | Since previous | Game | hamburger's comment |
|---|---|---|---|
| Aug 22 16:34:00 | Bountyhunted! | I think you are being too hard on yourself. It's charming and I enjoy the bullet duels. | |
| Aug 24 23:04:00 | 54h 30m | Dark Acre Jack's "Escapology" | Hah! I had fun. Loved the intros and outros. I'd have benefited from a way to review the instructions; both times I forgot what I was supposed to be doing due to poor reading comprehension. |
| Aug 25 02:11:00 | 3h 07m | Eggscape | Nice concept! I had fun! However I didn't need to use my brain much - there was almost always an obvious thing to do. |
| Aug 26 05:06:00 | 26h 55m | Land of Colors | I love the concept! It is great to do two things at the same time - I am pretty sure it's good for my brain. Good stuff. Thanks :) |
| Sep 5 05:26:00 | 240h 20m | DrPetterLD21 | Cool mechanic! I think this is a prototype for a good crazy game. Kinda made me dizzy and/or sick though. |
| Sep 5 05:38:00 | 12m 00s | Who let the robots out? | Impressively ambitious! I love the idea of anything being programmable as anything. I'm glad there was a tutorial, but I couldn't quite figure out what I was doing. Needed more feedback for my actions; I could barely tell if I had guys selected or not, and whether they were acting on my commands or autonomously. |
| Sep 5 05:46:00 | 8m 00s | I was a teenage Hipster! | This is the first game so far I've played through all the way. So, cheers! You must have done something right. :) Nice little puzzle system and a charming setup. |
| Sep 5 05:52:00 | 6m 00s | In Chains | Great visuals :) I guess I am dumb though, I got stuck at one of the first jumps. |
| Sep 5 06:13:00 | 21m 00s | Untitled | Cool; I could see this being a fun way to explore real world pieces of art, for kids or whatever. Without any constraint on color switching, it doesn't feel so much like a game, more like a toy. <br/> <br/>Notes as I play: <br/>- wish the color switching was a toggle (1 button to cycle through) <br/>- wish I could use arrows instead of A/D to move |
| Sep 5 17:19:00 | 11h 06m | Virus Upload | Painfully slow cutscene whenever I die; loved the puzzle mechanic though! It's a fun game. |
| Sep 5 17:24:00 | 5m 00s | Lost In the Shadows | I like your art. Pretty fun. I didn't find the exit though; is there any way to find it other than trial and error? Using audio to look for water I found more rewarding. |
| Sep 5 17:45:00 | 21m 00s | Apocalypse Escape | hahaha I had a lot of fun playing around with this, partly because (owing to its being a 48 hour game) I had no idea what was going to happen when I hit Go. It's fun to crush those little guys and watch the physicsy goings on. Sadly I got a crash at the beginning of the earthquaqe stage - message said 'sprite not setup for physics'. |
| Sep 5 17:50:00 | 5m 00s | ESCAPE FROM troll CASTLE | Pretty cool game, good work :) <br/> <br/>Notes as I play..... <br/>- Love the music <br/>- Art is cool too, especially the little avatar <br/>- guy moves so slow, it's annoying <br/>- Slow move / tiny guy / big world makes a cool vibe overall. |
| Sep 6 04:06:00 | 10h 16m | FuhFuhFire! | This was entertaining. Cheers on making a game with a tone unlike everything else. :) |
| Sep 6 04:13:00 | 7m 00s | Escape from Room 32 | Cool game! It is always fun to match wits with intentionally simpleminded AI! Also I liked the full restart when dead combined with unlock passages... like Demon's Souls. Love the win screen. :) |
| Sep 6 04:20:00 | 7m 00s | Escape From Beyond | Guy moves painfully slow. I always got killed the second time I saw a bird; seemed like there was nothing I could do to stop him from draining my health? Cool setup though. |
| Sep 6 04:26:00 | 6m 00s | Trapped Wizard | hehe, cool design! I enjoyed it till finally being annoyed to the point of quitting on the smiley shooters level. |
| Sep 6 04:37:00 | 11m 00s | Alpha Centuri | This is a really cool game! One of my faves so far. The visuals and sounds are great. Starts out ominous, gets exciting when the enemies keep coming and coming and coming. Thanks :) |